a multiplayer survival game of parenting and civilization building by Jason Rohrer
|20 natural objects|
(latest: Flat Rock)
| ||8 playable characters|| ||216 human-makeable objects|
(latest: Large Slow Fire)
|The Nudity Question|
June 14, 2017
One Hour One Life is about growing a new civilization from scratch, starting naked in the wilderness, across many human generations. You start the game by being born as a baby, and obviously you are born naked. People can make clothing over time and put it on, but they can also take it off.
The question: how should nudity be depicted in the game?
My creative partner Tom and I parted ways about 3 months ago. Before that, we were all-in on the depiction of nudity in the game, with a character style that looked like this:
The thinking behind One Hour One Life