Update: All servers are now running the new, low-latency database August 8, 2018
After testing for a bit on Server 1, the new database engine has been rolled out to all fifteen servers, and the player caps on each server has been pushed up to 200. CPU and disk usage on the servers is looking good.
Server lag should be a thing of the past.
I'm finally returning to working on new content for the game. There will be some kind of content update at the end of this week.
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