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1,264,475 lives lived for a total of 180,472 hours
72,654 people lived past age fifty-five
111 generations in longest family line
20 monuments completed, 226 in progress

a multiplayer survival game of parenting
and civilization building by Jason Rohrer
1151 Player Reviews, 91% Positive



No DRM

No middle-person

Cross-platform

Open Source
  • Lifetime server account
  • All future updates
  • Full source code
  • Tech support included
Available now for $20


This game is about playing one small part in a much larger story. You only live an hour, but time and space in this game is infinite. You can only do so much in one lifetime, but the tech tree in this game will take hundreds of generations to fully explore. This game is also about family trees. Having a mother who takes care of you as a baby, and hopefully taking care of a baby yourself later in life. And your mother is another player. And your baby is another player. Building something to use in your lifetime, but inevitably realizing that, in the end, what you build is not for YOU, but for your children and all the countless others that will come after you. Proudly using your grandfather's ax, and then passing it on to your own grandchild as the end of your life nears. And looking at each life as a unique story. I was this kid born in this situation, but I eventually grew up. I built a bakery near the wheat fields. Over time, I watched my grandparents and parents grow old and die. I had some kids of my own along the way, but they are grown now... and look at my character now! She's an old woman. What a life passed by in this little hour of mine. After I die, this life will be over and gone forever. I can be born again, but I can never live this unique story again. Everything's changing. I'll be born as a different person in a different place and different time, with another unique story to experience in the next hour...


....Progress Report....
41 natural objects
(latest: Wild Onion)
8 playable characters 572 human-makeable objects
(latest: @ Decaying Baskets)
71,944 lines of code




What you get
Immediately after your payment is processed, you will receive an email with an access link. You will then be able to download all of the following DRM-free distributions:
  • Windows build
  • MacOS build (10.5 and later Intel)
  • GNU/Linux build (compiled on 32-bit Ubuntu 14.04)
  • Full source code bundle (compile it yourself)
The price also includes downloads of all future updates and a lifetime account on the main game server that I am running.

The source bundle includes the editor and server software, allowing you to set up and run your own server or even leverage the engine to make your own game. See OneLife/documentation in the source bundle for instructions.

You can take a look at the system requirements.




Recent Reviews:

Recommended
PreeGG (79.6 hours on record)
Posted 47 seconds ago

why connetcion lost???
too often

and want watch black screen when my die

Recommended
Gammatoon (159.5 hours on record)
Posted 25 minutes ago

I'm getting really freaking sick of this game. When I joined, it was fun. Then Jason updated and wiped the game to start over. Okay, dealt with it. Now he updated and added item decay. But the decay is too quick, so everyone's leaving the game.

New Eve's don't have time to raise kids. The kids they do raise don't know the game and end up ruining everything the Eve's worked for.
[Read more]

Recommended
xader (9.7 hours on record)
Posted 82 minutes ago

xxx

Not Recommended
PatientWaiter (7 minutes on record)
Posted 83 minutes ago

My current computer, as I have just discovered, is not strong enough to run this. But as soon as I get a new computer, I will enjoy this game.
UPDATE 1:
Unfortunately I must change my review to not recommend the game until the newest change: the decaying of objects, is removed. I have not yet played the game :(

Recommended
MuffinGamys (238.2 hours on record)
Posted 3 hours ago

I do not like the direction the game is going but i do think it's worth the money since updates release weekly. I'm sure the aspects i love in this game will come back sooner or later.

We beat 111 generations!

It's a great game where you have one hour to play one life. Your goal is to build for the future. Make carts, farms, hunt, get sheep, run from bears. There's loads to do and l...

Not Recommended
kevrox369 (5.0 hours on record)
Posted 4 hours ago

the hunger is too restrictive, If you dont start off in a civ then you cant really accomplish anything. I dont have time to figure out the game or anything. I cant even build a simple fire before eating a whole forest worth of berries and then dying of hunger.

Not Recommended
Kyle (71.3 hours on record)
Posted 8 hours ago

(Update 4.22.18) The decay update makes this game practically unplayable in its current state. I thought I was supposed to be planting trees under whose shade I will never sit, not moving garbage around for 60 minutes. This isn't fun anymore.

Original Review: Fascinating, heartbreaking, spirit-lifting game. Most fun gaming I've had in a very long time.

Not Recommended
Kiyanarrlana (60.9 hours on record)
Posted 9 hours ago

I love this game and I always have, but I have a real issue with this new degrading update.

It really sucks that baskets and clothes degrade over basically one generation and it's hard to get stuff done with the floppy baskets and the broken tools. I understand that its purpose is to give big evolved cities something to do when they've already advanced to how far they can go, but it's hard ...

[More Reviews]
Top Playtime Reviews:

Recommended
Alleria (261.7 hours on record)
Posted 36 hours ago

I feel real sad about new update.

This isn't just a game. OHOL will teach you more about the human condition than any book.

This is a must play for anyone with a passing interest in philosophy, psychology, demography, anthropology, history, nursing, teaching, or sustainability.

Jason Rohrer consistently puts out updates and new content.

10 out of 10. Most meaningful g...

Not Recommended
Kailied (254.0 hours on record)
Posted 33 hours ago

In the game's current state, cannot recommend. However I still love the game, would recommend overall, but not at the moment.

Recommended
AAA Pizza (253.6 hours on record)
Posted 37 days ago

My mother was a baker in a big village. I grew up by her fire, learning to bake all kinds of pies. I continued her baking legacy after her death. Then I passed on the baking to a little boy in town.

Recommended
MuffinGamys (238.2 hours on record)
Posted 3 hours ago

I do not like the direction the game is going but i do think it's worth the money since updates release weekly. I'm sure the aspects i love in this game will come back sooner or later.

We beat 111 generations!

It's a great game where you have one hour to play one life. Your goal is to build for the future. Make carts, farms, hunt, get sheep, run from bears. There's loads to do and l...

Recommended
Antichthon (237.0 hours on record)
Posted 12 days ago

I'll let my playtime speak for itself.

Not Recommended
Telafiesta (236.1 hours on record)
Posted 2 days ago

I don't believe the update stayed true to what I was promised when I saw the Youtube video from Jason. I was promised the opportunity to affect the landscape create structure that would last and effect the world. Now every thing is temporary and tedious. I'm going back to runescape like when I was fourteen. So at least when I work for hours on something when I log back in I can at least enjoy it...

Not Recommended
kubassa (234.6 hours on record)
Posted 45 hours ago

This game was fun.

The new update ruined it.

Baskets, clothes, tools and everything now breaks and or despawns.

Not enough tile space as is and now you have to deal with degraded stuff laying around. Building so you can see the future of your work is for nothing. Everything will be garbage piles of wasted time.

If this over time degrading update does NOT get removed I w...

Recommended
Sad game (209.0 hours on record)
Posted 42 days ago

This game describes the love of mother and family

Nobody can live forever and their life is limited.

The only thing player can leave is their bone and what they've made.

But what in earth do they've manufactured or harvested good for themselves after death?

It barely effects players next game so It means nothing as well.

Everything is meaningless afterlife then ...

[More Reviews]



[More Artwork...]



Update: From Riches to Rags
April 21, 2018

https://i.imgur.com/Dn9qIiz.gif

75 new things. Mostly broken things. Rotting things. Fragile things.

And stone walls, which are the opposite of all of that. And locking doors.

A whole new web of interdependence for farming.

A new mother selection method (temperature, not food).
[Read More...]




The thinking behind One Hour One Life
How to Deal With A Crisis of Meaning
Power of the Market - The Pencil
Primitive Technology: Forge Blower
Last Day Dream
The Game Design Challenge 2011: Bigger Than Jesus Panel at GDC 2011