One Hour One Life Forums

a multiplayer game of parenting and civilization building

You are not logged in.

#1 Re: Main Forum » Suggestion having JOB Titles - also for master griefers » 2020-12-19 03:04:38

Everything  which will give us a reazon to log in and be productive is great.

It will  ideal if Master Rubermaker could collect ingriedens to make ruber from any biom regardles what skin color she or he was born.

#2 Re: Main Forum » Leaderboard Advice: Don't Play Much Once You Have Decent Score » 2020-12-10 21:15:29

I absolutely dont agree with you.

I was playing all week with new players in early camps.
I fell down from 20  to 550 place on Leaderbord but was having time on my life.

Next week I returned easily to 8 place again

PS ( sorry for spelling mistakes)

#4 Re: Main Forum » Unpopular Opinion? » 2020-02-17 00:33:57

New player should be send to totorial  and stay there until he learn how to put berry in his mouth.

#5 Re: Main Forum » Unpopular Opinion? » 2020-02-16 23:04:20

The same should apply to everyone who has average age below 10.

#6 Re: Main Forum » An interesting change. » 2020-02-13 18:10:43

One killer usually can't do much damage.
After this update greifers will ALWAYS attack in groups  and it will ALWAYS end in mass-murder and town destruction.

#7 Re: Main Forum » Yumming Etiquette - By the Sisterhood of the Yum » 2020-02-13 17:46:54

All yummers kepp talking about food they eat.
I never heard them talking about food THEY MAKE!

#8 Re: Main Forum » The world's most persistent real life griefer, Carl Panzaram » 2020-02-11 21:08:09

fug wrote:
Rose wrote:

...Give us please blessing token so we new who we can trust and follow.


You don't need tool slots to attack people if someone else arms you so the idea of removing their tool slots has zero effect on smart griefers (oxymoron I know.)

In relation to bless tokens you aren't getting good boy points to identify people across lives. Jason is pretty firm on that one.

I'm not saying that my ideas are the best. You may find it stupid and OK. It doesn't matter.
But I know that we must find  something against griefers or soon they will outnumber vets willing fight with them.
An average OHOL player doesn't  login to be part of endless war.

#9 Re: Main Forum » The world's most persistent real life griefer, Carl Panzaram » 2020-02-11 20:35:10

Dodge wrote:

Healing each other has been fixed with the gushing wounds, the only reason villager just let themselves get killed is because the posse system is unintuitive and griefers know how to use it so they just chain kill noobs.

If it was easy to join a fight then villagers being in higher numbers would have no issue getting rid of any griefers attacking them.

Try explain it to new player!

#10 Re: Main Forum » The world's most persistent real life griefer, Carl Panzaram » 2020-02-11 20:23:20

jasonrohrer wrote:

Fug, the problem is not that they will keep coming back with new paid accounts.

The problem is all the effort it takes to ban them in the first place.

Even banning someone from discord, where there's a full public conversation log, takes hours of collective human time on the part of the mods.

Taking away a customer's paid-for product takes an even more detailed investigation, made even harder in a transient game world.  What hard evidence do I have about what happened in some now-defunct village last week?  And what automated rules can I set that won't catch the wrong person sometimes?  And what is "wrong" behavior anyway?  It obviously varies by context.

We're not talking about just one or two people here.  We're talking about DOZENS of people.  Even if I was lucky enough to be sent video evidence of their behavior, I wouldn't have time to watch all of it!

And FYI, I've never been sent video evidence---OR ANY EVIDENCE AT ALL---of anyone's griefing, despite all the complaints about it.  I'm not asking for you to send me evidence.  Please don't.  I'm just pointing out that we're mostly dealing with hearsay and speculation.  You're studying log hashes and discord activity patterns, and trying to prove who was on server12 at 3am.


That's why individual banning is simply not a tenable solution to this problem.

The solution MUST be put into the hands of the players directly for it to work----and for it to keep working long-term.

If the solution MUST be put into the hands of the players - give the players something that they can keep in their hands.

Griefers are poor parents and they themselves don't  live long so they are low in leaderboard. You can use it as a weapon against them.
   0 -  5 points   = 1 tool slot
   5 - 10 points  = 2 tool slots
  10 - 15 points = 3 tool slots
  15 - 20 points = 4 tool slots
  20 - 30 points = 5 tool slots
and a player can use a knife or bow only if he has at least 6 slots. It should eliminate most of pointless killings.

Give us please blessing token so we new who we can trust and follow.

#11 Re: Main Forum » To all the people who just cursed Bobby Quant... » 2020-02-11 07:23:39

JasonY wrote:

You shouldn't have introduced her to this toxic game.

Two years ago OHOL was not a toxic game.

#12 Re: Main Forum » Dev oversight: Unremovable fractional distiller & undyable clothes » 2020-02-09 18:24:39

I saw this picture and cant stop laughing.
How it is possible that someone  managed to build a plane in your kitchen and nobody noticed him?
I hate grifers but this time +1  for good sens of humor.

#13 Re: Main Forum » Genetic Score - how does it work? » 2020-02-09 17:49:48

testo wrote:
Rose wrote:

The Genetic Score system works perfectly well to keep you in 6 slot cage.
I am constantly bouncing  up and down between 31 and 45 score points.

Which is why most people like me don´t give a crap about the leaderboard.

I also  "don´t give a crap about the leaderboard"  but do you enjoy your life in a 6 slot cage?

#14 Re: Main Forum » Anti Armageddon Crew Needed! » 2020-02-09 17:36:17

Check who is born  and lives in South-East bell town at the end of main road (and its South outpost).The town is located and build against any logic of average player.

#15 Re: Main Forum » Genetic Score - how does it work? » 2020-02-09 17:02:41

The Genetic Score system works perfectly well to keep you in 6 slot cage.
I am constantly bouncing  up and down between 31 and 45 score points.

#16 Re: Main Forum » Anti Armageddon Crew Needed! » 2020-02-09 02:08:05

Gogo wrote:

There are activated nosajs near Zucc. I think straight north-east from igloo, not too far. Before the jungle there is tiny village.

Many false Eves set their camps near nosajs. I was born two times is such villages.
So if you are born to false Eve - curse your mam.

#17 Re: Main Forum » Changes to the way personal curses function » 2020-02-08 07:54:37

Punkypal wrote:
Legs wrote:

The griefers are already vehemently praising this as a way to identify heroes. Have fun spewing a black F as a baby and being abandoned in the wild, or cursed then murdered. This update really, really only enables more grief, more murder and more chaos. It's a highly antisocial mechanic that sows discord more than anything.

Oh noes! Yea, we real worried. Because griefers always take so much time to care for babies I'm quite sure. Again, you show that you chat more than think. How is the griefer going to mark the "heros" and then abandon them when they birth them as babies. Go on, take a think on that one.

And I'm sorry to tell you but you're outnumbered vs. cooperative players. Idle threats of. "Oh, we minority will mark you!" are meaningless. What are you going to do to a marked player? The same shit you already were doing? Instead of murdering you, Imma gonna murder you! Uh oh, we wouldn't want that! You have no cards to play so STFU. The best you can now hope for is to mark players that watch you, so you can know to not grief around them. Good, do that. I hope one of them is always around.

If if y'all are "vehemently praising this", then griefers might just be as dumb as I think they are. Or maybe you're just unsure what vehemently means. Things that come with more downside that upside typically aren't praised "vehemently", so ya know.... I'm actually just going with no griefer is praising this in any kind of way, and you're just spewing BS hoping some cooperative player might be dumb enough to think this is bad. Yes, telling people smarter than you that 2+2=5. Gangbusters of a plan there. Really solid.

I cursed griefer and  than he cursed me. I said "TY" .
Being cursed by griefer is one of the best things  that might happen to me in OHOL.
LEGS - please curse as much as you can so more people could enjoy being born far from you.

#18 Re: Main Forum » Road Helpers Wanted! » 2020-02-08 03:08:04

JackTreehorn wrote:

I really appreciate your work Punky, I really liked that town. I didnt care much for Zucc.
I made four radios in Punkytown and wrote a book "The Wes Chronicles" for the Library.
Another player I met wrote the other two books "History of man and Genesis"

Also people made that egg station and flooded the town with eggs. I spent an entire life picking up baskets of eggs and dumping them in the desert.

We should eat as much wild food as possible. The egg station is not a bed idea.
Just cook the eggs instead taking them away. (I hope you brought baskets back to town).

#19 Re: Main Forum » Anti Armageddon Crew Needed! » 2020-02-07 16:30:56

Because this stone castle was build as a tourist attraction.

So big that it is visible from far away.
So close to bell town that you can walk to it even naked.
Apocalypse monument build next to wall so everybody even without any mods can see it.

If I wanted trigger apocalypse I would build the monument among trees,  so far that you can reach it only by a horse,  and I would be very careful to not touch anything around it or on the road so it would not be easy to see it on the map.

After saying all this I want to  THANK  YOU  VERY  MUCH  FOR  ALL YOUR  WORK  AND  EFFORTS  TO  SAVE  OUR  WORLD.
I hope you will success.

#20 Re: Main Forum » Anti Armageddon Crew Needed! » 2020-02-06 21:36:50

There is  activated Nosaj  in the jungle next to town with 3 bells  and you are looking  for remote walls being constructed?

#21 Re: Main Forum » Road Helpers Wanted! » 2020-02-03 02:10:04

Spoonwood wrote:

Also, the above pathing assumes good biomes for the road.  I will almost never build roads in a jungle, and when I do I'll place an object on every single road tile in the jungle.  I generally avoid deserts also.  If the road builder has some patience, after the road tiles get completed, every single tile on the road can have some object on top of them.  And then wolves, boars, snakes, and mosquitoes won't bother any travelers, unless someone moves something off of the road.

I would like to see how your theories work .
So ...   come and build something. There is so many towns in north that need to be connected.
( unless playing on bigserver2 is to difficult for you  an you are good only in talking)

#22 Re: Main Forum » Road Helpers Wanted! » 2020-02-02 22:51:44

Spoonwood wrote:
Rose wrote:
Gogo wrote:

I got some idea. If you use stone hoe on stakes you can leave a mark on ground to point direction (it will fade after some time). Stone hoe is easy to make in wilderness. If you can't end road, because of biome or old age, you can still leave info the road is under construction, go this or that way. If you were road builder surely you have some spare slot for hoe.

If you were road builder you need: Stakes   Axe   Shovel   Adze   Bow  ( sometimes Knife  and Mining Pick ) Its 5 to 7 slots.
Direction is easy - straight west or follow  the  tiles.

No.  You only need stakes.  Diagonal roads can get built to avoid trees and other objects.  Alright, maybe you'll need to make a cart or would benefit from lassoing a horse.  But, stakes + whatever you want for a cart or horsecart.

Even diagonal road should not zig-zag between trees.
Bow and Knife to kill wolfs boars and snakes.

Is there something else you don't  understand?

#23 Re: Main Forum » Road Helpers Wanted! » 2020-02-02 21:12:14

Gogo wrote:

I got some idea. If you use stone hoe on stakes you can leave a mark on ground to point direction (it will fade after some time). Stone hoe is easy to make in wilderness. If you can't end road, because of biome or old age, you can still leave info the road is under construction, go this or that way. If you were road builder surely you have some spare slot for hoe.

If you were road builder you need: Stakes   Axe   Shovel   Adze   Bow  ( sometimes Knife  and Mining Pick ) Its 5 to 7 slots.
Direction is easy - straight west or follow  the  tiles.

#24 Re: Main Forum » Do we need a transport update/rebalance » 2020-02-02 13:30:20

The most needed transport update is something to carry our babies.

#25 Re: Main Forum » Genetic Score - how does it work? » 2020-02-02 11:47:40

Ilka wrote:
Twisted wrote:

For people saying that it's pure luck - the data is public. If you go to http://onehouronelife.com/fitnessServer … eaderboard you can click on any person. If you click on the top players you can see that most of their offsprings live to age 60. If the system wasn't working and if it was all up to luck the numbers would be all over the place.

I am the person who achieved one of the highest results (and 8 places for wow tools).
And unfortunately I confirm - it depends only on luck.
Once I probably prolonged my mother's (new player's) life when I followed her into the desert to bring alum.
However, I was not able to stop my daughter (also a new player) who wanted to start her own city.
And she died of hunger at the age of 11.
We play with alive players who will do what they want and will not always listen to our advice and warnings.
I always play the best I can and sometimes I'm falling from the board by several dozen places in one lifetime.
And sometimes I'm lucky and my "relatives" live a long time.
In general - the system is nonsense because the only thing we can influence is our own life, the rest is just a coincidence.

I have 8 slots.
In one live I have lost 4 score points thanks to my great nephews and great great nephews.
I saw as one of them was running from his mam. This are the kids I call "score trolls".

If I am lucky I could rebuild my score but it will take many hours of play ( and only if none of this "score trolls" will be born in my family).

Board footer

Powered by FluxBB