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a multiplayer game of parenting and civilization building

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#1 2020-04-28 01:58:29

FishRfriendsnotfood
Banned
Registered: 2018-06-17
Posts: 158

Jason, what's OUR motivation

Explain to me please, Jason.  What is my motivation to play OHOL.  March of 2018, I knew what my motivation was.  To be born, raised by the village, contribute to the village, gather resources, have your own kids and advance in tech.

I find there is zero motivation to be born to an already overwhelmed mom.  Die in 1 minute, repeat.  Or be eve, have an overwhelming amount of kids to the point it doesn't feel special in the slightest.  To get iron and advance tech just to have your lineage die in 24 hours. 

Where is the fun, where is the wholesomeness this game once had.  What on earth, is my motivation.  Please, if you have an answer, let me know.


I'm fish, deal with it or don't, idgaf

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#2 2020-04-28 02:11:23

MrGold
Member
From: Space
Registered: 2019-11-18
Posts: 136

Re: Jason, what's OUR motivation

Fix all this broken systems Jason and people might come back. This is a pure hard core game it was never ment to be like that a family simulation people are leaving due to the broken posse system home sick new vein system all this bullshit not fun feels like a rts were you have to be a try hard and the worst part is for the new players to die because of the broken food debuff the community is tired as fuck that you don't listen to us


Im Mr.Gold I /hmph

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#3 2020-04-28 02:15:24

Crumpaloo
Member
Registered: 2018-12-16
Posts: 371

Re: Jason, what's OUR motivation

I can tell you my current motivation. Seeing how many pips worth of food i can make in one life. Ive never made a engine but only because it just seems like pain in the ass to make, as well as the fact that it could get stolen at any moment. Trying to see how much i can do for my kids as well, make them a full set of clothes, fill their backpack with pies, etc. Experiment with property fences but not in the way i think Jason expects people to, Miskas does this to a big degree, making private carrot and berry bowl farms, yum homes and safe-houses for carrots etc..

Mainly just seeing how much i can realistically do to help my village in my one life, be it making a ton of food, compost, clothes, etc. but thats more of a high-score mentality, rather then some kind of drive built on relationships with my kids and family in-game to see them survive.


1,280 pips just by Making Pork Tacos, Possible 2,500 pips just by hunting turkeys, and yet, somehow, yall still eating berries, bruh.

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#4 2020-04-28 02:33:04

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Jason, what's OUR motivation

I don't agree it was as quite as wholesome as Fish seems to imply (though perhaps I've misunderstood the implied degree of wholesomeness).

However, with multiple forms of restrictions, limitations on iron being connected to the water supply, lack of tech advancement, massive amounts of hunger, and baby abandonment becoming even more recommendable than before Fish is easily more right than wrong.

I played a run of 2HOL last night using the seed spawn system to spawn as an Eve out in the wild, and kept all of my children.  They eventually made a not so well organized berry field, and an oven in a bad spot near crops.  But still, having only 4 or so children it was easily better than dozens of children who couldn't survive.  And I think some of them understood things a little better afterwards, at least, I think my first daughter did.

Anyways, congrats on your first engine Fish.  You get a kerosene tank also?

Last edited by Spoonwood (2020-04-28 02:39:24)


Danish Clinch.
Longtime tutorial player.

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#5 2020-04-28 02:47:40

Legs
Member
Registered: 2019-07-12
Posts: 385

Re: Jason, what's OUR motivation

Jason is headstrong and won't backpedal.

Just accept the changes and try to enjoy the death of ohol.

He's tired and wants to move onto a new project.


Loco Motion

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#6 2020-04-28 02:53:49

FishRfriendsnotfood
Banned
Registered: 2018-06-17
Posts: 158

Re: Jason, what's OUR motivation

Spoonwood wrote:

I don't agree it was as quite as wholesome as Fish seems to imply (though perhaps I've misunderstood the implied degree of wholesomeness).

However, with multiple forms of restrictions, limitations on iron being connected to the water supply, lack of tech advancement, massive amounts of hunger, and baby abandonment becoming even more recommendable than before Fish is easily more right than wrong.

I played a run of 2HOL last night using the seed spawn system to spawn as an Eve out in the wild, and kept all of my children.  They eventually made a not so well organized berry field, and an oven in a bad spot near crops.  But still, having only 4 or so children it was easily better than dozens of children who couldn't survive.  And I think some of them understood things a little better afterwards, at least, I think my first daughter did.

Anyways, congrats on your first engine Fish.  You get a kerosene tank also?

You're right it wasn't totally wholesome, like I got kidnapped and killed as a bebe a few times.  Also thanks, I made an oil rig (holy steel pipes batman) and a fractional distiller.  just in time too, my newcommen died after one use at the well.  I couldn't have done it without your help, thanks!


I'm fish, deal with it or don't, idgaf

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#7 2020-04-28 02:59:47

The_Anabaptist
Member
Registered: 2018-11-14
Posts: 364

Re: Jason, what's OUR motivation

I for one enjoy not taking for granted that I'll live to 60 every life now.  The starvation rate feels more like it did when I first bought the game.  It actually feels like the yum chain is important for once. 

That being said, I stick to the basic tasks:  Hunt rabbits, feed sheep, build roads, collect branches and firewood, fill buckets of water from ponds.  I don't bother working the smith anymore, only make the most basic of foodstuffs, haven't built a well, constructed a building or dug for iron in ages.  I've basically given up on progressing up the tech tree.  Too much to relearn, and who knows how long it will last before its re-tooled again?  Or the racial restriction get in my way of doing a project that I used to be fully capable of doing before.  I know, progress, right?

I do feel that there could be more families out there to spread the babies around.  Of course, if more babies would grow up into productive adults, then maybe they wouldn't feel like such a burden either.  Can't believe how many kids will sit by a berry bush and pick it clean in seconds.

The_Anabaptist

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#8 2020-04-28 03:00:11

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Jason, what's OUR motivation

FishRfriendsnotfood wrote:

I couldn't have done it without your help, thanks!

You're welcome.


Danish Clinch.
Longtime tutorial player.

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#9 2020-04-28 08:11:22

Caprys
Member
Registered: 2020-03-19
Posts: 139

Re: Jason, what's OUR motivation

I've spend some lifes in an abandoned village to make every yum food in the game. That was fun until I could no longer find the village. I could locate it using the distance to the expert villages but they died out.

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#10 2020-04-28 13:03:03

minth
Member
Registered: 2020-03-31
Posts: 27

Re: Jason, what's OUR motivation

Like two months ago, I spent many lives to tribute to these two towns Brown and Ginger town (since black town keep dying) https://www.youtube.com/watch?v=twOZkai6Ciw&t=1276s
I was making and getting vital stuff like way stone, rubber, oil, mostly oil. The time was fun even getting oil is not that fun thing to do.
But now, I don't really have any reason to play. We keep getting worse and worse updates. Towns got grief too easy, all the hard works could be gone in 10 mins.
Even tho the game was very complicated and very hard to learn for most ppl, we keep getting nerfed!!!
    Iron nerf, wild food nerf >> making @Tarr have to keep spawn as Eve to making new mine >> what a terrible playstyle tongue Maybe Jason want us to play this way???
    Bears and boards got buff so the game could be more challenge? The challenge did not come from boards or bears but griefers those want to show Jason how bad the game at the moment
    And when I saw Mikas cheat sheet about Yum chain value, I realize yum was not that good compare to milk. We should get buff with Yum and foods since now mining is hunger work, instead of that we continue got nerfed LOL   
Is that the goal of the game is to archive high teach and having fun??. Unfortunately, a lot of ppl don't like playing in a big town because they have nothing to do. Instead of having more content making game more fun and interesting we keep getting nerfed and easier ways to get griefed. 

The game got nerf so much which lead to ppl getting cursed because they eat too many berries or feeding to many sheep??? A lot of hate for berries muncher who probably is newbies. Like no forgiveness no mistake allowed. What is fun about that?? Its feel like you only and can only play one way in this game.

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#11 2020-04-28 13:09:32

Dantox
Member
Registered: 2019-04-28
Posts: 213

Re: Jason, what's OUR motivation

These restrictions is sometimes a joy-killer for me to play sometimes, i just dont feel like i can do whatever i want anymore without being overwhelmed with these new systems every week to keep up with the meta.


make bread, no war

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#12 2020-04-28 19:09:46

jasonrohrer
Administrator
Registered: 2017-02-13
Posts: 4,805

Re: Jason, what's OUR motivation

What is the actual problem here?

Overwhelmed mothers?  That can be adjusted.

Also, is there a problem (still) with Eves getting swamped with babies?  This may be a bug in the code.


I just lived a life where neither my mother nor I were overwhelmed with babies.

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#13 2020-04-28 19:12:16

jasonrohrer
Administrator
Registered: 2017-02-13
Posts: 4,805

Re: Jason, what's OUR motivation

Eve Kirk had 3 bb:

http://lineage.onehouronelife.com/serve … id=6168618

Eve Mary had 4 bb:

http://lineage.onehouronelife.com/serve … id=6170468


Eve Bieber had 5 bb:

http://lineage.onehouronelife.com/serve … id=6170808


This one had 7 bb, which is a lot, but most of them died young:

http://lineage.onehouronelife.com/serve … id=6169243


Can you find an example of another Eve who was completely overwhelmed, and I'll check the logs and see what's going on.  Please email to me:

jasonrohrer AT fastmail DOT fm

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#14 2020-04-28 19:16:11

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: Jason, what's OUR motivation

jasonrohrer wrote:

What is the actual problem here?

If I say, "you" will you take my response seriously and investigate the source for faulty code?

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#15 2020-04-28 20:33:05

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Jason, what's OUR motivation

jasonrohrer wrote:

This one had 7 bb, which is a lot, but most of them died young:

http://lineage.onehouronelife.com/serve … id=6169243


Can you find an example of another Eve who was completely overwhelmed, and I'll check the logs and see what's going on.  Please email to me:

jasonrohrer AT fastmail DOT fm

Eve Cheater:

http://lineage.onehouronelife.com/serve … id=6155567

Eve Lovely:

https://onehouronelife.com/forums/viewtopic.php?id=9571

Eve Butts:

https://onehouronelife.com/forums/viewtopic.php?id=9563

Eve Erard:

https://onehouronelife.com/forums/viewtopic.php?id=9547

There's 62 people playing as I write this on bs2.  The math isn't that difficult.  If we have a server reset, then a new Eve will likely have upwards of 10, if not 15 children, since new Eves aren't spawned immediately and because there's only 4 families until someone reaches 40 generations.

And that's *only* 62 people.  This game isn't capable of handling significant player growth on the same server, and that's a longstanding problem of how the game gets designed.


Danish Clinch.
Longtime tutorial player.

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#16 2020-04-28 21:12:10

Lava
Member
Registered: 2019-07-20
Posts: 339

Re: Jason, what's OUR motivation

This game is broken, Jason not only nerfs unnecessary things like iron but he devoids Ohol of actual content. Do what Minecraft did and sell this game to a corporation so they can actually add on to this game.

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#17 2020-04-28 22:15:28

FishRfriendsnotfood
Banned
Registered: 2018-06-17
Posts: 158

Re: Jason, what's OUR motivation

jasonrohrer wrote:

What is the actual problem here?

Overwhelmed mothers?  That can be adjusted.

Also, is there a problem (still) with Eves getting swamped with babies?  This may be a bug in the code.


I just lived a life where neither my mother nor I were overwhelmed with babies.

Spoon just offered 4 examples ez pz.  'it didn't happen to me so it must not be so la la la' Surely you can't be serious.
Your game has turned into an anxiety mess of rush rush rush rush, where's the fun?


I'm fish, deal with it or don't, idgaf

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#18 2020-04-29 03:34:24

schmloo
Member
Registered: 2019-06-15
Posts: 200

Re: Jason, what's OUR motivation

There’s no end-goal anymore, because everything is designed to be doomed. There’s nothing beyond the end level tech we’ve had for over a year, and making it harder to get to that point enforces that nothing you do matters. That’s my take anyway.


Insert OHOL-related signature here

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#19 2020-04-29 03:39:49

Crumpaloo
Member
Registered: 2018-12-16
Posts: 371

Re: Jason, what's OUR motivation

jasonrohrer wrote:

Eve Kirk had 3 bb:

http://lineage.onehouronelife.com/serve … id=6168618

Eve Mary had 4 bb:

http://lineage.onehouronelife.com/serve … id=6170468


Eve Bieber had 5 bb:

http://lineage.onehouronelife.com/serve … id=6170808


This one had 7 bb, which is a lot, but most of them died young:

http://lineage.onehouronelife.com/serve … id=6169243


Can you find an example of another Eve who was completely overwhelmed, and I'll check the logs and see what's going on.  Please email to me:

jasonrohrer AT fastmail DOT fm

Heres a life where my town was in a famine, and while escaping to find food i had a total of 33 babies! All of whom starved to death because i could not afford to feed them. From a genetic fitness perspective, i would of been better off letting myself starve like everyone else, at-least then the only bad score id get would be from my own.

http://lineage.onehouronelife.com/serve … id=6154669

Last edited by Crumpaloo (2020-04-29 03:43:48)


1,280 pips just by Making Pork Tacos, Possible 2,500 pips just by hunting turkeys, and yet, somehow, yall still eating berries, bruh.

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#20 2020-04-29 03:44:49

pein
Member
Registered: 2018-03-31
Posts: 4,337

Re: Jason, what's OUR motivation

What's the problem:
-Donkey town eves block "real" eves of that race
-Families got above 50% of the server population and above 18 males while others don't have any
-Males who are surviving in a family without females cockblock their well from new Eves
-People AFK in fire for better scores cockblocking the spawn of the new Eve of their race cause they still refuse to die young even if their family is dead
-Males can own a homeland without females
-White eves got priority over other colours as brown, should be reversed, whites should only spawn above 50+ server population or at least when all other 3 families are stable.
-Families spawn too far especially after the donkey town apocalypse, which cannot be stopped anyway, but surviving families are 2000 away while new eves spawn on the middle again
-Since a donkey cockblocks a race, others get 10 babies per minute
-SID won't change your race, my main goal when I SID is to become different colour person so I can actually help the server not just do what is already done.


https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide

Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.

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#21 2020-04-29 04:09:56

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Jason, what's OUR motivation

Crumpaloo wrote:
jasonrohrer wrote:

Eve Kirk had 3 bb:

http://lineage.onehouronelife.com/serve … id=6168618

Eve Mary had 4 bb:

http://lineage.onehouronelife.com/serve … id=6170468


Eve Bieber had 5 bb:

http://lineage.onehouronelife.com/serve … id=6170808


This one had 7 bb, which is a lot, but most of them died young:

http://lineage.onehouronelife.com/serve … id=6169243


Can you find an example of another Eve who was completely overwhelmed, and I'll check the logs and see what's going on.  Please email to me:

jasonrohrer AT fastmail DOT fm

Heres a life where my town was in a famine, and while escaping to find food i had a total of 33 babies! All of whom starved to death because i could not afford to feed them. From a genetic fitness perspective, i would of been better off letting myself starve like everyone else, at-least then the only bad score id get would be from my own.

http://lineage.onehouronelife.com/serve … id=6154669

Your link doesn't work at present.


Danish Clinch.
Longtime tutorial player.

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#22 2020-04-29 04:46:34

pein
Member
Registered: 2018-03-31
Posts: 4,337

Re: Jason, what's OUR motivation

schmloo wrote:

There’s no end-goal anymore, because everything is designed to be doomed. There’s nothing beyond the end level tech we’ve had for over a year, and making it harder to get to that point enforces that nothing you do matters. That’s my take anyway.

This is so true.

Fixed resources but the population is backwards, the more the worst.

You either got iron or not, you are doomed before you know it.

At this point we could even have separate maps for families since the 3rd outpost worth nothing.

No more content, families die before Newcomen wells are depleted.

No reason to do stuff, you can basically calculate time where you are doomed, you never live to do things, you live so you don't die. You will eventually get to a point where nothing worth anything, people eating 8 bushes to fill their stomach.

No goal to reach, all you ever got is water problems.

"veterans will fix it": more and more tedious job to achieve the same thing while no one gives a flying duck.

no base resources, water is basic and high end resource same time. it won't get better, it will get worse.

player work and time is valued at 0. doing things consumes resources, to a point where supersonic speed wouldn't cut it. save the bushes, harvest them and you eat more than you produce at full speed, while you waste the resources.

too much focus on the gathering, no static jobs.


https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide

Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.

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#23 2020-04-29 10:12:06

Blue tinker
Member
Registered: 2020-03-31
Posts: 53

Re: Jason, what's OUR motivation

I'm afraid that I must agree with pein.

The only thing that matters now is survival. It has been an interesting experience at the beginning when it was sort of OHOL hardcore mode but if it is supposed to be how the game stays forever (the core mechanics, new stuff to craft won't cut it) then the future of OHOL doesn't look attractive.

The recent lifes I've experienced were all 'make mor food, oh, also our well is broken'. I get a feeling that there is no will to climb higher in the tech tree. You'd think that the need to trade would encourage making cars but now engines are necessary to make the best well, the best mine.

There is no end goal. Up until now I've considered the endgoal being planes allowing towns to become one (at least economically), there would be new jobs like getting kerosene for planes and cars, In other words, we would reach the peak of the tech tree. But updates like Family Specialties, Iron Changes and even Food Nerfs make it harder and even less doable (you can't get kerosene if you are not a ginger. You can't make car without rubber.) I think that's partially why people don't like those particular updates.


New to the forum but not the game. Property fence enthusiast.

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#24 2020-04-30 11:33:55

Starknight_One
Member
Registered: 2018-10-15
Posts: 347

Re: Jason, what's OUR motivation

Spoonwood wrote:
Crumpaloo wrote:
jasonrohrer wrote:

Eve Kirk had 3 bb:

http://lineage.onehouronelife.com/serve … id=6168618

Eve Mary had 4 bb:

http://lineage.onehouronelife.com/serve … id=6170468


Eve Bieber had 5 bb:

http://lineage.onehouronelife.com/serve … id=6170808


This one had 7 bb, which is a lot, but most of them died young:

http://lineage.onehouronelife.com/serve … id=6169243


Can you find an example of another Eve who was completely overwhelmed, and I'll check the logs and see what's going on.  Please email to me:

jasonrohrer AT fastmail DOT fm

Heres a life where my town was in a famine, and while escaping to find food i had a total of 33 babies! All of whom starved to death because i could not afford to feed them. From a genetic fitness perspective, i would of been better off letting myself starve like everyone else, at-least then the only bad score id get would be from my own.

http://lineage.onehouronelife.com/serve … id=6154669

Your link doesn't work at present.

Corrected link. http://lineage.onehouronelife.com/serve … id=6154669

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