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Update: Demon Haunted World
October 28, 2023

https://i.imgur.com/28YKg4S.png

It might be more than just your imagination.
[Link][6 Comments]






Update: Zero Issues
October 20, 2023

https://i.imgur.com/1RnEfnq.png

Thanks to everyone who helped by posting One Thousand Seven Hundred and Ninety bugs and issues over the life of this game. I'm sure there will be more things discovered in the future, but for now, I've finally made it to the end of a very long list.

While that seems like a lot of bugs and issues, it helps to keep the complexity of this game in perspective. There are 2400 hand-drawn sprites, which are assembled into 4339 unique objects. And those objects interact with each other through 5106 transitions. To put it a different way, this is a game with 4000+ pieces and 5000+ rules. Obviously, there are lots of opportunities for little things to get overlooked along the way, or for things to not work quite right.

This week, you can spoon ice cream back and forth between bowls, you can no longer walk through rail carts (but you can deconstruct them), there's a new large storage box, stuff inside closed chests doesn't stick out through the lid, you can throw old boots back in while fishing, and blocked bears no longer get stranded in front of their caves forever. Several bugs with the new gesture system have been fixed. There are new notifications when you try to assign property (for both success and failure), and brand new players, who might have inflated gene scores, are removed from consideration for special roles until they have lived at least 25 lives.
[Link][1 Comment]






Update: Fermentation Table
October 13, 2023

https://i.imgur.com/yNxPial.png

Lots of fixes this week, still pushing through the list of user-reported issues.

You can now carry out most fermentation steps on top of the food preparation tables, and the full fermentation crocks are (slowly) moveable.

There's a way to farm worms without generating loads of excess soil, and worms themselves speed up the composting process.

A bunch of different sub-mechanisms from the machine shop can now be disassembled.

Hand carts no longer decay.

You can detach carts from a hitched riding horse, so the carts are no longer stuck attached to a horse.
[Link][Comment]






Update: Gestures
October 6, 2023

https://i.imgur.com/lSKE8jc.png

A new feature this week: Emotes can now go beyond facial expressions and include full body poses and animations. Five new gestural emotes have been added:

/POINT
/WAVE
/HERE
/WAIT
/UPYOURS

There are some limitations to this system, since the animations have to work well for all age ranges in a person's life. While an animation for jumping around is possible for an adult, given that babies actually share the same body sprite as an adult (hidden behind their head), it's very hard to make one body motion work well for all ages.

Even for these some of these gestures, babies have to "phone it in" because they don't even have elbow joints. They tap their waiting foot to the best of their ability, though.
[Link][2 Comments]






Update: Worm Farm
September 22, 2023

https://i.imgur.com/xnJsPTB.png

Many fixes this week, including domestic production of worms through compost piles and mass-transportation of worms in buckets.

You can now cultivate willow trees and bald cypress trees, though only in swamp areas. But these are the only trees in the game that can be cultivated without irrigation.

You can cut a rope back into its component threads. You can remove cool glass from bowls and stack it.

There's a more sensible camera failure condition when the photo server is unreachable.

Popcorn and garlic behave more consistently when eating out of a bowl. Antennas are containable. You can fill bowls with fresh peppercorns. You can fill backpacks with charcoal, just like you can fill them with soil. Extracting an arrow from someone no longer causes the arrowhead to disappear from their corpse.
[Link][1 Comment]






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