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Recommendedby old guy.. framer
8.6 hours on record
Posted 7.5 years agoLast Played 6.9 years ago

just destroyed culture, I just try making farm


Recommendedby Landon
8.6 hours on record
Posted 4.8 years agoLast Played 4.6 years ago

its a game that you like to paly if you like complecated games and wonder how the helll do people make this big britsh sosyte? pretty good game and sorry for the misspells.


Recommendedby Cxsquared
8.6 hours on record
Posted 7.7 years agoLast Played 6.5 years ago

Experience birth, mentorship, growth, life, and death. Saw a village grow from 2 to 10. It was awesome.


Recommendedby consu
8.6 hours on record
Posted 7.7 years agoLast Played 7.7 years ago

i love my mum, she didn't kill me and teach me a lot


Recommendedby WhaleNachoz
8.6 hours on record
Posted 7.5 years agoLast Played 7.4 years ago

This is a testament to how difficult it was for our ancestors live, thrive, and what everyone has yet to achieve; prosper. This is a good addition to the survival sandbox genre. What makes it better is that it's multiplayer; people playing as parents and children is pretty cool in a Homosapien simulator. Overall, One Hour One Life is a neat and charming game to play and have fun figuring out!


Recommendedby Lillhopp
8.6 hours on record
Posted 7.6 years agoLast Played 7.4 years ago

Love the game, it's chaos but life finds a way.


Recommendedby mar
8.6 hours on record
Posted 7.3 years agoLast Played 2.8 years ago

i just recently bought this game, but due to terrible lagg and internet connection, i kept on die, and having to try the best to make do with everything in that game. until one moment, i take a lot of food supplies (she's alone at her base) i ask the mom(player) what i can do for her, and she just told me to keep on survive. she knew i am new in this game, but she didn't throw me away like other m...


Recommendedby Old Grognard
8.5 hours on record
Posted 7.7 years agoLast Played 3.8 years ago

Finally died of old age while complaining about youngsters not making stone hatchet.


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