a multiplayer game of parenting and civilization building
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Are you writing about a player named Tony Phoenix?
If so, this player got the arrow not because of a foul tongue but because he kidnapped an baby and ran away with it.
This is treated as an attempted murder.
After that, he did not explain his actions, he did not want to leave despite his exile and warning.
All of this was the only possible way of removing a potentially dangerous unit.
If you are writing about someone else, ignore it.
The baby's face made me laugh.
Thank you!
Ahhh old problem.
Unlimited number of children.
Yesterday all the cities were starving.
All dying people, were born to next mothers.
Probably the ratio of the number of veterans to newbie was disturbed.
I was twice a child in the Gemar family.
Once I lived to be 5 years old, but I can't make miracles and if there's nothing to eat, I starve.
The second time I pressed "dead" out of courtesy - my mother had two more babies to feed, and there was no food.
You were starving cause the game revolves around yum. If you don’t yum you die. If you yum it runs the same like it did before in terms of consumption.
I know of course, but the pace of hunger shocked me. And it was so stupid.
I haven't played for 3 months and I don't understand some things either.
I don't know at all how leadership works and what it is about inheriting right to the gate of property.
But I will describe my return.
I was born as a boy in a small village (I thought I was the 6-7 generation, I was really 20).
Most of the people had no clothes so I decided to hunt rabbits.
I left the village, at a distance of 0.2 k found a place with rabbits and lots of wild food.
Then I almost starved before I got a backpack, panties and a hat.
Despite the fact that I ate every 2-3 seconds, the death bell continued to chime.
It was so absurdly illogical - I eat all the time and almost starve.
Does the novice now have a chance to survive when he leaves the village?
Definitely not.
So they stay in the village and eat the berries and popcorn just like before.
It always bothered the veterans.
Well, nothing has changed.
If I were to describe what I see after 3 months, best word is "poverty".
Cities are looking dull and everyone is focused on making food.
If this cycle is broken, the city dies.
Nobody builds interesting buildings, even in advanced cities (except for cemeteries made by one person, I believe).
But Jason's fences have finally had their big moment - in every city the engines are protected by a fence.
It was a year of making absurd changes and adjustments to those changes.
And corrections for corrections.
Together, the game is much worse than it was.
Next fix - elegant clothes at the table.
In order to use the feast table, one must be properly dressed.
The minimum is pants and a top hat for men, a dress / skirt and a hat for women.
Do you want to eat from the table in torn animal skin?
Or even worse, shine with your naked bottom back?
Where are your manners?
Jason's ideas no longer annoy me, but only laugh me, they are so absurd.
For starters - I haven't been playing OHOL for a month, for since hell Eve. At one point, the game began to associate for me with strong negative feelings.
Only.
Survival at the expense of others is not a game for me. Playing consisting of continuous food and producing food is simply boring.
What Crumpaloo wrote is true. Jason only reacts to action, so complaining doesn't change anything.
The problem is that players complain but then adapt to Jason's stupid and harmful ideas.
Have you ever thought about players rebellion?
If all the veterans refrain from playing for a week, how will Jason react?
Maybe Jason is a deity of this world, but you can also rebel against God.
Wouldn't that be an interesting experiment. I'm just throwing an idea.
And I'm coming back to my town in 2HOL.
Spoonwood is right.
Well, the longest family lines of the last week are only 54 generations.
Most of Eve started camps when there were few players on the server.
This made it possible to feed the second generation and survive the family.
However, the result is still very bad.
Because I saw what was happening in the Eve camps, I don't understand why there is no limit to children per woman, especially Eve?
30 and more children before Eve dies at a young age is absurd.
There's going to be even MORE restrictions
I'm excited for my every move to be stonewalled by some annoying as fuck mechanic while Jason laughs and gives us all the finger
That will be unless the players rebel. If we adapt, it will allow Jason to further spoil the game in this way.
There was a good system of dividing children between families.
Each family was to have six (?) fertile and potentially fertile women.
In the event of death, another girl was born.
Why was this abandoned?
I didn't even know it until I saw this babyarmageddon No. 2.
Someone griefed the server and made it nearly unplayable for Eve towns. Since Eve towns can't get set up, none of the towns are getting enough rubber to progress and dying off leading to more Eve towns that can't get set up. I emailed Jason about it with more details. Hopefully he takes a look.
The families I was in did not even come close to iron.
The problem was the unbelievable number of children and the weakening (actually liquidation) of wild food.
Receiving eggs - the only valuable food in camps Eve, dry gooseberry bushes.
There are entire areas that are difficult to cross even on horseback.
There is nothing to eat on them.
I would like to see statistics on how much the average age at which players die has decreased.
If one out of 30 lives up to adulthood then something is probably wrong?
The problem with Jason is that he has his own vision of the game and if players do not want to go where he lead, he starts to push them with a crowbar.
I played several lives today.
I actually tried to play.
One daughter Eve, the other, granddaughter Eve.
All were flooded with children born and dying in a world without food.
Do you know how you should advertise your game Jason?
"Reach the summit. The summit of the mountain of bones of those who were less fortunate than you. Feel the satisfaction that you survived in the sea of the dead of your family."
I don't know if you are just malicious, or detached from reality Jason.
But I'll tell you one thing - you ruined it.
You made this good and amazing game just unplayable.
Well, I think Jason is really fed up with this game.
He committed himself, however, to weekly updates.
Actually, how much time does it promise to update the game?
I don't think so indefinitely?
It would be very unreasonable.
On the other hand, if he withdraws many players will demand a refund.
So does all this in a way that "you have it and do not bother me".
However, Jason is so exotic to me that I can be wrong.
If he really wants to create the best game of all time, he should get a little realism from someone.
And stop being lazy.
And listen to the players sometimes.
Well, I think that we will soon reach another bottom (as in the times of rift).
Maybe then the game will change?
I hope.
As for gooseberry bushes - it would be enough for each bush to bear fruit 10 (?) times and then have less and less fruit and eventually wither.
It would be realistic because the bushes are not live thousands of years.
So the plants would have to be replaced after some time.
When there are too many players, new Eves should appear.
And yes, bear lovers go crazy.
In nature, no one needs to water wild bushes ...
Of course it is not.
Anyway, I don't know why feeding on milk should be more interesting than feeding on blueberries.
Are you kidding?
In 14 years this Eve (my mother) gave birth to 33 children.
Is that not too much?
There was no waiting period, she gave birth to three children in 15 seconds.
Almost all these children wanted to live.
A group of 5-7 children running after their mother - it was depressing.
Instead of admitting you broke it, you tell stupid things.
Testo, the reason for this was not SID but the inability to feed these children.
And you're right, I was born to this mother and used the command because I saw that she has too many children.
I was born to another Eve who couldn't feed me, so I used the command.
I returned to my first mother.
Authentic conversation with a new player (first game) a few weeks ago:
"- Where to get water?
- Out of nowhere, Jason took our water.
- Who's Jason?
- He is the creator of this world
- Does he hate us?
-............................ This is a bad god lol."
Pein, please stop it.
Jason loves such changes and will give us something of a kind - each gooseberry seed should be soaked in a bowl for 10 minutes.
Sweet, I play this game just for such stories.
It's a shame Jason doesn't understand that.
Testo- THIS IS A PARENTING GAME.
Parenting is not about throwing 3/4 of your children in the trash.
And you never take anything that you have given, because the person you are taking something will feel aggrieved.
Shouldn't the number of children be limited, especially for Eve?
Meanwhile:
http://lineage.onehouronelife.com/serve … id=6113438
33 children?
WTF?
In addition, there is no family prohibition because I was reborn as a granddaughter's child right after my death.
Something is not working again?
In a situation where we do not have food, such fertility is a nail in the casket.
Hi Maurleur.
Of course. that the oven would be great but ...
You know why you no answer?
I am sorry to write but for about a year our dev Jason has not added anything meaningful to the game.
So the chances that we will see a new furnace are not big.
I agree that some things should eventually be improved, including kitchen and forge equipment.
But when will it be?