a multiplayer game of parenting and civilization building
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Damn fine, that is really something more european and that fit very well to the game, jason should steal your things x).
You should open your discord for people who haven't check their email. It would be easier to get into it
Boys, this game is the only place where you can be abusive. At least, at the time when I played. I have been bad or good, even very mean and sometimes very kind.
If you don't like someone, stab him, there is no need for ''reports''. You wont have fun if you except people to act like you think. It is a new world, you are free to act like you want. Killing babies, or males, or not hardworking people, or people not having the same religion as yours.
Once I killed all males and old women for my harem, it was very fun. I would hate people that report me for having my own wierd life. Just stab me instead of writing why you didn't like my way of living.
Knife has known 9 nerfs, it is already enough nerfed. Therefore murder-cooldown is too to high since we can heal. Stop complaining about murder mechanic, it is fine. I find it hard to kill people now, especially people that lies to get healed.
I used to make crowns, I never died with one before my 58 years. When I am too old I die of stravation because i killed an assassin. I hate those people trying to get crowns (i do it too lol sometimes). My best score is around 5 people stabbed to defend myself. There are many people that love power.
Jason's zealots must be feared, one day he will brings back the apocalypses !
I chuckle too, funny story ^^
At first, I repeated realplay because it was a joke, but people seems to take it seriously.
Roleplay is living what you are, not pretending. Pretending is acting. For exemple : the feeling that your mother is yours is a true feeling which jason call realplay, but after 10 years of roleplay I call it roleplay because you have to be into it. Realplay is roleplay. Why do people have a negative view on the word roleplay ?
What i would call realplay is to act like yourself. Then I wont feel anything for all people playing with me. My mom is just a dude doing his job, he has to. I wouldn't mind stabbing people because I realplay.
Living my actual life is already roleplaying if not I would act cold blooded on many things. (I can't feel well my feelings like many people) then it might realplay.
Roleplaying is the only thing that keeps me from doing kill streaks everytime I can.
You made me realise I was pretending to be happy
cmon all your kids to 12?
they die in 3 mins exploring
"dont go anywhere without food"
"ok"
dead after 2minmaybe raise them to age 4, if they not suicidal
but still complex with adopting
No pain no gain
I like being nomad, being eve is nothing else
Lol verte, art have been remove with decay and titles non explored to be wipe.
I am glade we finally hear me about huge biomes
Kill berry bots
much stuff we already readed
I usually draw my knife out and dont kill people. Or if I want to be listen i draw it out but I don't stab people for no reason. Or if I don't have backpack I keep it in my hands.
You know, when people talk, you can't say if they were serious or chill because you acted first. It is like texting somebody, you can't say if they are nice, smiling or anything except if you know him very well. Maybe the fact that you feel harmed is personal, just your imagination. I lived the same situation two weeks ago, I broke somebody's nose and front teeth because i felt threaten. I think I acted right but I still injured somebody badly without 100% sureness that he was really threathening. Like me, you overkilled the dudes. There is no real excuse to kill everybody : people aren't their real child, they wont have their parent's personality and you will meet them once again for sure. Killing everybody because you think they are all spoiled would mean you think all the players are spoiled, but aren't you in a village ? Are you already a spoiled kid that had a town and destroyed it ? People worked hard to get where you went.
It is normal to give more stuff to girls, even more when you can't cloth everybody, because mom job is hard and breast feeding costs.
Anyway, just making you understand that you shouldn't have went on a total overkill. You harmed people out of this conflict and they may feel like you're just a griefer to them when you went on blood search. For me, even if you had some intial reasons, you became rude after I read what you did.
You are just making people who works in this game feel bad to get killed. Because they didn't work enough so every kids have clothes, one of them is going to kill everyone ? Better not sewing at all. It makes them quit this game, so you reduce people working and we will have everything but less. That's meh. I used to be as violent as you but it made just everything worst, people became even more violent.
So many murders that the game is collapsing, 23 players on the server's reflector when i looked it up before.
To conclude, don't kill people that work because they had a bad family member, I am sure that your real family either isn't perfect.
You can kill many people and still, show your excuses and be welcome back into the village, I do it when the situations go wrong, I take a kid in hostage so the belive me x)
Highlander Server, that is a must do
Instead of being ban everytime you die from a family. We could give bonus to people that help the others with some basic rules which I will tell you about.
You get the title of good mother If you achieve some specific task, you avoid the ban in this family and you can directly spawn (so people don't suicide until they come back) or maybe reduce the ban to one hour instead of three.
These achievement are simple... but hard :
- Make all your kids survive until 10 or 12 y/o
- Live until 55 y/o or more
- Never kill anybody (except somebody that killed one before maybe ?)
I am not really sure if we have to be strict about these rules or let the maybe. But I think it could be great to promote these simple but important tasks. Not so easy job to be moms. After all, she maybe spend all her time trying to raise children, we could let her a second life so she can do something else.
I rather have complicated rules that if you achive them, yu are considered as a good mother who spend time for their kids shouldn't get the lineage ban, so you can do other things.
Achivement such as : if you can make all your babies survive to 10 y/o and die yourself at 55+ y/o without killing anybody, you dodge the ban.
Mcabbees.... macabbes... macabés lol, they are probably dead as their family name hehehhe
Flintstone wrote:Much more variation in the game, by making biomes larger and making it possible to survive and thrive in each single biome.
Just what flintstone said all the way. All the villages feel identical because they mostly are. Making a village anywhere appart from a green/swamp/prairie intersection is completely unfeasible. The tech tree depends too much on resources from different biomes and it just makes the game feel samey every game.
Also one thing I feel is missing is an incentive to make buildings. Currently making shelter is just a sucky waste of time. People just do it to pass time once the civilization is very far up the tech tree. Noone makes houses because they do nothing. Because you can't build infrastructure in your town even if you eventually respawn into it, it won't FEEL yours, since nothing you made really survived up to your respawn. Making a house and then finding it in use or even in complete disrepair would give players a greater connection to the towns they live in.
I think people would want houses, they just have no reason to make them right now, since the game is a permanent food struggle. Most people either work on or near the farm, so food is always close, because you starve really fast otherwise. Stew changed that a little, but still people make lots of stew somewhere near village center, even though it would be a great source of food for a group working somewhere on the outskirts of town.
So yeah in general, make playing in different biomes possible, and also give us incentive to make long lasting structures in towns.
We feel you
I find it normal to take revenge on some people, but stabbing everybody innocent people like this little girl that could have saved the village is kind of rude. When you goal is reached, keeping killing people is just free rudeness. Going for only fertile women whrn you just had to kill your mom is only overkill, nothing more.
When you are in towns, there are more inequality which lead to violence, I know it because I destroyed somes because some little spoiled useless brats leaving nothing while I was working.
The problem is that killing is so pleasing, so when you kill one, you start killing a second.and keep doing it
Just worried about killers that will only spawn in town to keep killing, as we have seen, some players like xx90xnx just play for the kill.
Maybe the lineage ban start when you kill 2 guys or if you failed raising most of children to 8 y/o correctly.
Bit more zoom out
This this this
That is a guess but maybe the fact that people get use to write with so few letters maybe limited their visions of what they can do with other people. I see many players talking with key words. Look at lineage trees, even old people use few words when they can write a lot.
Maybe if at the age of 4 or 5 we grow our talking capacity faster, like 1.5 or 2 more.
Look at lineage trees,
ive run across an abandoned town before. it was a life when i was the child of an eve who suicided (with no live girls). it took me 25-30 years of my life to run into the town and i stole a horse and cart to look around. in my search i found two small camps and that was the biggest town id gotten to. all were long abandoned. it would take a dedicated force to go out and search and to come back, and another few generations to actually make connections with infrastructure
Dead bodies we can see last 2 hours, so the town might have died one or three hours before you came.
Yeah infrastructures were super long to make, when food was plenty I used to assign two people to make roads to nowhere and build wooden floors in towns, it takes time if you are not used to
Dunno ive tried running around huge circles me whole life few times never running in to anything even remotely abandoned or something that some EVE touched. Few times did it on a horse zilch nothing. Dunno how people even find abandoned places, how does that even happen
It might happen if you run at the good place at the good time before it gets vanish.
Before we could choose to go in the wild or run back into the ruins that eople made, see their architectures, temples, towns. In some places you just had to follow the road and hope to have enough food for the travel because all the trees have been cut off. But new places keep spawning. Sometimes you find people that rebuilded an town destroy few times. Sometimes you find people scavaging at the same time as you do and fights start. It was really something unique.
Just wondering, that was something I really liked about this game. Nowadays ''towns'' are a bit overrated. But when you have nothing to compare to you can say town.
I know I am nostalgic, therefore I find it was one of the greatest thing to have huge social interactions. When everything is done you can finally focus on people. It became more a survival game, still I think survivalism makes people savage, animal. People used to raise their children after their history, trying to make them their own child. Not producing an other worker, which kinda sad to me.
When you know how to play, you know the drill and I feel guilty to make houses that wont stand forever as before instead of producing food or tools.
Somebody trying to find an excuse to act rude. Just tell us it is you in game so we can kill you and send you to ''sub servers''
Huh, were you aware that those are the lyrics of a 1987 pop song? Here's a video.
Well, I was surprised