a multiplayer game of parenting and civilization building
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I have compiled a server myself.
Why did all the items disappear after the server was restarted?
The basket, the hoe will disappear.
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I think its because the server saves daily, there is a settings file you can change, but anything done before or after a save wont persist after a restart, at least I think so; I have all kinds of strange and unexpected behavior when I try to run my own servers, such as "permanent" items, like random oven bases and floors disappearing if I go too far. Having animals double up on subsequent logins, once causing the swamp around (0,0) to get filled with an obscene number of boars has happened, and I also cannot place floors, Ill get a random number of them that stick, but at a point, afterwards every time I put down the flat rock or boards, they just disappear and im left holding the stakes.
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Okay so more testing has just left me really confused. On my server doing a proper close Ctrl+C causes old natural resources like milkweed,clay and burdock to respawn, but the items made are persisting. Just closing the terminal causes no saving.
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Okay so more testing has just left me really confused. On my server doing a proper close Ctrl+C causes old natural resources like milkweed,clay and burdock to respawn, but the items made are persisting. Just closing the terminal causes no saving.
There is a bad bug with windows server that makes many database operations fail - most of what you see in game is happening via the memory cache.
https://onemap.wondible.com/ -- https://wondible.com/ohol-family-trees/ -- https://wondible.com/ohol-name-picker/
Custom client with autorun, name completion, emotion keys, interaction keys, location slips, object search, camera pan, and more
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