 | Recommended | by Rita 788.1 hours on record |
| Posted 7.0 years ago | Last Played 4.8 years ago |
You experience a lot of strange and hilarious things playing One Life, One Hour. Starting up a village as an Eve can be very difficult but when one gets going the game leaves you with lots of wonderfully unique experiences.
In one of my games I was born into a nice start-up village a few days after the wipe. My mother named me after my grandmother, Luna. Made it through infancy thanks to a child cousin force feeding me despite obvious over-population hinting at incoming famine. My mother was stuck tending the farm in attempt to save the seeding carrots from starving villagers. When old enough I took a basket and went into the wild to try and keep mothers and myself alive throughout the famine using wild food. Deaths were high, but we managed. Eventually murder graves started appearing. One player decided to slaughter her way through what was left of the village until only she, my grandmother and myself were left. I found a bow and while she was oblivious to my presence I put the killer down.
The killer was dead, but so was the village. Fortunately my character could have kids and I tended to the graves while awaiting children. I was given 5 sons in a row, all of which worried the village would die with them. I even named my last son Girl out of deranged desperation. After that, we got lucky and I had two girls: Queen and Princess. The village steadily rebuilt and thrived from that point on thanks to the hard work of my children. One of my sons, Misha, told me we even had a Monilith north of town. Perhaps the place was cursed being so near to a totem of the Apocalypse?
W hen my character grew old I asked my second eldest son, Vincent, to give me a warriors death with the murders knife which I had now entrusted to him. He was unable to do it, so one of my granddaughters did the deed. I hope the kids played nicely together and prospered. |
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