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Update: Tasty Bottles
September 15, 2023

https://i.imgur.com/o2h57I3.png

Lots of fixes this week.

Straw piles get damp after an hour of neglect, and decay to nothing after another hour. Simply touching the pile fluffs it back up again and dries it out. Unwanted straw will no longer accumulate eternally. Shelves can go on stone walls. You can now bottle sugared cream and mango-infused cow urine---separately, of course. The chisel now has a visual change when it enters its first semi-used state (when it can no longer be installed in the mining rig). Visual glitches in the overlap between cart tracks and open doors have been fixed. Paved roads no longer visually hug nearby walls.
[Link][Comment]






Update: Remembrance
September 7, 2023

https://i.imgur.com/8Wu0obt.png

Continuing to plow through the list of reported content issues this week.

There are now a bunch of new ways to mark graves. Bonsai trees can go on tables in all of their stages. Snake skin boots no longer decay. Pencils can be piled. Lathe heads and kraut boards can be deconstructed. Locks are now much slower to brute force with trial and error. Several things that had weird visual positions when set on a table have been fixed.
[Link][1 Comment]






Update: Filling Station
August 25, 2023

https://i.imgur.com/D4P6XZg.png

A seemingly small update this week, but it actually involved changes to 170 different objects. You can now fully manipulate all bottles on top of tables, including filling them with funnels. Before, you had to move a bottle to the ground to fill it with a funnel. All the bottles also now have better looking positions when held.
[Link][1 Comment]






Update: Fine Milk
August 18, 2023

https://i.imgur.com/RjT28LN.png

A raft of fixes this week. Bugs have been fixed in the presentation of a player that walks into view from far off screen. Radios no longer mistakenly transmit weird metadata from maps and orders. A glitch was fixed that prevented cursing living players by name. You can down drink milk from wine glass. Empty bottles have better positioning on tables and in boxes. You can now put slaked lime in a bottle. A crock of pumpkin can be composted. Diagonal gradient dry springs can be dug. You can now dig all the different types of rabbit holes. Sprinkler pipes now require a two-person effort to remove. You can remove feathers from hats. You can now pile up unskinned dead rabbits. The turkey platter no longer has to be removed from the table for the final stages of slice serving.
[Link][14 Comments]






Update: Close to Home
August 11, 2023

https://i.imgur.com/XaqTyQg.png

Players who want to build an Endtower, which triggers an apocalypse that wipes the entire world back to zero, face many obstacles, since most of the other players will do anything in their power to stop them. There hasn't been a successful apocalypse in quite a long time, but hope, apparently, springs eternal for the most purpose-driven players.

The threat of an apocalypse creates macro-scale dramatic tension, so I don't want to detooth it entirely. But these purpose-driven players are a creative bunch. The latest trick is to try to get as far away from the population center as possible. They want to get way more than one lifetime's worth of walking, so they have babies along the way, and the babies grow up and keep walking. Eventually, they get ridiculously far away from all the other players, and they build an Endtower there.

While this kind of perseverance is admirable, it's also not that interesting to defend against. Just walk forever yourself, and have babies along the way, until you eventually find the tower. Many, many hours later.

The Endtower can now only be built within 10,000 tiles of at least 50% of the active player base. It can be somewhat far and hidden away, but not ridiculously far away.

Some bugs in cursing people during the five minute window after they die have been fixed.

You can now say GOODBYE FOREVER in your final utterance to disable the feature that has you born automatically to your own descendants if you live to old age.

There's a new method of interacting with moveable containers: right clicking on the ground around the container will swap your held item for the container itself, instead of inserting it into the container. Right-click the container itself to put the item in or swap it with contained items.
[Link][5 Comments]






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