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2,166,008 lives lived for a total of 316,805 hours
121,447 people lived past age fifty-five
288 generations in longest family line
55 monuments completed, 508 in progress

a multiplayer survival game of parenting
and civilization building by Jason Rohrer
1651 Player Reviews, 93% Positive



No DRM

No middle-person

Cross-platform

Open Source
  • Lifetime server account
  • All future updates
  • Full source code
  • Tech support included
Available now for $20


This game is about playing one small part in a much larger story. You only live an hour, but time and space in this game is infinite. You can only do so much in one lifetime, but the tech tree in this game will take hundreds of generations to fully explore. This game is also about family trees. Having a mother who takes care of you as a baby, and hopefully taking care of a baby yourself later in life. And your mother is another player. And your baby is another player. Building something to use in your lifetime, but inevitably realizing that, in the end, what you build is not for YOU, but for your children and all the countless others that will come after you. Proudly using your grandfather's ax, and then passing it on to your own grandchild as the end of your life nears. And looking at each life as a unique story. I was this kid born in this situation, but I eventually grew up. I built a bakery near the wheat fields. Over time, I watched my grandparents and parents grow old and die. I had some kids of my own along the way, but they are grown now... and look at my character now! She's an old woman. What a life passed by in this little hour of mine. After I die, this life will be over and gone forever. I can be born again, but I can never live this unique story again. Everything's changing. I'll be born as a different person in a different place and different time, with another unique story to experience in the next hour...


....Progress Report....
50 natural objects
(latest: Wild Boar)
12 playable characters 925 human-makeable objects
(latest: Tutorial Stone)
79,918 lines of code




What you get
Immediately after your payment is processed, you will receive an email with an access link. You will then be able to download all of the following DRM-free distributions:
  • Windows build
  • MacOS build (10.5 and later Intel)
  • GNU/Linux build (compiled on 32-bit Ubuntu 14.04)
  • Full source code bundle (compile it yourself)
The price also includes downloads of all future updates and a lifetime account on the main game server that I am running.

The source bundle includes the editor and server software, allowing you to set up and run your own server or even leverage the engine to make your own game. See OneLife/documentation in the source bundle for instructions.

You can take a look at the system requirements.




93% Positive Reviews:
Recent Reviews:

Recommended
Incredibly good (30.9 hours on record)
Posted 6 minutes ago

Endless opportunities, yet realistic. It has a simple feel to it, yet you can see how detailed and well thought out it is. Would really recommend!

Recommended
Loser (16.5 hours on record)
Posted 7 minutes ago

Really great game, but it is difficult to survive and very unforgiving.

Recommended
Chad (4.5 hours on record)
Posted 69 minutes ago

Bought the game.. Looked fun on youtube
It was fun for a bit.
BUT dang you just need to much food for this to be any fun after a day of playing.
Many people prob like the idea or the struggle. And i do see the attraction but to sit down and play and not even be able to move around a camp with out a piece of food on you because you cant get from one side of your camp to the other with out ...

Recommended
ALLMIGHT (19.1 hours on record)
Posted 2 hours ago

Allmight plays this game. You too can become a hero!

Recommended
Denis zedd (46 minutes on record)
Posted 2 hours ago

i actually love this game. the creator is such a smart guy. i found out about this game from CDNthe3rd in the stream when he spoke to the dev

Recommended
Dumbass Bitch (57 minutes on record)
Posted 3 hours ago

Some Dumbass Bitch that didn't accomplish anything

Recommended
max (0 seconds on record)
Posted 4 hours ago


Recommended
ewq (1.0 hours on record)
Posted 9 hours ago

eqweqeqe

Recommended
GUAMLIFE671 (19.7 hours on record)
Posted 11 hours ago

This game makes me so happy. I can unplug from the real world and loose myself being a baby and starting a new civ. Really great game. Thanks Jason!

[More Reviews]
Top Playtime Reviews:

Recommended
Morti (753.0 hours on record)
Posted 2 months ago

I think my time played speaks for itself.

Recommended
mirelli (604.0 hours on record)
Posted 2 months ago

It's a good game but honestly I just wanted to see how many hours I have

Recommended
Sad game (573.7 hours on record)
Posted 54 days ago

This game describes the love of mother and family

Nobody can live forever and their life is limited.

The only thing player can leave is their bone and what they've made.

But what in earth do they've manufactured or harvested good for themselves after death?

It barely effects players next game so It means nothing as well.

Everyth ing is meaningless afterlife then ...

Recommended
shampein (559.7 hours on record)
Posted 46 days ago

its a fun, simple game, with a complex strategy
lot of drama, lot of bad players, lot of griefers and murderers, so will annoy you a few times but can be so fun, very original concept and jason works on it frequently, each update changes everything but its in a good direction

Recommended
telafiesta (543.8 hours on record)
Posted 17 days ago

The game is finally adding more game-play content, I approve of more domestic animals, and the surgery addition is also welcome. I still feel like the game needs more structures and a better way to locate nearby towns (bell towers are a joke) maybe establish trade and migration like the good old days where you had neighboring villages, and carpenters who built roads connecting them.

Recommended
OK (524.1 hours on record)
Posted 2 months ago


Recommended
GrowCarrots (517.4 hours on record)
Posted 3 days ago


Recommended
AAA (500.8 hours on record)
Posted 2 months ago

Just checking my hours.

Recommended
Xan (481.6 hours on record)
Posted 41 days ago

The big farm update is the best update so far. I love sharing stew with my family. It gives me time to spend more time with my children and makes the game not feel like such a rush. It seems the game culture has improved because of it.

[More Reviews]


7% Negative Reviews:
Recent Reviews:

Not Recommended
LAG LAG LAG (369.4 hours on record)
Posted 15 hours ago

Since we get more players in this game, the game become lag as hell. Optimization didnt not work, I found this game great but I cant play laggy as hell or can take to be disconnected because servers can handle so much ppl. I dont think it will improve, if you are thinking about buying this game, get a time machine and buy it three months ago, when it worked great. Its a shame such good game has th...

Not Recommended
NOU (11.2 hours on record)
Posted 32 hours ago

ACTUALLY HORRIBLE FOR ME IN AUSTRALIA CAN NEVER GET GOOD CIV

[More Reviews]
Top Playtime Reviews:

Not Recommended
LAG LAG LAG (369.4 hours on record)
Posted 15 hours ago

Since we get more players in this game, the game become lag as hell. Optimization didnt not work, I found this game great but I cant play laggy as hell or can take to be disconnected because servers can handle so much ppl. I dont think it will improve, if you are thinking about buying this game, get a time machine and buy it three months ago, when it worked great. Its a shame such good game has th...

Not Recommended
Connection lost.... (322.3 hours on record)
Posted 2 months ago

Connection lost...cant even play after so called fix ,If i stand still not touching my mouse for more than two seconds as an adult female Insta DC!... Only to get going and wiped out by one griefer... like the community isnt small enough ......One less good player

[More Reviews]



[More Artwork...]



Update: Server lag optimzation and client improvements
July 21, 2018

With the recent influx of new players to the game, the servers have been struggling to keep up.

Several months ago, I spent a lot of time on server database optimization, which made the servers around seven times more efficient than they were originally. But as maps fill up with player content, there's more and more information to process, and the load generally grows over time. In the past week, Server1, which has the most extensively settled map, had gotten very laggy. It was time to take another look.
[Read More...]




The thinking behind One Hour One Life
How to Deal With A Crisis of Meaning
Power of the Market - The Pencil
Primitive Technology: Forge Blower
Last Day Dream
The Game Design Challenge 2011: Bigger Than Jesus Panel at GDC 2011




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