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3,027,470 lives lived for a total of 476,936 hours
189,869 people lived past age fifty-five
288 generations in longest family line
155 monuments completed, 1020 in progress

a multiplayer survival game of parenting
and civilization building by Jason Rohrer
1942 Player Reviews, 94% Positive



No DRM

No middle-person

Cross-platform

Open Source
  • Lifetime server account
  • All future updates
  • Full source code
  • Tech support included
Available now for $20


This game is about playing one small part in a much larger story. You only live an hour, but time and space in this game is infinite. You can only do so much in one lifetime, but the tech tree in this game will take hundreds of generations to fully explore. This game is also about family trees. Having a mother who takes care of you as a baby, and hopefully taking care of a baby yourself later in life. And your mother is another player. And your baby is another player. Building something to use in your lifetime, but inevitably realizing that, in the end, what you build is not for YOU, but for your children and all the countless others that will come after you. Proudly using your grandfather's ax, and then passing it on to your own grandchild as the end of your life nears. And looking at each life as a unique story. I was this kid born in this situation, but I eventually grew up. I built a bakery near the wheat fields. Over time, I watched my grandparents and parents grow old and die. I had some kids of my own along the way, but they are grown now... and look at my character now! She's an old woman. What a life passed by in this little hour of mine. After I die, this life will be over and gone forever. I can be born again, but I can never live this unique story again. Everything's changing. I'll be born as a different person in a different place and different time, with another unique story to experience in the next hour...


....Progress Report....
55 natural objects
(latest: Cinnabar)
14 playable characters 1364 human-makeable objects
(latest: Gold Ingot)
87,963 lines of code




What you get
Immediately after your payment is processed, you will receive an email with an access link. You will then be able to download all of the following DRM-free distributions:
  • Windows build
  • MacOS build (10.5 and later Intel)
  • GNU/Linux build (compiled on 32-bit Ubuntu 14.04)
  • Full source code bundle (compile it yourself)
The price also includes downloads of all future updates and a lifetime account on the main game server that I am running.

The source bundle includes the editor and server software, allowing you to set up and run your own server or even leverage the engine to make your own game. See OneLife/documentation in the source bundle for instructions.

You can take a look at the system requirements.




94% Positive Reviews:
Recent Reviews:

Recommended
elmiste (361.5 hours on record)
Posted 89 minutes ago

Just wanted to see my time played

Recommended
Chelly (5.0 hours on record)
Posted 6 hours ago

Great game. Had some interesting lives. Always trying to fed all my children and ends up dead lol. One time I even sneaked my daughter out of the village cuz people don't accept more kids due to food crisis. We wondered for a few years and when she's old enough, I told her to sneak back into the village and blend in. She said goodbye and did it. Her little brothers were born at the same time. I tr...

Recommended
tay (2.9 hours on record)
Posted 8 hours ago

Super interesting game, very interesting concept, but its so hard. I do recommend it simply based off the concepts alone. I'm very excited to see where this leads. Id rather play this than Fallout 76.

Recommended
Szerek (3.4 hours on record)
Posted 14 hours ago

Worth every penny.

Recommended
thundersen (142.9 hours on record)
Posted 17 hours ago

This game has made me laugh hard, shake my fist at the screen in anger, give myself a pat on the back after a "successful life", and yes, shed a tear or two.

Make no mistake, this is no mummy-baby role-playing game. Neither is it a classic crafting or survival game. It was easy for me to fall in love with, but very hard to get good at.

I had a hard time going from berry-munching, qu...

Recommended
jerkface (5.5 hours on record)
Posted 17 hours ago

wow such amaze

Recommended
ADSFDSF (71.6 hours on record)
Posted 18 hours ago


Recommended
LostScholar (424.4 hours on record)
Posted 19 hours ago

Great Game, Loads better now than it was a few months ago. Can't wait for more updates!

Keep up the good work Jason!

Recommended
Aria (318.9 hours on record)
Posted 24 hours ago

Checking my time

[More Reviews]
Top Playtime Reviews:

Recommended
Morti (1,258.6 hours on record)
Posted 6 months ago

I think my time played speaks for itself.

Recommended
mirelli (1,023.5 hours on record)
Posted 6 months ago

It's a good game but honestly I just wanted to see how many hours I have

Recommended
shampein (950.1 hours on record)
Posted 5 months ago

its a fun, simple game, with a complex strategy
lot of drama, lot of bad players, lot of griefers and murderers, so will annoy you a few times but can be so fun, very original concept and jason works on it frequently, each update changes everything but its in a good direction

Recommended
Xan (913.3 hours on record)
Posted 5 months ago

The big farm update is the best update so far. I love sharing stew with my family. It gives me time to spend more time with my children and makes the game not feel like such a rush. It seems the game culture has improved because of it.

Recommended
AAA (911.7 hours on record)
Posted 6 months ago

Just checking my hours.

Recommended
ok (903.0 hours on record)
Posted 31 days ago


Recommended
telafiesta (855.9 hours on record)
Posted 4 months ago

The game is finally adding more game-play content, I approve of more domestic animals, and the surgery addition is also welcome. I still feel like the game needs more structures and a better way to locate nearby towns (bell towers are a joke) maybe establish trade and migration like the good old days where you had neighboring villages, and carpenters who built roads connecting them.

Recommended
Cabra (825.0 hours on record)
Posted 5 months ago

I love this game!

Recommended
demonicblack (730.8 hours on record)
Posted 23 days ago

piglets!!! cows!!! and dogs!!! omg im in love
420 mushroom cult 4 life!!
tbh i would like some more content updates
but my review still stands great game

[More Reviews]


6% Negative Reviews:
Recent Reviews:

Not Recommended
Valvoline (7.4 hours on record)
Posted 2 days ago

Very interesting and original game. I wish I could recommend it. The balance and game play experience is not ready at the time of this review. 11.11.2018

I spent many hours(lives) racing against a hunger clock. I could not interact with others or enjoy discovering the game as the hunger clock was an ever present specter. I felt pressured to avoid sipping water or looking away from the scre...

Not Recommended
Tarr (1,139.6 hours on record)
Posted 2 days ago

Hadn't realized Jason went through with lowering the effectiveness of curses and as such my review is flipped back to negative for the time being.

Any updates that is soft on donkeys is a no go in my book.

[More Reviews]
Top Playtime Reviews:

Not Recommended
Tarr (1,139.6 hours on record)
Posted 2 days ago

Hadn't realized Jason went through with lowering the effectiveness of curses and as such my review is flipped back to negative for the time being.

Any updates that is soft on donkeys is a no go in my book.

Not Recommended
LAG LAG LAG (553.0 hours on record)
Posted 4 months ago

Since we get more players in this game, the game become lag as hell. Optimization didnt not work, I found this game great but I cant play laggy as hell or can take to be disconnected because servers can handle so much ppl. I dont think it will improve, if you are thinking about buying this game, get a time machine and buy it three months ago, when it worked great. Its a shame such good game has th...

[More Reviews]



[More Artwork...]



Update: Games of Chance
November 3, 2018

https://i.imgur.com/IQvXfwo.gif

This week I developed an extension of the category system which allows crafting transitions to have more than one possible outcome. This is obviously needed for things like fishing, which is included in a minor way in this update. The old "do this and get that, guaranteed" just doesn't feel right when dipping a hook in the water. You'd be hauling 'em out one after another.
[Read More...]




Fan Art: Eve, by anobesewalrus
September 6, 2018

https://i.imgur.com/2amTmak.png

[Read More...]




User Story: The Tale of Scott Silverthorn, by MaggieMurdoch
October 30, 2018

this is a tale of one of my last lives, sometimes I live very mundane and uneventful lives but other times I find one that stays with me and makes me think about it...This was one of those lives.

I was born a baby boy to a woman named Samantha Silverthorn in a tiny settlement, as I was born my older brother Lason was visiting, my mother had six children before me and had one after me, surviving to adulthood there was only me, my big brother Lason, my big sister Freyja and and my younger sister Liza. When I was born my mother gave me a single snake skin boot.
[Read More...]




The thinking behind One Hour One Life
How to Deal With A Crisis of Meaning
Bonsai: the Endless Ritual | Extraordinary Rituals | Earth Unplugged
Power of the Market - The Pencil
Primitive Technology: Forge Blower
Last Day Dream
The Game Design Challenge 2011: Bigger Than Jesus Panel at GDC 2011
334 Time Life - Rock A Bye Baby - 1976




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