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a multiplayer game of parenting and civilization building

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#1 Re: Main Forum » Missed Connections » 2022-09-23 18:03:46

pein wrote:

... anyway i practiced forging a bit more

Golden pein

#2 Re: Main Forum » Looking for your tales! » 2022-09-21 11:19:21

DiscardedSlinky wrote:

I have a lot of stories but this is one of my favorites. This short little wholesome story is what ignited my love for this game has kept me hopeful about it since even thought it can be pretty sucky sometimes.

So this happened a long time ago when I was still pretty new to the game. I don't remember the town or the family name but it was an early gen town, Not Eve but we were still struggling. I was working on making pies but nobody was farming so I was basically doing both jobs trying to keep the town fed. I had a daughter, she was my only child that life and she was new. I named her Ruby. She asked how she could help and I really needed help so I spent the time to teach her how to make compost. I told her to just make as much as she could because we were burning through it and went back to work. A good amount of time passes and I'm well over 40 when I've finally filled the kitchen; so I go looking for her. I found her still by the sheep pen making compost, but now she has a son and she's teaching him how to make compost too.

I know it's stupid but in that moment I understood why this game was special. Like she's brand new but is still helping her own son learn what to do and how to play. That's just so cute and precious. Then also something I taught was being taught to someone else. It made me think about the person who taught me and wonder who taught them, and just the giant impact teaching one player could have on the game. I think I really fell in love with this game that life. Most of the life was stressful and tedious work but that one shining moment made it all worth it. That's basically OHOL in a nutshell. You play and work for hours and hours to find that one good life to keep you going.

<3

#3 Re: Main Forum » Long Time No see » 2022-09-18 06:33:52

Pretty sure I forgave you, the day you killed me on stream,
but I want to be clear, I forgive you, for everything you think
you did was malicious; to me, my families or anyone else,
for this matter.

Bobo, I never worried about you.
I knew better.
I may have been concerned for you, as a person;
wondering about your upbringing and all,
I still do.

Obviously you were a smart kid
and you'll continue, being a smart man.
(I hate when people called me smart.)
I just, want you to know, I liked hearing about you.
I liked knowing you took time, to leave an impression.
That is important.
Nevermind how people twist their emotions
experienced in game
into the attempt to hurt you outside the game.
We get carried away.

You will have a wonderful adulthood.
Don't let the downs, get you down.
Life is a thrilling ride, but it all works out.
In the end, we go out, about, at the level
we came in.

But, oh boy, is it fun to get pulled up, to the highest point,
and just, ride that down, so hard, it feels like we are
carried, through the rest of life, with that initial boost.

May the last 4 years, boost you, through the next 4.

I love you, Bobo.

Morti
AKA
ABitOfTheUniverse, on Twitch
AKA
Mathew Jon, in RL.

#4 Re: Main Forum » Morti, how are you? » 2022-09-18 06:10:55

Kilian wrote:

Dear Morti,

Thank you for your heart-warming answer. I am happy to hear that you are doing well.

Living in nature, especially with all those restrictions since 2020, sounds like an ingenious way to enjoy life.

I hope that you stay well!

Yours sincerely,

Kilian

https://imgur.com/a/1IxXoBw

https://imgur.com/a/1IxXoBw.jpg

1IxXoBw.jpg

lSukflj_d.webp?maxwidth=640&shape=thumb&fidelity=medium

This was taken when I posted yesterday.
Let's see if it works.

--

Good enough.

I love you, Kilian.
I love you, all.

Hey! Ask me questions, if any of you are curious what I'm up to.
Mind you, this is a bulletin board, not instant messenger.
But if any of you are curious, about anything, I'll try to answer, but...
Obviously I don't respond very well, as is...

The 4 of you...
I've read your posts dozens of times.
I come back here to remember all of you,
as well as see what new folks are up to.
I love you all, and I really mean that.
I don't want to begin listing names; I will leave
important people out, because you were all important.

I want to say a few names, of people that, I know, had a big influence on me.

For starters
Jason Rohrer, for teaching me...
SO MUCH!
Your determination to try and please us,
along with yourself...
AND juggle a family life?
I will always love you, my brother.

Like any fan, I obviously watched, listened to and engaged with hundreds
of, products; traces, that you've left all across the internet. Not to mention
what has been left, about you and your work, by others.

Someday I will write a much more significant post, if not a book, about you,
from my perspective. I used you, as an example, of what kind, of man, I wish
I wish I could have made myself, or the world, could have helped make me.
I'm quite content with who I am; what output, emerged, from all my input.
Though, we can always be a little nicer, a little more interesting; a little happier,
with the puzzle we are leaving behind for the world to piece together,
for, as best a picture as it wants to make, of our existence.

Jason, every update... everything.
Thank you.
Thank you, for every key press; every click; for your input,
into each of our consciousnesses; our lives, our minds, our outputs.

You, are a Johnny Appleseed, of love, comfort and consideration.

You saved me, from a life of, what in retrospect, seems mediocre.
I'm trying, to pass on the favor to others, these days.
I'm trying to teach, but, the world needs a lot more than I can give.
I'm okay with my limitations... that's a lie. I want infinite reach,
for as long as conscious matter enjoys it's own company.

You were a good man and a great example, by my standards.
You will be, your whole life; my whole life.

I love you, Jason.

--

One more name: pein

My respect, pein.
You, were a good challenge.
I admired a lot of your work...
AN UNDERSTATEMENT
You worked hard, and I spotted you in the crowds of people,
time and time again. If I thought you were one of my kids,
I died, comfortable, knowing you, and others, but you,
you were there for our families.

Thank you.

You were always good to have as a Smith, a farmer, a tailor, or anything
Anything our families needed, you busted your ass.

Thank you, for keeping yourself, our families and me, alive, time and time again.



I love you guys.
I love you all.
I always will.

But! I'm in a bar right now, and this place has a few new faces.
I want to make more friends.

You all, have some of my heart.

Mathew Jon
AKA
Morti

#5 Re: Main Forum » Morti, how are you? » 2022-09-18 05:09:03

Kilian wrote:

Dear Morti,

Thank you for your heart-warming answer. I am happy to hear that you are doing well.

Living in nature, especially with all those restrictions since 2020, sounds like an ingenious way to enjoy life.

I hope that you stay well!

Yours sincerely,

Kilian

https://imgur.com/a/1IxXoBw

https://imgur.com/a/1IxXoBw.jpg

1IxXoBw.jpg

lSukflj_d.webp?maxwidth=640&shape=thumb&fidelity=medium

This was taken when I posted yesterday.
Let's see if it works.

--

Good enough.

I love you, Kilian.
I love you, all.

Hey! Ask me questions, if any of you are curious what I'm up to.
Mind you, this is a bulletin board, not instant messenger.
But if any of you are curious, about anything, I'll try to answer, but...
Obviously I don't respond very well, as is...

The 4 of you...
I've read your posts dozens of times.
I come back here to remember all of you,
as well as see what new folks are up to.
I love you all, and I really mean that.
I don't want to begin listing names; I will leave
important people out, because you were all important.

I want to say a few names, of people that, I know, had a big influence on me.

For starters
Jason Rohrer, for teaching me...
SO MUCH!
Your determination to try and please us,
along with yourself...
AND juggle a family life?
I will always love you, my brother.

Like any fan, I obviously watched, listened to and engaged with hundreds
of, products; traces, that you've left all across the internet. Not to mention
what has been left, about you and your work, by others.

Someday I will write a much more significant post, if not a book, about you,
from my perspective. I used you, as an example, of what kind, of man, I wish
I wish I could have made myself, or the world, could have helped make me.
I'm quite content with who I am; what output, emerged, from all my input.
Though, we can always be a little nicer, a little more interesting; a little happier,
with the puzzle we are leaving behind for the world to piece together,
for, as best a picture as it wants to make, of our existence.

Jason, every update... everything.
Thank you.
Thank you, for every key press; every click; for your input,
into each of our consciousnesses; our lives, our minds, our outputs.

You, are a Johnny Appleseed, of love, comfort and consideration.

You saved me, from a life of, what in retrospect, seems mediocre.
I'm trying, to pass on the favor to others, these days.
I'm trying to teach, but, the world needs a lot more than I can give.
I'm okay with my limitations... that's a lie. I want infinite reach,
for as long as conscious matter enjoys it's own company.

You were a good man and a great example, by my standards.
You will be, your whole life; my whole life.

I love you, Jason.

--

One more name: pein

My respect, pein.
You, were a good challenge.
I admired a lot of your work...
AN UNDERSTATEMENT
You worked hard, and I spotted you in the crowds of people,
time and time again. If I thought you were one of my kids,
I died, comfortable, knowing you, and others, but you,
you were there for our families.

Thank you.

You were always good to have as a Smith, a farmer, a tailor, or anything
Anything our families needed, you busted your ass.

Thank you, for keeping yourself, our families and me, alive, time and time again.



I love you guys.
I love you all.
I always will.

But! I'm in a bar right now, and this place has a few new faces.
I want to make more friends.

You all, have some of my heart.

Mathew Jon
AKA
Morti

#6 Re: Main Forum » Morti, how are you? » 2022-09-17 04:17:37

Hello, hello,
pretty humans. big_smile

My favorite community;
my online, families;
you rascally squirrels.

What have you been up to?
I, am living well, in Northeast Michigan,
on the shore of the Great Lake Huron,
in, and across, Alpena county.

It has been, a pleasant, game-like experience
for me. I don't know how else to put, what I
have been, and am, going through.
It's kind of like Henry David Thoreau's Walden
meets Blade Runner 2022.

The future, is lit. big_smile

Okay. Enough silliness.
You ALL better be enjoying life!
Here I am, struggling to scrape coins, to buy
time to talk to you and what are you doing?
Are you happy?
Is life, interesting??
???
Profit

<3

I love you, Jason.
I love, I do, each and every one of you.

Cheeky monkeys.
You little, crafty critters.

You be good to yourselves,
and one another.

--

I love you.


Mathew Jon
AKA
Morti
AKA
Eve Sol
AKA
yer ma
?


--

Hey?



Still here?


What's interesting in the game, these days?
I have ways to get on, via friends PCs,
but, I'm just too busy enjoying surviving real life.
I remember all the feelings, though, like when
you said you loved me.
When I responded with
"
I
LOVE
YOU
TOO
MA
"


I will always love you.
Nevermind Whitney Houston,
I, mean it. You, you will
always
be important to me,
each and every one of you.

????
Oh, do I miss when deserts were new.
Templocking, horse wrangling and,
cactus fruit farming.
?

Love, love, love.
All for you.

You beautiful creatures.

Take care,
Mathew Jon

(phone apps suck for sharing images
or I'd share a pic, or more, of myself,
or the beautiful sights I've seen ?)

#7 Re: Main Forum » Morti, how are you? » 2022-07-11 17:27:05

Kilian wrote:

Dear Morti,

Thank you for your heart-warming answer. I am happy to hear that you are doing well.

Living in nature, especially with all those restrictions since 2020, sounds like an ingenious way to enjoy life.

I hope that you stay well!

Yours sincerely,

Kilian

I love this; life.

I miss each of you, every one of you,
that I experienced this game with,

5 years ago; Spring 2018,

And ever since.

I am homeless
(more like permanent shelter structureless)
but, I am, pretty close to free, I think. smile
Of course, there are strings, there always are,
but...

But, but, but.

I love you, all.
I love living.
Michigan, is easy mode, this time of year.

wink

I love each of you.

Just checking in.

Love each other.
We're all the same Earth;
The most beautiful parts,
Of the most beautiful world,
We know to exist.

Kilian, karltown_veteran, Mr.XIX,
And everyone else,
Do great things with your lives.
Experience this world.

Amaze, and be amazed.

Love,
Morti

#8 Re: Main Forum » Halloween Event Conclusion » 2022-01-11 20:28:50

Pretty cool.

I like this kind of thing, merging the game with reality.

Now that, is interesting. ;-)

#9 Re: Main Forum » Morti, how are you? » 2022-01-11 20:10:24

Looks good.

Thank you Kilian, for your concern.
I am well, by my standards. I'm enjoying a very simple life, living in a camper in the woods. I like to think of it like I am experiencing the game, for myself, but...
real life just isn't so simple.

I am living on a piece of property that was featured in one of my posts, years ago here, where I was making fun of Minecraft, punching a tree, until my fist was bloody (with ketchup). My friend bought the property and they planned to cut down a lot of trees, but I talked them into saving a few, the one I punched, included.

I cared for the property all year, cleaning up the logs they cut up, stacking them into cords, and I burned the branches. I slept there a few times, day and night, and grew fond of the lot; it's about 2 acres.

I've really enjoyed being up close with nature, this last year, and in October, I moved onto the lot, into an old camper that was left there by a friend that the owner and I share.

I started clearing the wooded part of the lot, of "dead" trees, and, something changed; I realized, the trees are vital, to the health of the land. I, don't know how to explain it, I'm not an ecologist, but, I no longer want to burn the wood.

Being without the trees, for long, even breaks my heart.

We, humans... we, have so much to learn, about life on this world. The balance, of chemicals; the ways they are married to each other. People who know from experience, living closer to nature than I ever will, they see what I'm just beginning to see, but they don't know the details. Then there are those who know the science; the way photons are captured, the way electrons are shared to form molecules, and the way the matter works with energy, to come to life.

These two camps of people need to stay in touch, and inform the rest of the world just how intrinsically important these mechanics are to the existence of all beings, here, on Earth. Then, maybe, we can begin reproducing this, affect, this beauty, this clockwork dance of material, throughout the rest of the universe.

...

You asked about me.
Thank you, Kilian.
I love you.

uvFcQLN_d.jpg

I love you, all.
You are the most beautiful, most interesting, products, the universe has ever, shone into existence.

https://imgur.com/a/POsy9j6

https://i.imgur.com/uvFcQLN_d.webp?maxw … ity=medium

I'm happy you contacted me.
Thank you.

#10 Re: Main Forum » Morti, how are you? » 2022-01-11 18:13:28

Let's see if this works, before I write a big long message.

smile

#11 Main Forum » I love, and miss, you all. » 2021-09-19 18:15:59

Morti
Replies: 2

The ones who made this community great, including Jason,
not the new breed of whiners on this forum.

You all complain too much.
I'm sorry I'm not helping and I'm sorry for doing it myself before I, moved on,
but maybe you should too.

Come back when you want to contribute something productive.

...

You set the tone for this;
this message,
this forum community,
this game.
And consequently, you contribute, to the malaise and sorrow, that keeps more people from enjoying the future.

Go away.
Live another life, try being a community leader in your apartment complex, neighborhood or, just a better friend to people in real life.
Then, remember what good, you used to love about this game and how we made each other comfortable,
how we survived,
how we thrived together.

Remember you were loved here.
Remember you were cared for.
Remember, the opportunity, the game afforded you, to be useful to someone.

I love you.
Take care of your next community.
Move on.

It's 100,000 years ago, this is Electronic Africa, found Babylon,
found Rome, be a Mongol,
found, your own, Electronic America,
with the good you learned in this place.

If you're not happy with the challenge of the desert,
move on.
Don't waste the water of this oasis,
complaining about how it's not more lush.

I love you.

Best wishes,
Morti.

#13 Re: Main Forum » Twitch Streamer Thinks She's in a Tutorial Area, But She's an Eve » 2021-09-19 17:40:02

That hurt.

How could this have been avoided? Jason used to sell the game saying 'You start as Eve... and your children are other players.'

...

Just hit 10:30 in the video https://www.twitch.tv/videos/1136298857?t=00h10m31s

Let's see where this goes.
Maybe we don't need to tell people more,
maybe we need to let the world, figure this out on it's own.

I love you all.

#14 Re: Main Forum » What was your hook? » 2021-07-08 01:53:48

Being held by another person, reminded me of when my mother would pick me up from the living room floor and put me to bed, while I was pretending to be asleep just to stay in the living room to watch what adults did on TV and see how adults changed in the evening.

I could list 100 things that hooked me into the game, but that moment was bliss, every time, and if I didn't get it one life, I craved it even more. I was also pretty good at getting moms who said sorry, to change their heart through persistence. Having them pick me up was a greater accomplishment than making any item or structure, because I know I found their heart.

Love you all.
<3

#15 Re: Main Forum » You know how we make palm oil in the game? » 2021-06-06 06:20:08

DestinyCall wrote:

I have a rule against clicking suspicious video links after one too many Rickrolls.   

So I guess I will just enjoy being less informed.  <3

Even if it were a rickroll, wouldn't that make you feel good?
Like when I downloaded a QR code reader just to analyze this image from wondible's map:
8WEcGIO.png

It was made near the trailer park, when we had that giant road that went west to east... some of the towns had names, but I forget them. But this was done near a lot of works of art, mostly Kirbys.

#17 Re: Main Forum » HETUW just broke » 2021-06-03 18:59:09

forman wrote:

I got awbz to work which I'm thankful for because I literally can't play without zoom

You could, if you learned.

#18 Re: Main Forum » Modded Custom Server » 2021-06-03 18:56:31

forman wrote:

I don't mod and I haven't actually looked at the source yet but I keep hearing about people wanting to change features, or bring back the rift, or remove culture restricted biomed etc

It occurred to me that all of these things are possible by hosting one's own server -- or so I think?

If people want to make changes I think they should host such a server and then the player base can decide where they want to play.

It would be nice if people would stopped asking Jason to modify his own game, and instead let him decide for himself, what sort of game he wants this to become.

If he's done, he's done.

If it's going to be an update a year, rather than a week, so be it.

Just let him decide, please.
Encourage him with good spirits, don't antagonize him into working for you.
Game design, especially of Jason's variety, needs to come from passion, not pressure.

Go play Passage http://hcsoftware.sourceforge.net/passage/
or Gravitation http://hcsoftware.sourceforge.net/gravitation/

Maybe you will start to understand what kind of designer you are talking to.
What kind of person.

#19 Re: Main Forum » Why I decide to quit this toxic game » 2021-06-03 18:45:07

Nice to see the sentiments of my last few posts echoed here.

I don't want to force people to stop using mods, but I would like to encourage people to take on the challenge of playing without them, so they are in touch with what it's like to play this game as a new player, and can design towns and overcome challenges, without things like phex or, even discord, which is just an external form of radio technology available in the game.

Even this forum takes away some of the challenges, when I can post farm layouts or guides here on surviving as an Eve and finding the ideal home, rather than trying to pull off teaching new players via ingame mechanics.

Whenever I had a good idea in game, I usually tried to implement it then and there, that life or the next, just to see if it was something worth doing routinely, and something other players could pick up on, given the limits of ingame communication via word of mouth, or, alterations to the environment.

Make enough 3x3 farms, and people would pick up on it, I did that for a long time before bringing the idea to this forum, and presenting it before those of you who were around at the time. After doing that, they really took off and farming became easier than ever. Was that wrong of me? To a degree, yes. It was like cheating and we could have struggled with farming for months without a plan like that emerging.

Same goes for all challenges of the game. Stream lining solutions for the challenges we find ourselves facing, means we move on to bigger challenges, sooner. We caught up to Jason. If he was ever really one step ahead, in the first place.

#20 Re: Main Forum » Automation/Scripting Interface (the way forward) » 2021-06-03 18:26:14

Rather than mod the experience of the game we share, I'd like to encourage anyone with that talent to instead make their own variant of the game, like Two Hours One Life and not use mods or any other clients besides Jason's when connecting to Jason's servers.

Mods take away the challenges that make the game difficult.
Zoom, search, threat and global communication mods all take away incentives the game is made to provide.
Those who have them won't cooperate with those who don't, on the same level.
Towns don't need to be organized if players have search functions, leaving new players to have to deal with the mess of items those with mods have no trouble with, and so vets have no incentive there to overcome that challenge.
Town layouts that are worked on by half or more people with zoom mods, are not built with the restraints in mind, those without have to deal with.

Adding automation to the world will take widen the gap between new players and those with the scripts to run them.

If you are gungho in doing this, just keep these things in mind. We want new players to feel needed, not in the way.
Mods, in the setting of this game, take away from it, they don't add to it.

#21 Re: Main Forum » Suggestion: More Talking, Less Walking » 2021-06-03 18:10:12

LilyFox wrote:

...after being asked for it on phex.

The game that Jason made, is not the game that includes zoom mods, or global chat.
It's in the game now, but he can't go making a game based on every mod that comes along for it, and I don't think he's about to start. That is the impression I have gotten from his response to activities that involve people using other player's creations.

On the one hand, he wants the game open source, free for anyone to play with as they like.

On the other hand, he wants to make something personal.

It is a conflict of interests that he, surely, struggles with and the more the community employs mods like hetuw's to alter players experience of the game he is limiting himself to making, on purpose, the harder it's going to get to keep making things relevant to what he is/was trying to do.

Morse code for instance, hugely important in the development of radio communication, widely used for nearly 100 years, still used in some form to this day, nearly 155 years after it's invention. Next to no use in game, it now serves as a trap for people who want to make radios for fun.

--

Jason, once challenged himself and others, to conceptualize a game where civilization started over and people, had a goal - to recreate the equivalent of the iPhone. Well, could just say Phex is that iPhone, and consider this mission accomplished. Next game.

#22 Re: Main Forum » Suggestion: More Talking, Less Walking » 2021-06-01 20:40:53

I'm glad we've had the opportunity to touch each other, Dodge. But now what?

Do I pay you?
Should I send you a gift, maybe a nice box of chocolates? Some flowers? Maybe a nice dress?
Or do I drop you off at the corner?

--

For the longest time I thought you were a girl, Dodge, because I've only ever known one person with the name Dodge and they too were a girl. The way you have complained, thousands of times, on this forum... I just thought you were a smart, hurt, girl.

Spoon told me in a stream, like a year ago, you weren't. But he laughed, they laughed, we laughed together, at my failure to mentally imagine you properly.

When it comes to these sorts of posts, gender... I mean it is relevant, but it's not, right?
Does it matter, most of the time?

If we are to understand each other, to work together, to work off of one another, and to continue elevating the roof, opening the doors and digging into the basement, we need connections. We need fluent, high speed, communication with minimal loss of signal and maximal bandwidth. That comes in the form of strong ties.

--

Social engineering as a word has it's context, but I would like you to reconsider it as what all people do to each other, with every engagement of minds via communication. A good example would be a sports team, or a union of iron workers putting up sky scrapers together, forming bonds with their coworkers, while they work, and while they aren't working. When they are looking out for each other's families, so that their coworkers have focus and peace of mind on the job, so that clarity of thought and focus on the task of hand, leads to the most efficient performance possible with the minimal loss of lives, resources and time.

A well oiled machine, as it were.

--

I have to wonder, what language will be like during the next, big, well defined age. And by age I mean industrial age, Age of information, renaissance, enlightenment, dark age or bronze age. How will people describe the way the most productive communication systems exchange ever greater, faster, and cleaner, messages, so that objectives are met in a timely fashion?

In short, how will people get shit done, in the future?

--

Dodge, we think about each other. And sometimes we don't want to think about each other, but we do anyway. In those times, the latter, our thoughts probably tend to be less productive, less considerate, and probably less generous, and more geared towards complaining. I don't want to complain about you. I want a person I respect and can count on, for their insight and observations. For their concerns and aspirations. I want to know what drives you, as well as where you want to drive the things around you.

You, like so many others here, have passion that I admire.

We need to get over each other's speed bumps, before we can drive down each other's highways together.
No matter the destination. It's the journey together I am looking forward to.

#23 Re: Main Forum » Just bring back the rift. » 2021-05-27 08:44:12

DestinyCall wrote:

Yeah, the removal of tool slots did give me some hope.     Maybe I'm just being too cynical.    But every time I let myself feel a little hope, we get another weird restrictive mechanic, so for the good of everyone, I should probably remain devoid of positive expectations for the future.   

I think Jason needs someone who's opinion he actually respects to play OHOL for a while and give constructive feedback.    Sometimes when you are too close to something, you can't really see the flaws.   

But even then, I worry that it wouldn't do any good.  A new player is likely to see the good in OHOL, but lack the necessary context to recognize the weak spots.  Many of OHOL's biggest issues run quite deep and are interwoven with core game mechanics, like Eve spawns and the structure of the early and late tech tree.  This kind of stuff isn't going to be readily apparent to a new person who is still dazzled by the game's array of esoteric crafting options and the novelty of playing in a multi-player OHOL village.  The additional weird mechanics, like oil/water/iron being linked together, grid tap-outs, homelands, and biome restrictions, further complicate matters.  Removing them would simplify the game immensely, but would also leave gaps that will likely need to filled in some way.   Unraveling all the different strands that make up the complex tapestry of OHOL's current gameplay meta is a daunting task.   It won't be a one-step fix.   Solving one problem can easily create half a dozen new ones.     Many little changes are necessary to support any big changes and allow them to be smoothly integrated into the current game state.   

I can understand why Jason tends to just drop a big update and step back until the dust settles.   It's messy, but at least it gets the job done quickly and without a lot of tweaking.

Controversial opinion: For all the changes we've seen over the last 3 years, it's still almost the exact same game.

The car is just a horse, the truck, a cart attached.
Every forageable, just another gooseberry. Every recipe, a pie.
And everyone you love, you love, just the same.
Care for them, and they will return the favor, and together, we survive.
Or die trying.

#24 Re: Main Forum » Temporary Sound Patch » 2021-05-27 08:37:13

jasonrohrer wrote:

This is live now, as client v364.

Get some sleep, old man.
wink
Thanks, for your work.

#25 Re: Main Forum » Found the issue with Eve placement » 2021-05-27 08:35:09

Dodge wrote:

"But what about the part I could love more than anything"

Yes it's all about you, if others want a game that has more depth than just babysitting and crafting a couple of objects they can go fuck off.

Be nice Dodge.

I care about you.

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