[Home] [Buy] [News] [Family Trees] [Update Log] [Forums] [Artwork] [Wiki] [Credits]
1,642,241 lives lived for a total of 230,740 hours
90,591 people lived past age fifty-five
288 generations in longest family line
38 monuments completed, 374 in progress

a multiplayer survival game of parenting
and civilization building by Jason Rohrer
1316 Player Reviews, 93% Positive


No middle-person


Open Source
  • Lifetime server account
  • All future updates
  • Full source code
  • Tech support included
Available now for $20

This game is about playing one small part in a much larger story. You only live an hour, but time and space in this game is infinite. You can only do so much in one lifetime, but the tech tree in this game will take hundreds of generations to fully explore. This game is also about family trees. Having a mother who takes care of you as a baby, and hopefully taking care of a baby yourself later in life. And your mother is another player. And your baby is another player. Building something to use in your lifetime, but inevitably realizing that, in the end, what you build is not for YOU, but for your children and all the countless others that will come after you. Proudly using your grandfather's ax, and then passing it on to your own grandchild as the end of your life nears. And looking at each life as a unique story. I was this kid born in this situation, but I eventually grew up. I built a bakery near the wheat fields. Over time, I watched my grandparents and parents grow old and die. I had some kids of my own along the way, but they are grown now... and look at my character now! She's an old woman. What a life passed by in this little hour of mine. After I die, this life will be over and gone forever. I can be born again, but I can never live this unique story again. Everything's changing. I'll be born as a different person in a different place and different time, with another unique story to experience in the next hour...

....Progress Report....
44 natural objects
(latest: Snow Bank)
12 playable characters 656 human-makeable objects
(latest: Marked Grave)
75,681 lines of code

What you get
Immediately after your payment is processed, you will receive an email with an access link. You will then be able to download all of the following DRM-free distributions:
  • Windows build
  • MacOS build (10.5 and later Intel)
  • GNU/Linux build (compiled on 32-bit Ubuntu 14.04)
  • Full source code bundle (compile it yourself)
The price also includes downloads of all future updates and a lifetime account on the main game server that I am running.

The source bundle includes the editor and server software, allowing you to set up and run your own server or even leverage the engine to make your own game. See OneLife/documentation in the source bundle for instructions.

You can take a look at the system requirements.

93% Positive Reviews:
Recent Reviews:

Rafael Mazzui (2.8 hours on record)
Posted 2 hours ago

I was born as a girl named Hope, with 2 brothers, the Sochi twins. We loved each other, and since we were living in a village that was growing into a empire, we could have the jobs we wanted to.
I was 9 when discovered my passion for hunting, so I went north trying to spot some wild animals.
By the time I was 14 I found a old man who passed his family's knife to me. After years hunting wil...

kutte (195.8 hours on record)
Posted 3 hours ago

Eat da food

livy (122.6 hours on record)
Posted 18 hours ago

i cant play 1hour1life at all! it says updating, restart to play, i do, and it goes back to updating, then restart to play over and over again and i've restarted the application over 10 times. yesterday i couldnt play for more then 5 minutes before receiving an error screen saying the application has stopped working. i had less problems hen i was playing this on windows.

Griko (70.8 hours on record)
Posted 24 hours ago

Nice one.

oof (139.2 hours on record)
Posted 26 hours ago

It was disheartening when I spent an entire life time walking to the bell when I didnt even make it to the destination. Please make the worlds lower or the radius of the bell shorter. Thanks.

2LaughOr2Cry (191.0 hours on record)
Posted 28 hours ago

Love it and hate it at the same time. I'm good and bad at it at the same time. It is simple and difficult at the same time.

WhaleNachoz (5.5 hours on record)
Posted 30 hours ago

This is a testament to how difficult it was for our ancestors live, thrive, and what everyone has yet to achieve; prosper. This is a good addition to the survival sandbox genre. What makes it better is that it's multiplayer; people playing as parents and children is pretty cool in a Homosapien simulator. Overall, One Hour One Life is a neat and charming game to play and have fun figuring out!

faras (20.0 hours on record)
Posted 36 hours ago

i just wish food was a little slower, specially when you are kid, cause you could the learning curve is high at that point, also as eve you should be younger so you can build some stuffs before pop kids out

Dead (7.9 hours on record)
Posted 45 hours ago

Finally about to make my first axe after 40 years of thought. Get everything and go to put my rope onto shaft. step on snek. death

[More Reviews]
Top Playtime Reviews:

Telafiesta (514.0 hours on record)
Posted 20 days ago

Jason removed the coordinate "exploit" from the game... I honestly was inspired by this game, I made friends with this game, one of them took their time out of their day to teach me how to mod the game. A fire was sparked inside my soul by this game, I wanted to changed it mod it have more fun with it. I played more than any other player and the coordinate "mod" had a large part to do with this. I...

Morti (476.1 hours on record)
Posted 12 days ago

I think my time played speaks for itself.

Sacrificed Potato (403.0 hours on record)
Posted 2 months ago

the game is great, its actually wonderful!!
keep up the updates. i hope the game can make it in steam it will get alot more recognition there.

if pewdiepie plays this game. it will explode . i seriously hope he does and i hope you can manage the servers after that xD

some additions i would like added in the game.
1- an option which allows you to play alone
2- building signs...

Alleria (396.8 hours on record)
Posted 23 days ago

New update is awesome. The game is very balanced currently. If you're considering getting the game, I highly recommend playing as an Eve and learning the basics. Go into the game with the expectation of dying young and dying often.

This isn't just a game. OHOL will teach you more about the human condition than any book.

This is a must play for anyone with a passing interest in phil...

kubassa (354.0 hours on record)
Posted 27 days ago


Decay was fixed now the game flow much better and the later review is something of the past.

If you enjoy messing around for a hour or two crafting stuff and surviving it's a great game for 20 dollars.

Also good to help an indie game creator.

8 out of 10

This game was fun.

The new update ruined it.

Baskets, clothes, tools and everyth...

OK (351.6 hours on record)
Posted 17 days ago

MuffinGamys (334.5 hours on record)
Posted 6 days ago

Decay is fixed!

It's a great game where you have one hour to play one life. Your goal is to build for the future. Make carts, farms, hunt, get sheep, run from bears. There's loads to do and learn. Name your kids and watch your line go on for generations. New content gets added weekly. Try it out. Still playing after 300+ hours so I'd say it's enjoyable ;)

shampein (322.8 hours on record)
Posted 59 days ago

i just love the game, simple, but complex, funny, moral decisions are hard. bit too hard tough, stresses me out not when hunger bar too low. should be more forgiving at end, you should collapse for 10 sec someone could feed you for example. would need ressurecting item for a lot of resources to put back to last location, would be balanced if its expensive.if pop low hint about direction as male

AAA Pizza (321.6 hours on record)
Posted 2 months ago

My mother was a baker in a big village. I grew up by her fire, learning to bake all kinds of pies. I continued her baking legacy after her death. Then I passed on the baking to a little boy in town.

[More Reviews]

7% Negative Reviews:
Recent Reviews:

Not Recommended
Adrian (237.0 hours on record)
Posted 116 minutes ago

Its not fun being murdered and trolled so I wouldn't recommend the game. The game is built around working together but is ruined by bad apples. Toxicity will ruin this game. Already has for me.

Not Recommended
Black (5.6 hours on record)
Posted 5 hours ago

Killed with an arrow

[More Reviews]
Top Playtime Reviews:

Not Recommended
growcarrots (295.8 hours on record)
Posted 12 days ago

My reviews always flip flop from update to update. OHOL is a fun game that has given me many many hours of enjoyment since I first purchased it. The lineage ban is both a wonderful and terrible thing in and of itself. Great: The troll that was ruining things for everyone? Gone for three hours. Terrible: "sorry baby." Having had a village essentially ban you for three hours for being born at the wr...

Not Recommended
Connection lost.... (266.0 hours on record)
Posted 9 days ago

Connection lost...cant even play after so called fix ,If i stand still not touching my mouse for more than two seconds as an adult female Insta DC!... Only to get going and wiped out by one griefer... like the community isnt small enough ......One less good player

[More Reviews]

[More Artwork...]

Update: What Grave is This?
May 18, 2018

I spent quite a bit of time this week improving the family tree browser. Cause of death, including animals and murder, is now in place, along with a display of the oldest-known ancestor at the top of every family tree page, and a display of the deepest-generation descendants at the bottom of every family tree page. Thus, you can bookmark your character's page and return to it later to see how far your descendants have gotten.

In-game, the biggest change this week is that graves of known people now display their name and relationship when you mouse over the grave. This only works for undisturbed graves, and only for people who were alive during your lifetime. Bone piles don't count after they are moved, so leave Grandma's bones alone, please.
[Read More...]

The thinking behind One Hour One Life
How to Deal With A Crisis of Meaning
Power of the Market - The Pencil
Primitive Technology: Forge Blower
Last Day Dream
The Game Design Challenge 2011: Bigger Than Jesus Panel at GDC 2011

[Home] [Buy] [Food Stats] [Fail Stats]