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Not Recommendedby Julian
24 minutes on record
Posted 6.7 years agoLast Played 6.7 years ago

TLDR
Might be fun in the future, right now it's lacking players, balancing and player guidance.

Rev iew:
The game is likely to be fun in the future, but right now there is simply too much stuff to be done.

- Too few players (I die like 5 times until somebody raises me until I'm old enough to do things and then die on my own, see next point)

- You die SO fast. As a baby, you run around like 30 seconds until starvation, just to respawn next to a grown up that already has 2 children. I get the evolution thing, everybody is a tiny part, bla, but it's a too long and too boring waiting time like this. It could possibly be improved by either having the player able to actually do SOMETHING (it doesn't even have to be useful from a pure game mechanical point of view, just something for having fun in that stage of the game) as baby, to let the player starve slower or to tweak the ratio of baby-adult spawns.

This also, by the way, almost kills the meta game, which is the most fun part of this game in my eyes.

- Player guidance is missing. I had to go to the wiki and look up how to craft because I couldn't figure it in the 3 minutes of actual adult-playtime (sounds dirty) I had.
You could now say that figuring out the mechanic is part of the process, kinda like evolution, but it's simply not fun if you only have a minute to do so before you starve. The problem here is the boring waiting time until you can try again.


Th is game could be reeeeaaaally cool. But right now, it needs some heavy balancing.
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