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#1 Re: Main Forum » The Rift has me doubting if I want to return to this game. » 2019-08-31 02:52:58

Dodge wrote:

Ideally there would be oceans and continents you can travel to instead of a rift while still having a limited world like earth and eventually space travel to go to other planets.

Maybe one day.

But currently the rift does the job, to limit ressources and bring villages at a reachable distance so they can interact and not 10k apart from each other.

That does sound ideal.

DestinyCall wrote:

You might want to check out the Community Crucible modded server.   It split off from the main game shortly before the warswords update, so it does not contain the rift.  Instead, it implements various ideas proposed by the community and adds a bunch of new objects and recipes that have been suggested by players.  The most significant change it LARGE biomes.

Thanks for the recommendation, it sounds interesting I'll consider it.

BladeWoods wrote:

There's less untouched wilderness to discover, but there's way more people and villages to discover. You can actually find other villages and interact with them now.

I don't know, when the spiral was tightened and Eves regularly spawned into other people's towns for a good amount of time before I stopped you got that feeling AND the untamed wilderness. I enjoyed that happening but it wasn't a reason to play.

Lum wrote:

You weren't looking for a challenge, or for a game. You were looking for an infinite sandbox to pour your hours of loneliness into. I understand you lost that, but know that there are as many infinite wildernesses right there in your mind for you to run through. A game with difficulties, however, is much harder to imagine.

You must be really fun at parties, that is if you even get invited.

#2 Main Forum » The Rift has me doubting if I want to return to this game. » 2019-08-30 09:12:42

Tramax
Replies: 19

I've logged in on occasion over the last couple of weeks and never for a full hour.
I used to play daily up until the end of November and after taking a break for a while due to personal reasons, I gotta say that it's not worth the effort to come back.
Throughout 2018 there was a sense of frontiersman-hood that made me exited to play; and I understood that if I checked up on the player base after a decent period of inactivity I wouldn't recapture that immediately. Even in my inactivity I've enjoyed reading the emails of Jason fulfilling his vision and giving the community opportunities for further growth.
But just tonight I decided to give it another go, doing something simple based off of what I remember. But tonight I saw this ugly rift for the first time right next to where I was born, the village was centered around making use of it as a wall.

What drew me to this game was the sensation of the world being big. I recall from the emails that Jason wanted to restrict the infinite resources element, which I can understand but this means to an end is a problem for me as a returning player. I enjoyed playing the game and running through the massive wilderness as it captured the sensation we no longer have in real life of the world being bigger than we can imagine and that there was more to discover.
Should I even bother with this game if I want to recapture that feeling of I can head in all cardinal directions instead of half of them?

#3 Main Forum » The suggestion subreddit fails hard » 2018-12-22 08:51:01

Tramax
Replies: 3

Every time I check it I can guarantee I'll come across suggestions of either some kinda bless system or some extra way to carry babies around. This, as I'm sure you know bleeds heavily onto the forums here too.
Every time they get posted and roll my eyes thinking
tenor.gif

We really need a sticky declaring things that have a 98% chance of NEVER being included both on the forums and in the subreddit. With such clarity moderators can then close all threads that waste time in this manner.

#4 Re: Main Forum » Mini guide: how to make an axe with one single fire » 2018-12-08 10:03:52

I just realized I typed Tarr when seconding the praise die Ted at pein T.T

#5 Re: Main Forum » The Milkweed problem » 2018-12-08 10:00:54

Actually it got mathematically broken down on the forums and ultimately when iron is low it's far better to use skewers, not stone hoes given the amount of soil and water needed per use of tool.

#6 Re: Main Forum » A little fact » 2018-12-08 08:13:02

GreatShawn wrote:

White supremicist! Ku Klux Klan! Don't think asian no smart! we good math at but no good english!!

This was the best response you could've made big_smile

Thank you for that.

And yeah that  would be a really neat feature!

#7 Re: Main Forum » Okay I've had it for now . . . 3 games, 3 griefers » 2018-12-08 08:07:55

Azrael wrote:

Why even post this. I swear everday its something new and everyday it gets worse.

You seem to operate on the philolosophy of "If you're not saying something quality keep your mouth shut." given that this isn't the first time you've done this rant. And you're entitled to that.

But perhaps your blood pressure would drop a bit if you adopted "If you can't think of anything nice to say, say noting at all." instead. That way you wouldn't get so riled up when someone posted about something you don't care about. I'm sure lionon didn't think that this thread is pointless - and the metric for measuring that is completely subjective so just calm down and filter this kind of stuff out instead.

#8 Re: Main Forum » Okay I've had it for now . . . 3 games, 3 griefers » 2018-12-08 00:41:45

lionon wrote:

just constantly kept making shovels.. There was already a basket full of shovel heads and she kept doing more...

When you took over the forge you put the shovel heads into bowls to make scrapped steel right? Wasting iron on unfinished steel tools is nooby griefing because it can be undone very easily.

#9 Re: Main Forum » A little fact » 2018-12-07 15:29:39

GreatShawn wrote:

But still, the more steps it take, the longer it is to make it.

Not true, the belltower is a great example as it takes just over three hours for three steps to be completed. Meanwhile, the steps required to cut reeds is also three but can take less than a minute. There is no correlation between steps and time.

But then again I'm white so you may not have noticed the lack of a correlation - white people are pretty smart after all... ( tongue just riffing on your tendency to cite the fact that you are asian as some inherent genius-making trait)

#10 Main Forum » Suggestion: Eye movement » 2018-12-06 12:45:08

Tramax
Replies: 3

As the title says, people should be able to tell where you're considering clicking by the direction your eyes point. There should be more than 9 places the pupils are located as well as instead of being sprites for the direction code receiving the coordinates of the cursor should be able to indicate something like north of north west very easily.

It would make initiating a conversation easier than running after them yelling their name, you could see a murderous glance from someone with a weapon a bit easier and you also can give directions on how to build something by looking at the item on the ground that's the next step so you don't have to leave your warm tile to stand over it and say "this one - where I'm standing". I guess if someone is using the spacebar feature they can squint as well - to indicate that they're not looking in their immediate vicinity.

#11 Re: Main Forum » Wine and Beer for Christmas please » 2018-12-06 10:02:43

Interesting lionon... I'm not surprised though. Perhaps then given that in reality you feel warmer and like you don't need to eat anything extra. Perhaps as the alcohol wears off the rate of hunger increases slightly before settling back to normal shortly thereafter. This way there is still a big benefit of not having to eat as much in colder climates while you're drunk - but typically you still eat more or less the same amount of food across your lifetime.

#12 Re: Main Forum » Suggestion: Babies shouldn't be able to wake bears. » 2018-12-06 09:58:28

Everyone should have the freedom to grief though.
Bears are the one way babies can accomplish this.
Why remove that freedom? Especially given that it's been admitted how weak of a grief it is?

#13 Re: Main Forum » Question about respawning in your town » 2018-12-06 08:04:30

lionon wrote:

Other eves that happen to "respawn" in the same town might be just of the eve-spiral hitting that town by chance I guess.

100% of the times I've tried really hard to die of old age as an Eve the next time I've been an Eve I've spawned in a city so it's not just the spiral.

#14 Re: Main Forum » better transportation (traveling together) » 2018-12-06 08:00:11

lionon wrote:

I just say: trains

That would be great - but you'd need someone laying tracks which would take generations of work for people to accomplish to connect a new home with an old home sad

#15 Re: Main Forum » Having 0 daughters is a major problem » 2018-12-06 07:57:10

lionon wrote:

the one girl she had was sudden infant death...

giphy.gif

#16 Re: Main Forum » Idea: Score system » 2018-12-06 07:51:20

To reiterate I reckon if you don't see your score and it only tells you the title associated with your lifestyle it would give a sense of accomplishment and prevent people from trying to abuse the system.

#17 Re: Main Forum » Wine and Beer for Christmas please » 2018-12-06 07:46:14

Yeah, and you get an alcohol blanket effect that warms you a slight bit as a small buff - however if you throw up from drinking too much without eating carbs you lose hunger pips and your yum bonus is reset. The chance of getting a hangover scales the older you are and also slows you by 5% once the drunk state fades.

#18 Re: Main Forum » Idea: Wigs » 2018-12-06 07:44:38

I'm just imagining gangs of men wearing wigs and aprons impersonating mothers so that they can aide in population control without having to stab babies - who confusingly wonder why they are starving while being held by a woman whose hair isn't grey.

#19 Re: Main Forum » The return of Ginger boy » 2018-12-06 03:24:34

I had a dream involving this thing last night... It's not the first time I've seen it but I never knew the backstory and now that it's on my mind I feel obliged to get its history.

#20 Re: Main Forum » Suggestion: Babies shouldn't be able to wake bears. » 2018-12-06 03:19:08

lionon wrote:

Psykout wrote:

Never once have I misunderstood you, simply I don't agree.  I have attempted to discuss certain points couple occasions, but you ignore them and hinge onto the basic disagreement principle and tell me I just don't understand or haven't read what you posted

Just because you don't realize means you really have. E.g. that other thread where I explained the issue in the original post and just "pointed out" what I discussed already.

C'mon man... How many times have I had to rephrase the same concepts over multiple posts in this thread? Psykout may have a valid criticism of your behaviour for you to reflect on here - as I've found in this thread you spent a long time rebutting me and others by stubbornly saying things along the lines of, "What are you even talking about, just read the title of the thread it's so obvious how weird it is that babies can do this..."

#21 Re: Main Forum » Volde Family » 2018-12-05 09:46:23

Oh yeah sorry. Brain fart.

#22 Re: Main Forum » Volde Family » 2018-12-05 05:34:42

I kinda feel like hoe is lower priority than shovel because you need the shovel for making wells - and something I've been encouraging since it was mathematically broken down that skewers are better than stone hoes  I encourage my family to plant a skewer once their skewer breaks.

#23 Re: Main Forum » Volde Family » 2018-12-05 01:11:23

Noice, good to hear that they had a good amount of tools by gen two. Sadly given the time gap between now and the gen five deaths it may be the end sad
And to answer your question, all it takes is one or two mothers picking up and putting down children rapidly and going "FUCK I'M HUNGRY" before eating the last pies and descending upon a berry grove, or a malicious player eating/hiding the food while pleading ignorance about yum bonus as they dress their children in the desert in sealskin coats.

Also, one thing I've noticed is that as an Eve kids will often demand we focus on making pies - which I think in a situation where you are making a good amount of tools is certainly the next priority - but I've found before I even get iron they're asking about it, am I right in telling them to not worry about pies too much? For instance - I deliberately setup an oven away from the kiln in the interest of town planning and my daughter stared and went  "WTF/big/rock" because there wasn't as much free space as the kiln... When I tried to explain that by the time you're actually using an oven you should have the tech to remove the rock she seemed not exactly convinced.

#24 Re: Main Forum » Suggestion: Babies shouldn't be able to wake bears. » 2018-12-04 22:10:28

lionon wrote:

Been in enough online games, even as a griefer you had to put in some effort and put on some standing/resources you can then misuse.

Sorry, for the this whole issue was a no-brainer, thats why I didn't write a long winded reasoning case of it in my first point. Guess I was mistaken.

As I said before, using a bear to grief is one of the least damaging ways - you're only going guarantee new player deaths. Anyone with an intermediate skill level can survive a bear in the town and in the off chance they die to it they won't be nearly as bothered as any other griefing tactic; this is proven by the number of posters in this thread shrugging off the concept of a bear being a legit threat.

#25 Re: Main Forum » Suggestion: Babies shouldn't be able to wake bears. » 2018-12-04 21:32:52

I was just clarifying what was done by design. I'm clarifying the exploit being left in because it's necessary to allow people to grief with less than a two minutes playtime in their life because that's the spirit of online games as a whole.

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