a multiplayer game of parenting and civilization building
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I have since found out I can turn it off by using the tilde key haha
Last edited by Thaulos (2019-09-29 17:49:14)
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I wonder the impact of an update with disease, strokes, "health issues" would have on a game. Would it be too annoying? Or would it be something that could keep people busy and add some flavor to life stories even during the "everything is already done" phase of an arc.
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Yeah, is onelife++ feature
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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I wonder the impact of an update with disease, strokes, "health issues" would have on a game. Would it be too annoying? Or would it be something that could keep people busy and add some flavor to life stories even during the "everything is already done" phase of an arc.
That would be really fantastic under one condition: you'd need a good reward to go through living with a disease or permanent injury as to not make it a drag, annoying and actualyl rewarding for the extra challange. Like acquiring a higher, possibly fixed fitness score from that life if lived to the fullest, or your next life being a bit more adapted to the biome you're born in.
Also you should be unable to acquire these things while you're still a blooming player ^^ since they may come in the way of learning the game.
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you only need one word for entire life!
"F"
tattoo the Morse code for F on your forehead
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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