a multiplayer game of parenting and civilization building
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Feel welcome to try the custom server: https://openlifereborn.com/
The curse system is fully reworked and depends on your bones not on single player curses.
Arcurus: fully rewritten moded server with a living world and NPCs that can do manage a village up to iron age
these days anyone can be a dev with AI tools so feel free to join the club
if you want try out rivers and oceans try https://openlifereborn.com/
my idea for dogs would be to defend against wolfs and exiled / cursed
lol being nice to people, especially outside of the game sounds a wise policy
Oceans and Rivers:
The winter is coming will you survive?
NPCs that can talk!
- Hard core server written complete new with the help of PX
- Round Map with rivers, bridges. mountains and oceans
- Different seasons that affect temperature and plant growth
- Temperature can and will kill you, so take care!
- No family iron, family wells, biome locking but with biome boni
- New prestige score system for eating Yum and taking care of your family
- New combat system with different weapon damage
- In game currency for eating yum: "I GIVE YOU XX" with XX: I=1 V=5 X=10" like IIV for 7 / VII is also 7
- AI NPCs that can be hired and keep your family alive
No need to install something just use openlifereborn.com as custom server IP with any OHOL client.
Find out more on:
https://openlifereborn.com/
Please feel welcome to post feedback, at best in Discord!
Have fun!
Open Life Reborn is migrated to a more than double powerful Server.
Have fun!
New IP to try out the server is: 152.53.178.103
Backup is restored on the new server.
Rented a new Root server with 4 dedicated CPUs instead 2 shared ones for OPEN LIFE REBORN
New IP to try out the server is: 152.53.178.103
Backup is restored on the new server. Have fun and please report any issues encountered!
Always happy for feedback!
Thinking about restarting Open Life Reborn...
UPDATE:
Open Life Reborn server is restarted but laggy. Need to look into it.
The server works with any OHOL client by putting in the custom settings:
IP:openlifereborn.com with default port.
Statistic and some info can be found on http://openlifereborn.com/
If you have questions feel free to ask!
Did Jason catch the rocket yet?
Is this going to split the community up with a sequel? How is this going to be implemented?
Its a sperate server with a separate steam game.
The client / server code is the same but the items are different.
https://ahap.info/
A rocket!
Interesting idea.
What about code changes to server / client? New content without new mechanics can only add new items but no new mechanics like having two people in a car or having boats or being able to use baskets on a table.
Making these code changes looks like lot more effort than making new content unless we have a easy coding AI.
Dividing in separate zones is possible but needs for sure server changes.
Maybe there will be a clear vision, i guess it depends who the people elect.
The main problem i see is, that only adding tons of content without client support is kind of boring since the new content does not do much different then the old content.
You can for example add meat stuff, but you cant implement new combat mechanics or even cars that can transport two people not even something like boats. All this would require client changes.
So to make it interesting either Jason or the maintainer would need to make client changes and or at least server changes with some new mechanics other than new items.
Its sounds kind of like 2OHOL but with some? support from Jason? If no generall graphical rework is done it will kind of look like OHOL but with time would have more and more items that look and feel different.
For sure there are also other solutions like for example separating new towns from old ones for some time.
I would recommend to post this issue in github, so that Jason can give a proper response.
AHAP?
I guess if you stay polite and dont spam you wont get banned here. And even if you get banned are there actually permanent bannes?
Funny that server 1 has currently more players than big server. Also funny that server 1 can have more players than big server. So actually server 1 should be called big server.
love it very much!
Does anyone know how to contact the Artist Sandara?
We'll see what we can do for your server, I'll have to get on at some point at check it out:)
Haha, if I were to add an AI it would be "The Noob". He always asks how to do stuff, never listens to what you say, trying to axe sheep, and dies of hunger 95% of the time xD
Yeah implementing ChatGPT or even a locally hosted LLM model is definitely the future. You could host a LLaMA model locally if you have the specs for it. At least it will save you the OpenAI token cost
lol yea a noob AI
Current NPCs can run a village more or less without help. They do YUM, feed YUM, take care of kids, do farming, composting, baking, pottery, even some basic smithing and most important keep a fire alife and defend against exiled players.
And they hunt down bears and wolfs and moskitos.
You can find all of the name .txt-files in the "server" folder;
https://github.com/jasonrohrer/OneLife/ … tNames.txtThe athorization I'm using made by Jason recently was created soley for third-party applications like mine, as an alternative to OAuth.
Authorization between game client and game server I have very little knowledge on. But everything should be available in the source code, except secret keys.
You don't need to have a login to use the pag, as you can browse player reports and leaderboards without registering. You only need to register if you wish to add personal contacts, upload curse names from your YumLog, or if you wish to change the timezone all reports are displayed in to your local timezone, as well as changing between light and dark mode theme.
lol the legendary Kelderman family name is missing in the names file ![]()
If you want to add some display stuff for Open Life Reborn then let me know and i can implement some API to query the server.
Or in case you want to add your own NPC AI to Open Life Reborn let me know would love to have some different AI styles. Was even thinking about adding chat GTP support for AI talkings and maybe even let GTP change AI characters
Did not know that Jason made also a list of all possible Family Names, thought they are completely free to choose.
Currently Open Life Reborn does not use an authentication yet. I Have written it fully new and did not implement authentication yet. Wonder how Jason implemented it. Guess server sends a challenge to the client and client then hashes that somehow with the secret and sends the hash back to the server, so i guess the server would need to have the secret too, or use Jasons API to verify it or?
Why do you need to have an login for your stats website, isnt all the data so or so public?
to me this post boils down to how predictable the game has become. back when the game was as OP described it, you never knew what you were gonna do when you hopped on to play a life. will i get to be an artisan? will i need to work to feed my family? will we be in such a good place i can spend my time writing or doing some other roleplay? will there be some grave threat i'll have to try to deal with? to me that unpredictability helped build the fantasy of a "realistic" civilization. i truly felt like each life presented a unique and different challenge. you used to play the role of a single link in the chain, doing whatever was necessary to ensure the next link gets added. nowadays i know i could just hop on and do whatever id like infinitely continuing the chain because i'll just spawn in the same mega town with 14 trucks and limitless resources over and over.
i never once griefed. i was never once cursed. to make this generalization that anyone who longs for a less restricted gameplay experience is some kind of hateful ultra menace is downright weird. you talk about blocking those who are needlessly confrontational but all your responses in this thread are "you are a boring idiot asshole because you do not play the game the way i think it should be played"
Lol yea, loved the times when the game was more chaotic. Like newborn apocalypse happing like the same time trying to escape 3 bears and a 30 plus player town one pipe away from starving trying to use all food possibilities.
wow looks really effortful!
Would love if i had a that great statistics website for my custom server. http://openlifereborn.com/
In which language did you write it?
Is there a list for family names? Or did you user your own?
By the way, did not yet look into how OHOL does the authentication. Do you by chance know how a normal client authenticates the login?
Is this maybe a reflection of our reality ? Where old people are refusing to die while living in a nightmare, sucking up resources from the young.
Only reflection missing is that leaders are selected based on age ![]()