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a multiplayer game of parenting and civilization building

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#1 Re: Main Forum » Dear jason, please stop being a stubborn a*hole » 2019-07-03 07:04:42

I see you're still in stage 2 of the grieving process: Anger

#2 Re: Main Forum » Something's off » 2019-06-15 21:27:18

jasonrohrer wrote:

If someone has any info about this MISSINGNO bug, please let me know.  I haven't been able to find anything in the either the MySQL or FluxBB docs about it.

As far as I understand it, MISSINGO happens because due to shortage of storage space on the cartridge therefor valuables have to be temporary stored in places where they don't really belong. Usually this doesn't cause issues for casual players, except for the famous MISSINGNO glitch. See, the aurfable tiles on the east coast of Cinnabar Island were left to set as 'you can encounter battles here', but there is no data assigned to the pool of Pokemon you can encounter so it draws information from the last region you were in and throws those mons at you.
Now if you encounter a wild mon on this coast and the game doesn't have anything to draw from in that temp data storage either (for example the scripted battle with the old man) the program goes haywire and starts drawing values from various other places, resulting in MISSINGO appearing and royaly messing with your game file.
Its actually pretty fascinating how exploitable the first gen of games are due to shoddy programming, if you know what you're doing you can force an encounter with any Pokemon on the original carts with a gameboy. I'm currently doing a solo 151 challenge on my old blue version using this exploit in fact, I already have 2 Mew on it using this method.

There's whole wikis dedicated to this if you want more in-depth info on it~

#3 Re: Main Forum » Something's off » 2019-06-15 21:03:41

Rolling to see if I got the aids glitch too
pctk88T.png

Edit: Awwww :c no hofxggU.pngfor me

#5 Re: Main Forum » Why not Patreon? » 2019-06-11 08:48:27

Guppy wrote:

Do you really think people will NOT complain and be dicks over things if they could cancel the subscription?
I payed 20 € for the game, if i would have payed monthly i would probably payed even more. Wouldnt more money equal more salt?

people will always be dicks no matter what

jasonrohrer wrote:

Alternative business models are risky because the audience isn't used to them.  They can reject it because it's too strange or too scary.  If it's $5/month, and I like the game a lot, how much will I end up giving this guy?

That is very fair, I do think a lifetime purchase should still be an option, so perhaps Patreon alone isn't as good of a platform.
However a sub based system would give people the chance to try the game for a lower price if they so choose, one month or even two are plenty of time to decide if you're into it or not.
Bought a month sub to the game but didn't play it again after two weeks? Don't renew your sub and you only spent $5 instead of $20. Want to pick it back up later because you had an itch or a cool update came out? Heck, you can go put another $5 in for a month to see where it goes, or consider purchasing the lifetime pass for $20 since you already put in five bucks.

jasonrohrer wrote:

If I subscribe, and then cancel, will I keep getting billed?  What if I stop playing but forget to cancel?


There are plenty of fail-safes to prevent providers from billing you for unwanted service. I have faith in you that you can come up with (and code) an automated system that can handle month by month transactions. The automatic renewal 'make you forget you subbed so we keep billing you' sub type is an invention of big corp to rip people off after all, and that's not what you're about I feel.

jasonrohrer wrote:

Also, I think that alternative business models are a distraction.  If you make a really great game, the business model won't matter too much.  If you've tied yourself up in knots worrying about the business model, it might be a sign that the game you're making just isn't good enough to just plain sell.


Steam started as an alternative business model. A game studio pivoting to a platform selling other studio's/pubisher's games on the PC? That was some wild shit back then, you were there so I'm sure you know how it used to be criticized at times. And now people look at you funny if you're a PC gamer and don't know what Steam is.
Daring to break the mold is key to innovation and creation of greatness.

#6 Re: Main Forum » Why not Patreon? » 2019-06-10 18:58:36

Guppy wrote:

It just seems like a risky thing to do with todays flashmob mentality and how entitled many people on the internet have become

Why is it risky? And why shouldn't people be entitled to vote with their money? The whole idea is that you'll have less of those, because if they don't like how the game is turning out they can just cancel their sub instead of being salty and angry demanding their one-time purchase back.

#8 Re: Main Forum » Why not Patreon? » 2019-06-10 07:52:54

DestinyCall wrote:

I think his point is that unhappy people can't complain that they were sold a defective product if they are purchasing a service.

^

#9 Re: Main Forum » Why not Patreon? » 2019-06-10 07:46:18

Guppy wrote:

Its 20€ for  lifetime access to the servers. You get all Updates for free. This just sounds like more cost for us and more work for jason

Would you rather spend $20 for a life time on something you don't know you'll like anymore in a month because it drastically changed, or $5/mo on the same thing but you have the option to opt out at any time if you don't like it anymore?
Yes it is more cost over long term, but it also supports the developer more steadily while also giving direct financial feedback on how well his vision is being received by his players.

#10 Re: Main Forum » Why not Patreon? » 2019-06-10 07:19:08

mrbah wrote:

if you bought on steam, steam offers refunds under certain conditions.

It is still extremely limited and you can not refund a game more than once. If you refund through Jason directly, I doubt he'd be too keen on doing it multiple times either.

A service-based or subscription based system not only allows the player to opt out of whichever state the game currently is at, it also allows for easy re-entry. Think of MMO's and how people buy a sub again when a new big update comes out, or they just want to go back again for nostalgia. Could also bring down griefing as you have to choose to pay monthly to have access to the game, eliminating the players who just want to mess with everyone because they are salty.
Granted I'm not suggesting MMO sub prices, hence suggesting Patreon.

#11 Main Forum » Why not Patreon? » 2019-06-09 19:35:02

BerrypickerAF
Replies: 23

It seems Patreon would be a way better platform to support/sell this game than Steam. It's often been made clear that we didn't buy a game, but a concept or a ticket to get to watch Jason do his thing.
Seems more like a Patreon thing rather than Steam. It allows for continuous support and pricing tiers, and if people don't like changes made to the game they can cancel their subscription. If we're getting a service, why not sell it like one?

#12 Re: Main Forum » Off Topic: Any of you play KIDS yet? » 2019-06-08 17:35:24

Morti wrote:

Berry, when did you start using Limmy as your avatar?
You watch him on Twitch?

I do now, I had no idea he had one yikes Thanks mate

#13 Re: Main Forum » Horrible Mothers » 2019-06-08 17:31:29

I like this game because it simulates closely how much my parents cared about me smile

#14 Re: Main Forum » Off Topic: Any of you play KIDS yet? » 2019-06-07 17:42:17

I'm currently playing Citystate until this game changes. You should check it out, the player base might even be smaller than here. It's another game made by a solo dev who is slowly running it into the ground with every update in the pursuit of shaping the game to his vision.

I think I might be a masochist. I wonder how many of those 'vision games' are out there but we just never knew about them because they sprung up and died before we stumbled upon them.

#16 Re: Main Forum » Is Jason's coding really spaghetti? » 2019-06-05 18:33:11

Sounds like Jason 're-invents the wheel', which is one of the first things I was taught NOT to do in coding class over a decade ago after initial introduction to C++.
By coding everything from the ground up it's a lot more work for you and people likely will have a hard time understanding what you wrote (especially if it's not documented well). In the end it's all up to personal preference though, some people choosing to do so to protect their code from script kiddies, others because they learned it that way and never bothered to streamline their process.

#17 Re: Main Forum » Jason Don't Make Dad's » 2019-06-05 03:47:36

Guppy wrote:

Wow. The reasoning behind this statement is astounding

He's gonna do whatever he wants anyway, why waste time with elaborate reasoning?

#18 Re: Main Forum » What I really need... » 2019-06-04 22:22:58

Valareos wrote:
BerrypickerAF wrote:

Mixed messages. Refusing help. Treating us like shit, then turning around DEMANDING help. Do you treat your family like this too?
You need therapy. You have issues.

Umm.. this thread was Jason responding to another thread after seeing information that a player had developed, thought it was great, and wanted to see if more interesting data came out. This is a prime example of Jason not realizing he needed something until someone came up with it and he saw the use.  https://onehouronelife.com/forums/viewtopic.php?id=6715

Doesn't disprove my point.

#19 Re: Main Forum » What I really need... » 2019-06-04 22:03:52

Alright fuck it, ban me, whatever, free speech IDGAF
Jason, we've butted heads before and you likely just write me off as some troll if you even remember me, but what the actual fuck.

First you belittle your player base, the one single component a game could not exist without (a game without players is not a game), you chastise them for trying to help. You insult them for not being worthy of helping because they are not up to your standards.

And then you have the audacity to turn to the same community you just insulted, asking for help because there's something you either can't do or can't be ares to? For free?

Mixed messages. Refusing help. Treating us like shit, then turning around DEMANDING help. Do you treat your family like this too?
You need therapy. You have issues.

#20 Re: Main Forum » Ultimate suggestion » 2019-06-04 01:57:27

Tarr wrote:

Probably would be easier to make a subsection of the forums for suggestions only and then proceed to ban everyone who posts in it. This way Jason can root out those pesky people trying to help him fix the problems.

Should name the subforum Donkey Town!
Ah shit that was a suggestion. I swear I didn't mean to I'm sorry!

#21 Main Forum » Ultimate suggestion » 2019-06-03 21:25:24

BerrypickerAF
Replies: 15

The perfect suggestion even Jason can approve of:
Put a word-filter for "suggestion" and "idea" in the forums and instantly remove any topic/post which includes those words!

There, I just solved all your problems. Can't get upset at them is you can't see them! Bonus points if you also filter out anything containing 'critique'.

#22 Re: Main Forum » Suggestion: Bowls/Bucket/Basket uses on Soil/Water are Nonintuitive » 2019-06-03 21:21:34

Dude don't even waste your time. Jason is either going to ignore your post, or get pissed off and make another passive-aggressive post.

#23 Re: Main Forum » Saturday 1 June Deaths and eve's number. » 2019-06-02 18:23:06

thundersen wrote:

https://i.imgur.com/U0yZZGI.png

Doesn't look like SIDs are decreasing since the update. And I think they won't without another change, because there's literally no downside to doing it. You can shop for a life that fits you as long as you want.

EDIT: OK. BBCode works. Copied a broken Imgur link...

What's up with these spikes of old age meeting with dips of SIDs? Would love to know what happened there.

#24 Re: Main Forum » What I actually, generally need when you give me feedback about OHOL » 2019-06-02 18:10:38

Damn Jason, I didn't know you knew the entire game dev community personally! I asked my buddies who've been in the industry for 20+ years about it, and they didn't know who you were?
I guess they're not big enough huh.. they only worked on small unknown stuff like Lego Universe, Warhammer40k online, and developed the official Walmart VR training game, so it must just be their mistake for not having met you yet ¯\_(ツ)_/¯

#25 Re: Main Forum » Community Crucible Modded Server » 2019-06-02 18:01:03

Awesome! should throw it on steam and the subreddit too smile

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