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a multiplayer game of parenting and civilization building

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#1 Main Forum » For Jason. » 2020-05-28 05:29:41

Mr meeseeks
Replies: 20

Honestly... I no longer have any stake in this game... But I tried to play tonight, and it was abysmal. Not necessarily because of the mechanics, but the players were so uptight, it wasn't fun at all. This game will surely die, and the only hope of reviving it is to bring back griefing. It might already be dead... Idk... I predicted it would happen, but not because of the concept, because of the players. I encourage you to bring griefing back, to an extent, and do another sale on steam.... Just my two cents... People don't want to play with 30 uptight players that get offended by the slightest thing. I likely won't play again.. Food for thought... I won't read any replies.

#2 Re: Main Forum » Joriom » 2019-09-19 09:01:41

Bye... Another player gone... Thanks to your moderators... And we're not coming back, Jason
. the game is dead.

#3 Re: Main Forum » Needs immediate attention » 2019-09-19 08:57:25

Don Holm wrote:

The existence of griefers is inevitable in such a game, you can help by making griefing harder, not by complaining, but by making suggestions instead.


This has nothing to do with that...

https://steamcommunity.com/linkfilter/? … ion=report

The game is practically dead... I'm just another regular player choosing to leave because jason made bad decisions... As far as who is allowed to moderate discord...

#4 Re: Main Forum » Needs immediate attention » 2019-09-19 08:38:08

Mr meeseeks wrote:
CatX wrote:

Mr Meeseeks, I think Azrael has a point.

If you want to fight toxic griefers, that's a good thing. But even when you're fighting for good (not just you, but anyone really), there's right and wrong ways to go about it. It seems that in this case, your actions resulted in making your battle itself the issue, and not the alleged griefing. And I don't see how the moderator could have acted differently. Being right isn't enough, the how is just as important as the why... welcome to the world of politics wink

When slinky tells me I was wrong, I'll believe it... Until then, I'm ready to leave the game completely... As most have done...



Nvm.. I'm just done... This is ridiculous...

#5 Re: Main Forum » Needs immediate attention » 2019-09-19 08:35:34

CatX wrote:

Mr Meeseeks, I think Azrael has a point.

If you want to fight toxic griefers, that's a good thing. But even when you're fighting for good (not just you, but anyone really), there's right and wrong ways to go about it. It seems that in this case, your actions resulted in making your battle itself the issue, and not the alleged griefing. And I don't see how the moderator could have acted differently. Being right isn't enough, the how is just as important as the why... welcome to the world of politics wink

When slinky tells me I was wrong, I'll believe it... Until then, I'm ready to leave the game completely... As most have done...

#6 Re: Main Forum » Needs immediate attention » 2019-09-19 08:16:38

sigmen4020 wrote:
Azrael wrote:
sigmen4020 wrote:

Big question is why he would even ask you in the first place.

I see what youre trying to do here. But i dont think this is the right approach. We know this man suffers from cognitive dissonance, and we know how we acts. Like a child, i think we should try and tell him his issue rather than put personal vendettas into this.

You dont like griefers and you're saying that he cant hate another person for griefing too much but to you any amount is too much so you think hes a hypocrite. But i believe that some people grief less than others so thats not the issue in my eyes.

Think objectively this guy broke discord rules thats the focus here, to tell him tbe mod was right and he wasnt. Not to talk about griefing and your personal thoughts on it  because at this point no one cares what you think of him or jade.

wink

Duly noted.

Cognitive dissonance... Please explain.

#7 Re: Main Forum » Needs immediate attention » 2019-09-19 08:10:35

sigmen4020 wrote:
Mr meeseeks wrote:
sigmen4020 wrote:

I'm just gonna leave these here:

https://i.imgur.com/rL2hGSQ.png
https://i.imgur.com/tGv9MQv.png
https://i.imgur.com/Rhyev3r.png

How about you fix yourself before trying to fix other people? Makes you look like an extreme hypocrite. I don't have much tolerance for griefers. That includes both you and jade.

I also find it funny that you hang out with ziv. A far worse griefer than jade. How about you stop being a massive hypocrite?

I don't "hang out with ziv."

But you already know that because I clearly said I denied his pm to end the arc.

Is this a slander campaign?

I literally told discord members that ziv asked me to help end the arc and I ignored... Hmmmm?

Big question is why he would even ask you in the first place.

Is that a big question? Hardly not.. As I already said I want the game to survive... I ignored his request... The big question is, why is Joriom defending known griefers?

#8 Re: Main Forum » Joriom » 2019-09-19 07:54:05

sigmen4020 wrote:
Mr meeseeks wrote:

Joriom needs to be removed from his postiom of power... I mildly spoke out against a griefer and was removed from discord... If we want discord to be a place of peace, we have to get rid of moderators that would see slight disagreement with people that would do the game harm, as problematic.. I was banned for talking to a known griefer about why they were griefing.

This is a serious problem.

Mildly? Lol. I saw the chat and you kept going over and over, even when you were repeatedly warned and told to drop it. I saw others there speaking out against her, but the difference is that none of them went maliciously after her in the same way you did. Doesn't help that you are a griefer that cares oh so much about "killing game", when you are part of the problem. Makes you appear to be a massive hypocrite.


Idk who you are.. But I feel you're compromosed... Slinky.. If you read this, please comment on what actually happened.

If you feel I was out of line, I'll back off.. Honestly, I simply wanted an answer.. Why are you so bent on destroying a game you're so clearly invested in? Is the game better off without her? Probably... Am I wrong for questioning her? Definitely not.

#9 Re: Main Forum » Needs immediate attention » 2019-09-19 07:52:04

sigmen4020 wrote:

I'm just gonna leave these here:

https://i.imgur.com/rL2hGSQ.png
https://i.imgur.com/tGv9MQv.png
https://i.imgur.com/Rhyev3r.png

How about you fix yourself before trying to fix other people? Makes you look like an extreme hypocrite. I don't have much tolerance for griefers. That includes both you and jade.

I also find it funny that you hang out with ziv. A far worse griefer than jade. How about you stop being a massive hypocrite?

I don't "hang out with ziv."

But you already know that because I clearly said I denied his pm to end the arc.

Is this a slander campaign?

I literally told discord members that ziv asked me to help end the arc and I ignored... Hmmmm?

#10 Main Forum » Joriom » 2019-09-19 07:45:41

Mr meeseeks
Replies: 5

Joriom needs to be removed from his postiom of power... I mildly spoke out against a griefer and was removed from discord... If we want discord to be a place of peace, we have to get rid of moderators that would see slight disagreement with people that would do the game harm, as problematic.. I was banned for talking to a known griefer about why they were griefing.

This is a serious problem.

#11 Re: Main Forum » Needs immediate attention » 2019-09-19 07:35:14

Also.. Thank you for calling me pretty boy.. No clue how you know I'm beautiful ?

Creepy...

#12 Re: Main Forum » Needs immediate attention » 2019-09-19 07:32:13

Slinky.. A trusted member of the ohol community... That was also a part of the discussion.. Did you see me say ANYTHING abusive? Anything at all?

#13 Re: Main Forum » Needs immediate attention » 2019-09-19 07:22:39

jade-storm wrote:

You were extremely rude. Calling me toxic and saying that I needed to answer you. I blocked you because I didn’t want to hear how insulting you were being about how Ived griefed a couple times. You admitted that you griefed as well. Why is that any different. The mod was just doing their job, it’s your fault what happened. You should have dropped it the first, second, fourth time.

How was I rude.. Please screenshot the examples.

#14 Re: Main Forum » Needs immediate attention » 2019-09-19 07:21:06

If a discord moderator is so pro-griefing... That's bad news for the game...

#15 Re: Main Forum » Needs immediate attention » 2019-09-19 07:15:26

Seriously? You said you didnt even care if ohol died... I wasn't rude at all... I never am, to anyone..

#16 Re: Main Forum » Needs immediate attention » 2019-09-19 07:07:32

Mr meeseeks wrote:

A discord "moderator" blocked me for speaking out against a griefer... He clearly needs to be removed from his position... I'm gw4...

I said nothing offensive, nothing abusive... He's clearly not fit to be a moderator...

I don't remember his name.. He has blue hair...


For anyone not in the loop, I was trying to figure out why jade storm griefs so much on a game she's clearly invested in...

If this behavior is allowed by MODERATORS I can only assume the game will die..

#17 Main Forum » Needs immediate attention » 2019-09-19 07:02:18

Mr meeseeks
Replies: 26

A discord "moderator" blocked me for speaking out against a griefer... He clearly needs to be removed from his position... I'm gw4...

I said nothing offensive, nothing abusive... He's clearly not fit to be a moderator...

#19 Re: Main Forum » The curse system needs attention ASAP » 2019-09-16 08:18:49

I saw tonight how bad the discord griefers are....

They are unstoppable...

They don't even necessarily play as twins.. But they just keep coming, and there is no way to stop them.

Their motivation seems to be ending the arc.

My town survived four boars, two bears, and several stabbings.. But idk what happened after I died.. I assume they will keep coming back until the town dies and the arc is ended... I'm fairly certain I gave birth to one...

#20 Re: Main Forum » The curse system needs attention ASAP » 2019-09-16 01:40:52

These are great ideas. I would love to see something like it in the game soon.

#21 Re: Main Forum » The curse system needs attention ASAP » 2019-09-15 22:44:46

DestinyCall wrote:

Killing sketchy people actually has the potential to trigger more griefing.   Being killed unjustly by someone who suspected you were a griefer is a very negative experience.  The kind of thing that might drive someone to hunt down the village where they were killed and take their frustration out on the entire family.

I prefer watching sketchy people and would prefer non-lethal ways to address minor behaviors.   Right now, if we want to stop someone from doing something, we can ask them to stop or we can stab them to death.  There's no middle ground.   It is a very polarizing situation.    I'd like to see additional ways to deal with people - like a weapon that can stun or disarm an attacker - or a "defensive weapon" that can only target someone who is already holding a bloody weapon.  This would make it much easier to identify the real culprit after a crime and decrease the cycle of violence that results in four or five people dying because of one murder.

Our player "tool box" for dealing with griefers is extremely limited.    Build a fence.  Arm yourself.  Watch everyone.   Stab anyone who looks sketchy.   Try not get get stabbed for stabbing someone sketchy ... repeat.

The game itself needs to provide some more options and it also needs to provide some kind of longterm consequences for people who have been routinely identified as disruptive by other players.    If someone has a sky-high curse score, they don't belong on BigServer2 with all the new players who are trying the game for the first time.   I don't want someone's first impression of this game to being watching their entire family get mauled to death by bears and wild boars.

Very true.

Killing one griefer can easily turn in to a murder fest.

Angry vengeance griefers are the worst..

I like the idea of a non-lethal option to somehow incapacitate them, without actually killing them, until everyone can decide what to do..

Lol handcuffs?

#22 Re: Main Forum » [Idea] Story mention notifications - An extended OHOL experience. » 2019-09-15 22:23:26

The mobile version has something very similar this, as well as an observation mode.

It's a great idea. I would love to see it.

#23 Re: Main Forum » The curse system needs attention ASAP » 2019-09-15 21:04:50

DestinyCall wrote:

How nice for you.   We killed our griefer too.   

They were the last member of the Name family, which died out shortly before I returned to Bear Town.  We made weapons, we fixed the fence.  It didn't matter.   The dead griefer was reborn as one of my children and griefed the town from within.   We killed him again ... and it didn't matter.  He had already killed Bean family in his last attack.   If that attack had failed, there would have been another and then another.   

Griefers do not have to build a functioning village or work together to survive.  If they die, the game gives them to a new village with a brand new identity and the freedom to start griefing immediately.   Death isn't a punishment.   It is a Reload button.   They just have to find the same village again, life after life, and break things until they win by attrition.   Steal all the buckets, kill the sheep, eat the last carrot, burn up all the firewood, steal the iron, hide the pads ... how long before the town can't bounce back fast enough?  Good luck building a diesel engine to save your town from a water/iron shortage while a griefer messes with the forge area.

It is so much easier to break than it is to build up.  OHOL's long and complex crafting systems make for interesting co-op PvE gameplay, but they also create dozens of critical bottlenecks that can be easily exploited by a clever asshole.  Sabatoge the right things and a town will be in serious danger of dying out long before most players are aware that something is wrong.   Even if you know that your town is being targeted by an active griefer, your options are limited to keeping them away using fences or killing them for a short reprieve ... and then killing anyone else who acts sketchy for the rest of your life, because killing the griefer just gives them a new name and a younger body somewhere else in the finite map.   

If you know where a town is located, you can easily walk back to the same town by the time you are old enough to pick up a bow.   Or you can just grief where ever you are born to spread the pain.   Every time someone dies because of your efforts, you "win" and people die a lot in OHOL.   How interesting. How fun. And so much easier than staying alive.   

No wonder we have serial griefers who kill towns, life after life.   There is no risk and the adrenaline rush of being sneaky and trying to kill as many girls as you can before you get caught must add to the sick enjoyment for them.

Yes. Kill any sketchy players... If they're guilty, you saved the town. If they're innocent, they'll learn not to repeat the action that got them killed.

The players need to step up and combat griefing just as much as Jason needs to fix the cursing system.

He can't fix griefing, no one can. There will always be belligerent ass holes that want to have fun ruining your fun.

#24 Re: Main Forum » first and last post » 2019-09-15 20:23:08

DestinyCall wrote:

Yes, objectively worse.   As in you can graph it on a chart.

This game would be better with less griefing.   That is not an opinion, it is a factual statement regarding the current state of the game.  I agree that some griefing will always be present in a multiplayer environment.   The only way to completely eliminate griefing would be to offer a single-player version of OHOL, but of course that would largely defeat the core purpose of the game and eliminates one of its most compelling dynamics - working together with strangers to build a civilization.   It would be a nice option for players who want to learn how to do high level crafting, but I wouldn't want OHOL to be a single-player only game.

I also do not want to remove all challenges and I don't want to punish freedom of choice.  But I DO want griefing to have real consequences FOR the griefers, not just for their victims.  I want it to entail real risks that directly affect players who intentionally and repeatedly antagonize other players, so the choice to grief becomes a hard one.   Is killing your sister worth risking your ability to keep playing with other players?  Do you really want steal that basket of iron and and hide it behind a tree?    You might get away with it this time, but if you keep killing and upsetting other villagers, eventually, you will make a mistake and get caught.   

Right now it doesn't really matter, because no matter how many times you are stopped, you can go right back to griefing in your next life and the next one and the next one.  You will not get banned from BigServer2 if you kill ten villages in a row.  You won't even get a temporary time-out to think about what you did.   You have a free pass to keep on stabbing until your stabbing arm gets tired and you log off to rest for a while.

Mr meeseeks wrote:

Griefing is MUCH less common before about 5pm EST. There are also more players during those hours.. Consider playing earlier in the day if you want a more wholesome experience.

So your solution is that I should move to a different time zone or play while I'm asleep or at work?

Yeah, I'll take that into consideration.

It's more of a suggestion.. If playing at a different time isn't an option, then it's not a solution in your case.

It does seem you're agreeing with everything I've said.. You want a more balanced system where people that grief excessively will have real consequences..

I'm sure Jason is working on a solution..

Griefing is a part of life. People on Wall Street have been griefing the entire world for decades.. A lot of people suck a lot..

Players need to be more vigilant and assertive in dealing with them.

#25 Re: Main Forum » first and last post » 2019-09-15 18:57:04

Griefing is MUCH less common before about 5pm EST. There are also more players during those hours.. Consider playing earlier in the day if you want a more wholesome experience.

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