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#1 2019-05-28 17:38:39

jasonrohrer
Administrator
Registered: 2017-02-13
Posts: 4,805

Eve fix is going live right now

The odd servers already have it.  Even servers are getting it now.

If you /DIE repeatedly, you'll eventually cycle back through the available families instead of becoming an Eve


For example, yesterday on Bigserver2, there were 12,000 lives lived, and 1028 Eve lives.

On Sunday there were 1200 Eves.

We'll see if this helps with the Eve overload.


Next I'm working on gradual reclamation of abandoned land by nature.

I heard the bell ring yesterday, and it was 21K away.  So we're still too far apart, and I want to fix that.

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#2 2019-05-28 17:58:10

Keyin
Member
Registered: 2019-05-09
Posts: 257

Re: Eve fix is going live right now

Thank you Jason! I hope you are able to find the right balance.

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#3 2019-05-28 18:01:38

SpiritBomb32
Member
Registered: 2019-05-20
Posts: 65

Re: Eve fix is going live right now

Hopefully this will somewhat fix eves just coming in and killing everyone.


- "The one who plants trees, knowing that he will never sit in their shade, has at least started to understand the meaning of life."
Add books, please Jason.

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#4 2019-05-28 18:02:01

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Eve fix is going live right now

jasonrohrer wrote:

I heard the bell ring yesterday, and it was 21K away.  So we're still too far apart, and I want to fix that.

Even though I haven't seen it, I don't like the resource crunch that people were talking about.  That said, I don't like bell towns being 21k away.  Oh, and I mean bell towns minus war swords.  Plenty of players have said that belltowers basically aren't worth it anymore because of swords.


Danish Clinch.
Longtime tutorial player.

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#5 2019-05-28 18:19:09

Amon
Member
From: Under your bed
Registered: 2019-02-17
Posts: 781

Re: Eve fix is going live right now

This is good, land reclamation seems absolutely dandy as well as a next milestone. People suggested some good variants along with your daily refresh checker. I wonder how that'll go together.


Will you show the change in eve count later?

Last edited by Amon (2019-05-28 18:19:58)


My favourite all time lives are Unity Dawn, who was married to Sachin Gedeon.
Art!!

PIES 2.0 <- Pie diversification mod

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#6 2019-05-28 20:34:47

wondible
Member
Registered: 2018-04-19
Posts: 855

Re: Eve fix is going live right now

jasonrohrer wrote:

I heard the bell ring yesterday, and it was 21K away.  So we're still too far apart, and I want to fix that.

That doesn't sound right.

near_spawn.png

Oh wait, I heard people talking about getting in spawned in donkey town, just like they were getting spawned in tutorial. It even looks like there is a "double donkey town" to prove its not just a whole lot of donkeys.

Though it does look like the main spawn area could be pushing around 15k at the extremes.

(oops, looks like I left the graph on death coords. Not terribly different, a few less outliers and less even spread in donkey town)

Last edited by wondible (2019-05-28 20:37:24)


https://onemap.wondible.com/ -- https://wondible.com/ohol-family-trees/ -- https://wondible.com/ohol-name-picker/
Custom client with  autorun, name completion, emotion keys, interaction keys, location slips, object search, camera pan, and more

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#7 2019-05-28 21:20:48

jasonrohrer
Administrator
Registered: 2017-02-13
Posts: 4,805

Re: Eve fix is going live right now

Yeah, looks like some Eves are spawning near D-town.  Can fix that.

So someone built a town out there, and that's why it was 20K tiles away.

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#8 2019-05-28 21:25:32

Dodge
Member
Registered: 2018-08-27
Posts: 2,467

Re: Eve fix is going live right now

@jasonrohrer You can still force eve by doing /die before mother picks you, it doesn't reset birth cooldown

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#9 2019-05-28 22:10:58

jasonrohrer
Administrator
Registered: 2017-02-13
Posts: 4,805

Re: Eve fix is going live right now

True Dodge.  I'll fix that.

But I don't think it's quite as urgent as the fix I forced live today.

Also fixed so that non-Donkey Eves don't spawn near d-town.

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