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a multiplayer game of parenting and civilization building

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#1 Re: Main Forum » Griefer Gang Mouse House » 2024-07-26 17:11:35

Such a high opinion of yourself for a grown man with a 15 year old girlfriend.

#2 Re: Main Forum » Griefer Gang Mouse House » 2024-07-25 00:46:25

The irony of this post is so funny:

SoloAceMouse wrote:

tl;dr for this entire thread:

Jackass faces consequences for poor behavior; throws temper tantrum when called out for it.

OK Jack.

The next thread in the catalog is forman calling you out for the exact same thing months ago. It's malicious and utterly shameless behavior. Any you've been doing this for months at least? A pattern of antisocial behavior? That's kinda troubling.

#3 Re: Main Forum » Griefer Gang Mouse House » 2024-07-24 21:18:20

Keep piling the lies brother, you're showing your ass to every passerby. Will your next post have me saying the n-word? I think your credibility is beyond destroyed at this point, lol...

#4 Re: Main Forum » Griefer Gang Mouse House » 2024-07-24 20:12:05

Who am I kidding, of course you never considered that. You don't have the maturity or self-awareness to be responsible for your own actions.

#5 Re: Main Forum » Griefer Gang Mouse House » 2024-07-24 20:09:19

SoloAceMouse wrote:

The truth is, I'm not the nicest guy around, and I don't pretend to be.

You're playing our wholesome village sim like a social deception game where the goal is to murder or run off every innocent player. Have you been playing too much amongus? All I did to piss you off was tell on you, and now here you are telling on yourself. You can't help it. You're a bad liar and it's so obvious. It's fine if you just want to sit next to the fire and gossip. It's a bit sus when you were naming all your kids gay, moron, useless, etc and abandoning them to die. It's transparent now that you're stealing items, actively murdering, gaslighting and brigading people. Have you considered that maybe you're the piece of shit?

#6 Re: Main Forum » Griefer Gang Mouse House » 2024-07-24 16:50:45

Wow, those are some really aggressive insults. Something tells me this mouse guy might not be as nice as he tells everyone he is.

#7 Re: Main Forum » Griefer Gang Mouse House » 2024-07-22 22:55:21

TheSamWish wrote:

Most of the people on the main ohol discord know who Mouse is. He was a mod. Good luck trying to convince anyone that one of the nicest people in the game is a griefer lol

Ah... I guess that's why everyone stopped playing. The corruption runs deep.

#8 Re: Main Forum » Griefer Gang Mouse House » 2024-07-22 22:26:29

Just wait until they find this thread and start the brigade trying to lie, manipulate, and gaslight here too.

#9 Main Forum » Griefer Gang Mouse House » 2024-07-22 22:25:01

Legs
Replies: 35

Watch out for the griefer gang "Mouse House," this is a group of griefers collaborating together on a discord server by the same name. Led by a user named "Mouse." These players work together to build secret hidden bases outside of town where they can give birth to each other without being blocked by curses. They abuse the curse mechanic by grouping up with 3-5 people to lie, gaslight, and curse anyone who threatens to out them. They very often take over ginger towns by manipulating spawns to flood the village all at once and kill the regular villagers. It makes the game a bit hopeless when there's nothing left to do but fight griefers...

#10 Re: Main Forum » Investing so much time and effort in something that everybody hates. » 2020-12-19 01:46:33

I think that the engine was and will be the peak of development for this game. When it went from weekly updates staying one step ahead of the player to weird and sadistic experimentation. Jason is a game developer and all the wacky updates like rift, biome locks, homelands etc have been primarily learning experiences for him as a developer. I'm sure he cares to improve the game through them but that's secondary to learning about design and mechanics. The game was released, it had been out for like a year by the time the engine came around, time to start experimenting. Any extra sales during that time are just icing on the cake.

#11 Re: Main Forum » About the american prison system » 2020-11-15 18:08:40

Wear your best shirt to court, show up on time and lean on the public defender my friend. You'll do just fine.

#12 Re: Main Forum » About the american prison system » 2020-11-13 23:54:45

In this great country of ours, you either make money or you're an asshole.

If you make under six figures you're at least half-asshole.

I don't make the rules that's just how capitalism works baby broke assholes go to jail and kindness has nothing to do with it.

#13 Re: Main Forum » About the american prison system » 2020-11-11 01:40:43

You're right. Ideally, law enforcement would be privatized. Just install our 911 app and you can order privately contracted officers to your location at any time for just $9.99 (plus tip). Be warned however that they're paid a piece rate and if they don't deem your emergency worth their time they can and will unassign it & throw the request back into rotation for other contractors. It's just business after all, they need to meet their goals for the day and that means rejecting low offers.

Oh what you're worried about oversight? Don't worry, the app makes sure that its contractors have a valid driver's license, proof of insurance, firearms permit and have completed the appropriate 5-hour security course required for all officers. If there are any issues with service you can call our toll-free help line and speak to an impoverished indian man who will be happy to refund your $9.99 (plus tip).

#14 Re: Main Forum » Donkeytown forever? » 2020-10-28 15:54:16

Curses have been a chronic issue for this game and there has never really been a good balance for them. Afaik, if someone curses you it prevents you from being born near them. It's a way to blacklist other players. The thing is that there are only four families in this game, and those four can only have babies near each other.

In other words:
If one person in town has cursed you, you can not be born there.
If someone in every town has cursed you, you go to donkey town.

I'm not sure about the specific radius of the ban but basically if more than one or two people curse you, you're soft-banned for three months. Like I said, it's been a chronic problem trying to balance. Jason doesn't care enough to moderate the game so mob justice decides who to ban.

#15 Re: Main Forum » Predictions of OHOL's future » 2020-10-24 14:10:48

Here's a hot take: Jason is bored of ohol too and has been preparing to move onto a new project for most of 2020. He probably has been since around the time the diesel engine was introduced and tech climb stagnated.

Many of the controversial changes are probably a way for him to experiment with different concepts and mechanics that may be more effectively implemented in a comprehensive and deliberately designed form rather than being tacked on haphazardly after the fact like in ohol. In other words, examining gameplay problems that are present in ohol and may be impossible to really resolve without making a new game entirely. Like doctor frankenstein stitching together a mishmash of parts so that he can better envision how he'll build a newer better model from the ground up.

#16 Re: Main Forum » Coming soon: Specialty Biome and Homland geographic banding » 2020-10-20 02:13:30

This is a neat idea and I like it. You're always born near your biome. It's helpful and intuitive. The idea of making the white family free range is very interesting and I would love to see what would happen if they were. We'd see multicultural towns again, but not self-sufficient ones like before. The white townies might actually be useful as traders here. It opens up gameplay options for primitive camps and nomad lines too.

So- this specialty biome band system delineates east-west from north-south where previously biomes had been generated with a more even distribution that played well with an endless map. How will this update the geographic placement of player settlements? It's looking like a steady westward march through the territory as resources dry up. Since the homeland is tied to specialty biome now, families should have more longevity since they can migrate within the band right? Just move west and start over when things are looking tough. Bring a couple kids with carts full of stuff and you'll do fine.

#17 Re: Main Forum » Are tattoos broken? » 2020-10-11 16:05:32

You need to shift-click to apply a tattoo. The game treats your needle the same as a weapon. Same goes for throwing snowballs. It even makes an ! alarm and murdermouth. I made this mistake the first time I tried it and got so frustrated because the ink is consumable and it's a pain in the butt to make.

I'm pretty sure that you have to be in the jungle biome too.

#18 Re: News » Update: Solo Challenge » 2020-09-25 23:04:54

jasonrohrer wrote:

Since the game keeps track of which phases of the tutorial have been passed (or bypassed)

Does it track which players have escaped the walled tutorial area? Just curious.

jasonrohrer wrote:

just like you can revisit the tutorial whenever you want, you can revisit this solo challenge too, almost like an alternate play mode (which many players have already been simulating by connecting to low population servers)

How does this work exactly? The tutorial is a 'geographically remote' in-game location like donkey town right? Does this function the same way, as a general purpose random far-away wilderness spawn? Or is it more of a stand-alone single player mode like low-pop where you can have a persistent single player home? An actual main menu single-player mode would help new players a lot honestly.

#19 Re: Main Forum » Extending teaching beyond “face to face” interaction. » 2020-07-19 23:25:51

Of course this is assuming there's a cow update and that there's a realistic way to replicate the tanning process in-game, but I don't know much about leather so I'll leave that up to Jason and his research to figure out.

#20 Re: Main Forum » Extending teaching beyond “face to face” interaction. » 2020-07-19 23:24:30

1. Write on a piece of blank paper.
2. Written paper + written paper = stack of written paper.
3. Leather + stack of written paper = book.

Books can be read by clicking on the player character while holding the item. They are small, containable items that fit within slot boxes. The order that the pages are stacked in is the order that they're read. The first page of the stack is the first page of the book etc. One five page book can be a short explanation, or you can organize them into chapters to explain more complicated subjects by prefacing the text with a chapter number. Make a building with slot boxes and get writing, especially with the increased character limit you can finally make a real library. Not just a mess of nonsensical tweets.

Imagine a new player borrowing a three part collection, taking his cute little basket of books to consult while he goes to figure out how to do something he's never done before. He's trying. He's learning something, he's being useful! And you know what, for a new player that's all the motivation they need to play the game. The biggest hurdle for most new players is a lack of instruction. They want to be useful but they don't know what to do. They want to learn a job but everyone's too busy to teach. So they get bored of standing around munching berries and stop playing. This helps to solve that. Tell your bored teenage daughter to go to school and get a job. There's a great series of cookbooks that could help her become a chef. She might become a single mother halfway through, but hey that's life.

#21 Re: Main Forum » We need more specialized varients of primitive tech utilities » 2020-07-14 19:53:00

It would be a nice quality of life change to get an update addressing this specifically. Thinking about inconsistencies in tech and helping to balance them. Simple little stopgap items like flint and steel, a watering can, a charcoal grill etc.

#22 Re: Main Forum » We got roads....paved roads. » 2020-07-13 22:04:38

So the recipe for a paver requires yellow paint, which is biome-locked by the jungle specialty. Mango leaves decay rapidly so you can't stockpile them. You need a jungler personally present to produce the paint. It also requires an entire tank of crude oil, which is very rare and valuable. Realistically, the circumstances required to run a paver will virtually never happen. Even without family specialties paving roads would be difficult and expensive. I'm not surprised that nobody can manage to do it.

#23 Re: Main Forum » Another little preview » 2020-07-08 23:57:13

We're approaching a meta where the leader (wealthiest man in town) owns the only car, which he keeps locked in a secure garage along with a fuel tank and collection of maps, only taking it out to travel to distant lands and trade specialty materials with foreign people who speak a different language.

Soon, long-haul truckers will be the royalty of ohol. An absent parent whose dysfunctional family ultimately fails because they're not around.

#24 Re: News » Update; Green Revolution » 2020-07-04 14:22:53

Controversial opinion: oil rigs should never deplete.

The game would be balanced with infinite oil.

#25 Re: Main Forum » How to improve early baby interactions » 2020-07-03 02:10:18

Be careful stealing clothes from babies. Some of them (like me) nurse a grudge and bide time until they can kill you. My grandmother's hand-knit red sweater is not a joke. If you steal it I will kill you.

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