This game is about playing one small part in a much larger story. You only live an hour, but time and space in this game is infinite. You can only do so much in one lifetime, but the tech tree in this game will take hundreds of generations to fully explore. This game is also about family trees. Having a mother who takes care of you as a baby, and hopefully taking care of a baby yourself later in life. And your mother is another player. And your baby is another player. Building something to use in your lifetime, but inevitably realizing that, in the end, what you build is not for YOU, but for your children and all the countless others that will come after you. Proudly using your grandfather's ax, and then passing it on to your own grandchild as the end of your life nears. And looking at each life as a unique story. I was this kid born in this situation, but I eventually grew up. I built a bakery near the wheat fields. Over time, I watched my grandparents and parents grow old and die. I had some kids of my own along the way, but they are grown now... and look at my character now! She's an old woman. What a life passed by in this little hour of mine. After I die, this life will be over and gone forever. I can be born again, but I can never live this unique story again. Everything's changing. I'll be born as a different person in a different place and different time, with another unique story to experience in the next hour...
Immediately after your payment is processed, you will receive an email with an access link. You will then be able to download all of the following DRM-free distributions:
MacOS build (10.5 and later Intel)
GNU/Linux build (compiled on 32-bit Ubuntu 14.04)
Full source code bundle (compile it yourself)
The price also includes downloads of all future updates and a lifetime account on the main game server that I am running.
The source bundle includes the editor and server software, allowing you to set up and run your own server or even leverage the engine to make your own game. See OneLife/documentation in the source bundle for instructions.
Was born an entitled brat heir to the throne...was back stabbed by my own flesh and blood one with a dagger another with the bow 10 out of 10 would die princess again.
Was born from a responsible family my mother died taking care of us. As children me and my sister were fed and taken care of as wee babes by our father. We both survived childhood i buried my mother nearby in a quiet spot......
Area ban fixed from goofy 2000 area ban down to 200. Made things much more stable however 1h30 play time ban vs timed ban is still probably a bit much.
Recommended mirelli (1,485.0 hours on record)
Posted 11 months ago
It's a good game but honestly I just wanted to see how many hours I have
Recommended AAA Pizza (1,254.1 hours on record)
Posted 3 months ago
You happy now Malleria
Recommended shampein (1,199.9 hours on record)
Posted 10 months ago
its a fun, simple game, with a complex strategy lot of drama, lot of bad players, lot of griefers and murderers, so will annoy you a few times but can be so fun, very original concept and jason works on it frequently, each update changes everything but its in a good direction
Recommended just checking (1,173.4 hours on record)
Posted 4 months ago
game is good i guess
Recommended demonicblack (1,142.7 hours on record)
Posted 6 months ago
piglets!!! cows!!! and dogs!!! omg im in love 420 mushroom cult 4 life!! tbh i would like some more content updates but my review still stands great game
Recommended Luna (1,058.8 hours on record)
Posted 7 months ago
Great game to play, every life is unique! Sometimes you play with annoying children who wants to stab everyone.. but most of the times you will play with nice people who want to play the game and can learn new people things.
Recommended telafiesta (1,008.3 hours on record)
Posted 9 months ago
The game is finally adding more game-play content, I approve of more domestic animals, and the surgery addition is also welcome. I still feel like the game needs more structures and a better way to locate nearby towns (bell towers are a joke) maybe establish trade and migration like the good old days where you had neighboring villages, and carpenters who built roads connecting them.
Not Recommended LAG LAG LAG (553.0 hours on record)
Posted 9 months ago
Since we get more players in this game, the game become lag as hell. Optimization didnt not work, I found this game great but I cant play laggy as hell or can take to be disconnected because servers can handle so much ppl. I dont think it will improve, if you are thinking about buying this game, get a time machine and buy it three months ago, when it worked great. Its a shame such good game has th...
Thanks Jason, thanks for the mosquitoes. With no way to combat these they make the game annoying at best and aggravating to no end end, at worst. I can no longer recommend this game. All the new players have been betrayed, is this so he can keep the numbers on the servers low?
This update is mostly about one thing: New clothing, and lots of it.
But there are also a few key fixes under the hood. Your family's last name is remembered, even if your mother doesn't give you a name. So later, if you name your own child, they will get that "invisible" last name passed on to them. This will make family trees more coherent, with a last name shared by every named person in the tree. No more lost family names over time. [Read More...]
User Story: The Tale of Scott Silverthorn, by MaggieMurdoch October 30, 2018
this is a tale of one of my last lives, sometimes I live very mundane and uneventful lives but other times I find one that stays with me and makes me think about it...This was one of those lives.
I was born a baby boy to a woman named Samantha Silverthorn in a tiny settlement, as I was born my older brother Lason was visiting, my mother had six children before me and had one after me, surviving to adulthood there was only me, my big brother Lason, my big sister Freyja and and my younger sister Liza. When I was born my mother gave me a single snake skin boot. [Read More...]
The thinking behind One Hour One Life
How to Deal With A Crisis of Meaning
Bonsai: the Endless Ritual | Extraordinary Rituals | Earth Unplugged
Power of the Market - The Pencil
Primitive Technology: Forge Blower
Last Day Dream
The Game Design Challenge 2011: Bigger Than Jesus Panel at GDC 2011