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#1 2019-04-06 16:10:18

Thaulos
Member
Registered: 2019-02-19
Posts: 456

Tone down colors

I love the new clothing update and all the new colors now available. Its so much fun. Thanks Jason!

That said, towns now look like someone consumed LCD and moved everyone to one of those beatles music videos.

Could we tone down on the brightness of the colors? Neutralize them a bit?

Something like this:
images?q=tbn:ANd9GcTSiFEs-R34lBqxR6oK3vw-tu8je15p86w5hF7fKWaI9azEB2wM

Instead of this:
images?q=tbn:ANd9GcQgZP23ghEYXf_L3KQ8F2RD6mj_IJgVS34ilvoMDFuIYeWh5asQ

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#2 2019-04-06 16:31:46

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

Re: Tone down colors

I agree. The bright primary colors don't seem to fit with the rest of the game which has a nice balanced pallet. I do think it'd be OK to have bright colors as an option but in human history those were hard to make.


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#3 2019-04-06 16:34:06

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: Tone down colors

second this !

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#4 2019-04-06 17:48:50

Tarr
Banned
Registered: 2018-03-31
Posts: 1,596

Re: Tone down colors

I prefer the bright colors for this update as I think it makes it more fun to run around in crazy colors. That and it makes mixing and matching pieces look like you fell into a bin of laundry which is equally as hilarious.

Sure eventually maybe throw in some more realistically colored clothes but I think it's fine having bright colors too.


fug it’s Tarr.

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#5 2019-04-06 18:31:14

jinbaili83
Member
Registered: 2018-06-15
Posts: 221

Re: Tone down colors

Maybe colors should fade after washing. New cloths will not stay brand new forever.
It would be nice to see some other stage of decay and not just rags.

Also long dress needs accesories, it looks weird with furr backpack.

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#6 2019-04-06 18:35:17

jasonrohrer
Administrator
Registered: 2017-02-13
Posts: 4,805

Re: Tone down colors

Fading colors is a good idea, and very easy to do.  Will do that later... and you could "re-dye" them to make them bright again.

For the actual colors, and why they are bright-ish, those are the actual scanned colors of the markers that I have.  My yellow is that yellow.  My green is that green.  I colored s splotch, scanned it, and eyedroppered it, with no further adjustment.

I do it this way to make sure everything is color-consistent (if everything comes out of the same set of markers).  Instead of "eyeballing" colors manually.

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#7 2019-04-06 19:16:20

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: Tone down colors

I strongly agree.  Natural dyes are significantly less vibrant and strong than modern dyes.   And historically, strong bright dyes tended to be much rarer and harder to make than weaker dyes that faded quickly.   There is a reason why deep blues and vibrant purple are associated with royalty.   These were not the colors available to the common folk.  Nor were they the kind of color you get if you can't wash your clothes routinely.

Perhaps a toned down version for now.   More vibrant colors get unlocked with tech progression.   But more faded blue/red/yellow would look better with the rest of the in-game colors.  Do you have any other markers to use as a color reference?

Hunter green, Indian red, and denium blue might work better.

Last edited by DestinyCall (2019-04-06 19:22:13)

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#8 2019-04-06 19:22:29

Amon
Member
From: Under your bed
Registered: 2019-02-17
Posts: 781

Re: Tone down colors

Well indigo dye was rather strong.
Indian yellow is a very strong dye too, so is rose madder.
Just the hue is very wrong for the colours, but that's because they're markers big_smile
Natural dyes are all sorts of strenghts. I think it's only the green which seems somewhat off to me.

Speaking of that. We have onions, we could have onion dyes. It's a ncie brown.

Last edited by Amon (2019-04-06 19:23:53)


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#9 2019-04-06 19:42:03

Vexenie
Member
Registered: 2018-10-07
Posts: 305

Re: Tone down colors

jasonrohrer wrote:

Fading colors is a good idea, and very easy to do.  Will do that later... and you could "re-dye" them to make them bright again.

For the actual colors, and why they are bright-ish, those are the actual scanned colors of the markers that I have.  My yellow is that yellow.  My green is that green.  I colored s splotch, scanned it, and eyedroppered it, with no further adjustment.

I do it this way to make sure everything is color-consistent (if everything comes out of the same set of markers).  Instead of "eyeballing" colors manually.

Wait... You draw the content IN REAL LIFE!? and scan them to implement them TO THE GAME!?


I enjoy the simpler things in life, but only if I'm calm.

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#10 2019-04-06 20:25:15

Thaulos
Member
Registered: 2019-02-19
Posts: 456

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#11 2019-04-07 03:12:05

pein
Member
Registered: 2018-03-31
Posts: 4,337

Re: Tone down colors

i think i miss the straps from the hats, havent made the rest of it but back before i experimented with some sprites
so what about having some different color stripe on the hats?


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#12 2019-04-08 12:22:02

Anandamide
Member
Registered: 2018-06-05
Posts: 142

Re: Tone down colors

I think the colors are fun and vibrant smile. Not everything has to be realistic, and there are a number of natural pigments that produce vivid colors. If anything, one day we could just get a set of pastel dyes, and I can live my pink boi dreams.

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#13 2019-04-08 14:26:04

voy178
Member
Registered: 2018-08-18
Posts: 290

Re: Tone down colors

natural colours trump any neon colour any day. I'm surprised the base white colour isn't more like the white apron, they're made from the same material.

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