 | | Recommended | by Andrade 85.0 hours on record |
| | Posted 7.7 years ago | Last Played 2.1 years ago |
Great game. It is awesome how we can do little in one life! It's a way to think in our life and what we do with it. I think the movement mechanics should be improved with less pathfind, allowing more control to the player. |
 | | Recommended | by scruffalupogus 84.0 hours on record |
| | Posted 7.8 years ago | Last Played 7.8 years ago |
Great freakin game!!! Already amazing, with 2 more years of regular updates to boot! 1k items now 10k planned, only can get better! |
 | | Recommended | by benny 83.7 hours on record |
| | Posted 7.7 years ago | Last Played 8.0 years ago |
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 | | Recommended | by Evan 83.6 hours on record |
| | Posted 8.2 years ago | Last Played 8.2 years ago |
I mostly just want to see how much I've played. Let that number tell you how much I like this game. |
 | | Recommended | by Veene 83.5 hours on record |
| | Posted 8.2 years ago | Last Played 6.3 years ago |
Great Game, killed too often by roaming pvpers though. Really kills the mood of cooperation and sometimes I dont want to keep playing for a bit. I spawned 3 times into a small community, by age 45 it was a strong village finally starting to flourish (people had jobs - farm,fire,breed,pies ) then a pker would kill everyone |
 | | Recommended | by Sinthorion 83.1 hours on record |
| | Posted 7.6 years ago | Last Played 2 months ago |
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 | | Recommended | by de 83.0 hours on record |
| | Posted 3.9 years ago | Last Played 2.6 years ago |
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 | | Recommended | by Zem71 82.6 hours on record |
| | Posted 8.2 years ago | Last Played 6.1 years ago |
I just had a very rewarding game. 59 Years old. Found purpose early on and learned how to build a fence line along the southern edge of our community. I spent my entire life adding to that fence and the people started referring to me as "the handyman", and would always put the adze back where I could find it. I found paths that followed berry bushes to wooded areas that held the timber for my proj... |
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