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a multiplayer game of parenting and civilization building

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#26 2019-01-07 04:10:44

Stormyzabeast
Member
Registered: 2018-09-26
Posts: 80

Re: Update: Apocalypse 2.0

seth wrote:

Another reason I like this idea:

So you think your society is thriving and all is well right? Well how good is it going really if there's someone around who succeeds at building the bomb that will destroy it all. That's like being really proud that your built a garden in your backyard, and meanwhile global warming is 10 seconds away from flooding your entire city.

I've yet to see any notifications of anyone working toward the apocalypse, but when that happens, and our society does not choose to react because we're too busy baking pies, I think that says something quite meaningful.

We walk around with the delusion that our society works because it's been around for a few hundred years. Well, what if our confidence is entirely unearned?

I've seen several live nosaj :'(


I am Eve Toadvine. I name my kids Alex, Jason, Jake, Holly and Disney characters. Forager and road builder extraordinaire!

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#27 2019-01-07 13:07:33

Averest
Member
Registered: 2018-12-04
Posts: 137

Re: Update: Apocalypse 2.0

Now that server 14 successfully enacted the Apocalypse, the bell tower listings for it are no longer valid. Is it possible to maybe grey out the text or otherwise let players know that the bell towers have been destroyed while still preserving their record?

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#28 2019-01-15 19:02:30

Stormyzabeast
Member
Registered: 2018-09-26
Posts: 80

Re: Update: Apocalypse 2.0

Such bs


I am Eve Toadvine. I name my kids Alex, Jason, Jake, Holly and Disney characters. Forager and road builder extraordinaire!

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