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a multiplayer game of parenting and civilization building

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#1 Re: News » Update: Zero Known Bugs » 2020-05-23 05:26:57

So now that the technical stuff is taken care of, Maybe next week can be content.

#2 Re: Main Forum » Idea — Road making vehicle » 2020-05-22 09:18:09

Maybe a new kind of paved road, Be nice to start modernizing more stuff.

That along with easier building so cities can actually look like cities.

#3 Re: Main Forum » Yikes. » 2020-05-22 09:13:13

Thought this was a spoonwood thread

#4 Re: Main Forum » Systems within systems » 2020-05-21 04:52:24

We need a new system for all the systems.

#7 Re: Main Forum » Central highway? » 2020-05-13 08:56:40

testo wrote:

Hey Morty, someones looking for you. Make a big ass road so we can lose even more horses.


When you're born into a city with a big ass road and think theirs other towns at the end. Only to find ruins and a whole lotta nothing after 30 minutes.


You then see Morty expanding the road into the infinite nothingness. Time to suicide because you'll die of old age anyway before you make it back. You are content as the snake bite venom courses through your veins, "Still better then farming".

#8 Re: Main Forum » Newcomen tower cars » 2020-05-12 12:32:35

Arcurus wrote:

what is the problems with railroads currently, never saw much of them...


The horse is honestly too powerful. Nobody could argue that Cars in this game are good, Not even Jason.

#9 Re: Main Forum » New station plans » 2020-05-12 08:51:24

Pein, True god of this game.

#10 Re: Main Forum » Suggestion: Different Seasons - not always the sun is shining lovely » 2020-05-12 08:08:21

testo wrote:

Haha, so cute. People making suggestions and even agreeing on them.


Can't tell if you are happy or just being condescending, Please clarify.

#11 Re: Main Forum » Suggestion: Different Seasons - not always the sun is shining lovely » 2020-05-11 12:31:09

Be cool if Biome Access could change during seasons. When winter comes various biomes become too cold to access, Giving Gingers more value and a similar thing for other races.

Could also allow people to access biomes they usually couldn't. Snow no longer gives frigid cold during extreme heat for example.

Living in desert or snow suddenly has more of an upside. Since a desert would never freeze up, It would make sense for blacks to live in it. Other races might even come to escape extreme cold but will need to leave again when things return to normal. No more just migrating and staying in that town forever.

#12 Re: Main Forum » Tried fences again, fail » 2020-05-09 09:57:57

I feel like the Rift needs to return.


Maybe a couple bigger public cities around the edges, Private outposts inwards. Should be a little bigger to give us a bit more breathing room, I remember all the randoms outside trying to kill me.

#13 Re: Main Forum » New idea for killing » 2020-05-09 09:39:34

Grim_Arbiter wrote:
Jamie wrote:

Imagine that thread title out of context.

The FBI prob gets here from that occasionally.


Bet the dark web has a forum for serial killers.

#14 Re: Main Forum » Game Was Never Built Such That It Would Have Longstanding Appeal » 2020-05-09 09:37:57

Spoonwood wrote:
Coconut Fruit wrote:

Yet, you are still here.

Commenting here isn't playing the game.

Nice lie


You are invested enough to write about it frequently.

#15 Re: Main Forum » New idea for killing » 2020-05-09 05:15:20

Imagine that thread title out of context.

#17 Re: Main Forum » Has anyone tried using fences like Jason says? » 2020-04-28 00:55:00

So I skimmed, Apologies if I misread some things.

So the general consensus is Fences can be good but it's alot of work. I get that, I couldn't even set one one up because villagers kept taking it down.

Another thing was lack of time and not really caring about a village. You CAN be more efficient with fences but it's more work then worth it and not likely to last more then your lifetime.


Do we need some added benefit to Fences to encourage people to maintain properties long term. What if certain stuff detoriated if left in public land.

That way you'd be required to do more work to maintain large berry farms in the middle of town. If a fence was around it, You'd need less resources.

#18 Re: Main Forum » Has anyone tried using fences like Jason says? » 2020-04-27 04:42:36

antking:]# wrote:

you know what if fences were able to opened by anyone? and that if the fence door is opened by a none owner all owners would get an alert, this will stop that trust issue that people keep on talking about and will stop the events where a griefer hordes all the resources, not only that but if anyone would be aloud to open fences we would suddenly get thief's and a whole new thing to create drama for RP, and it also makes more sense



That is a good idea.

#19 Re: Main Forum » Has anyone tried using fences like Jason says? » 2020-04-27 04:36:22

DestinyCall wrote:

People don't like property fences, Joji.     That doesn't make them idiots, it makes them realistic.


That's just close minded. If the person is actually griefing then curse them for that, Fair play.

But simply because they wanted to spice up gameplay with some roleplay or just wanted to do their own thing. Hating somebody just because they play differently is shitty, Not realist.

#20 Re: Main Forum » Has anyone tried using fences like Jason says? » 2020-04-27 01:30:53

I agree that you should be able to remove people from the Gates. I wasn't saying the Fence System is perfect but I do think People here have alot of Trust issues. Maybe you're right or maybe your standards are too high.

You say asking is annoying but also that few can trusted. It's paradoxical, You don't use fences due to a lack of trust yet the alternative is almost no security what so ever.


What if we had the ability to remove other peoples access and Less maintenance heavy fences for established zones. You make fun of Berry Munchers for never changing, How about setting an example then.

#21 Main Forum » Has anyone tried using fences like Jason says? » 2020-04-26 23:36:25

Jamie
Replies: 63

So Jason insists Fences are the solution to griefing. Basically he wants to privatize everything within a town, Inherit from the previous owners and eventually add new people.

The fear is people will be greedy and refuse to work together. Do we actually know this because I've never seen anybody try this earnestly.


So I feel like workers should be added to every gate, It's only griefers and trolls you'd want to keep out. Griefers could still get in via social engineering but let's be real, If you add Dick Balls and 5min later sheep get killed. It was Dick Balls.

Just think of it as communism but not everybody is welcome. You don't have to lock every station, I don't see griefers target Forge that often even though they have full access.

You could just have privatized storage areas with the majority of the resources inside. Everything else is just added security. Again it dose not have to be some exclusive club, Most people aren't griefers.

#23 Re: News » Update: Prep Table » 2020-04-25 01:34:30

DestinyCall wrote:

Bug fixes are more important than content.



Aren't you tired of them?

#24 Re: News » Update: Prep Table » 2020-04-24 03:30:51

Stop adding stuff to the list, Stop delaying content.

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