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This has been broken forever.
Animals are objects, and they can thus only occupy empty tiles, and when moving, they can only land on empty tiles. That part isn't going to change, because it's built into the heart of how the map is represented in the database, built into the protocol, etc.
A side-effect of this implementation has always been that if you (who are NOT an object) stand on a non-empty tile, an animal can't land on you, and thus can't attack you.
In fixing a related bug, I was examining the animal movement code, and realized we do know, roughly, where an animal is, mid-move, server-side, because we're tracking it's ETA time.
4x per second, we check if you're standing on a deadly tile (like a stationary animal in the same tile as you).
Now, if you're standing on a non-deadly, non-empty tile, we also examine the list of moving animals, looking for one that is deadly and has a rounded mid-move position matching your tile. If so, we process that animal's attack.
This also involved a client change to allow a moving animal to go through a transition mid-move (like bloody mouth) without snapping to the destination instantly. I think this part is working correctly, but it may introduce some other bugs that I haven't noticed yet.
The upshot is that when a deadly animal crosses the non-empty tile that you're standing on, it attacks you mid-move.
Finally.
(Will go live later this week.)
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So if the player is on a horse or horsecart and she or he moves through the animal, doe she or he end up bite?
Danish Clinch.
Longtime tutorial player.
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Doesn't affect riding players. Riding has always protected you from animals.
Except the snake can bite your horse. That currently won't happen if you're riding on the horse on a non-empty tile.
Essentially, the riding state causes the new code (which checks for moving animals crossing your tile) to be skipped.
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A nice update to a great week makes the game feel more realistic then hiding on a bowl from a bear
Im Mr.Gold I /hmph
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Nice this will make hunting much more interesting and maybe even possible to have real PVE, wildlife could respawn, protective clothes, bear attacks, new predators and more.
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sounds good, maybe add more animals like wild bees and tigers
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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I'm excited for the many upcoming bear attacks and resulting extermination of all bears within 200 tiles of town.
Nowhere is safe. Hide your kids, hides your wives. The pads are suddenly gone and so are all the arrows. While you desperately make more they're hard at work breeding hogs and pitbulls. It's the law of club and fang at work.
Loco Motion
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I'm excited for the many upcoming bear attacks and resulting extermination of all bears within 200 tiles of town.
Nowhere is safe. Hide your kids, hides your wives. The pads are suddenly gone and so are all the arrows. While you desperately make more they're hard at work breeding hogs and pitbulls. It's the law of club and fang at work.
I thought I'd capture this quote in case anyone finds it useful in the future, and in case it gets edited.
Danish Clinch.
Longtime tutorial player.
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I thought I'd capture this quote in case anyone finds it useful in the future, and in case it gets edited.
I'm going to go ahead and capture this quote, because like you I also enjoy spamming and making nonsense posts.
Loco Motion
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Spoonwood wrote:I thought I'd capture this quote in case anyone finds it useful in the future, and in case it gets edited.
I'm going to go ahead and capture this quote, because like you I also enjoy spamming and making nonsense posts.
I'm going to go ahead and capture this quote, because like you I also enjoy spamming and making nonsense posts.
JK
Im Mr.Gold I /hmph
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JK
Just so you're aware, I'm capturing this quote for posterity in case you choose to edit it.
Loco Motion
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Scary!! and Jason if you ever you want to make the world a more dangerous place I made a list
Swamp- alligator
Yellow Prairies- Lion
Badlands- wolverine
Tundra- polar bear
Desert- coyote
Jungle- Tiger
"hear how the wind begins to whisper, but now it screams at me" said ashe
"I remember it from a Life I never Lived" said Peaches
"Now Chad don't invest in Asian markets" said Chad's Mom
Herry the man who cheated death
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"I will"
"stay"
"home"
"I go"
"find"
"iron"
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I want tigers and lions for my zoo.
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Why no deadly animals in grasslands?
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They are already. People.
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Why no deadly animals in grasslands?
Pls no. Need my safe space.
For the time being, I think we have enough content.
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MrGold wrote:JK
NASA will send probes to URANUS.
Ok boomer
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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This was long overdue, but animal immunity will be missed. The end of an era.
I do feel like Bear Caves might be to common now that there's no easy way to become immune to bear attacks. Two or three bears are enough to decimate a village, and each town has dozens of Bear Caves around it.
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I do feel like Bear Caves might be to common now that there's no easy way to become immune to bear attacks. Two or three bears are enough to decimate a village, and each town has dozens of Bear Caves around it.
Was thinking the same thing.
Bear caves are *everywhere*. It will be very easy to hurt towns with bears now.
It's already a pain if you misclick when hunting bears or wolves as you run towards them (is there a keyboard shortcut that says "don't move, no matter what"?) but that has been manageable to date with bears because you just stand on an item and they path back-and-forth around you.
With this change hunters will need to kite the bears, probably carrying arrows with them and finding time to put the bow down and reload it etc. (would be nice to be able to reload your bow from your backpack without dropping it).
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Also on the list this week:
A wearable quiver that you can click with the bow in hand to reload....
But it's not like having bears running around the town was pleasant before, even though there were safe places to stand.
Unless you're saying that the town was so cluttered that there was no place for the bear to even enter?
If bear attacks are common, people can use fences around their towns to protect themselves, right?
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Just think of a queen, the bear only has those movement possibilities, you can kill it moving like a horse, well you can lure thee same way too.
I often laughed at how some people overstressed fighting a bear, I saw a girl running around it and steeping out when the bear almost got her. I generally was sitting on an arrow and 2 more in a pack, throw on the floor and shoot the bear while it was running around me.
This is harder and more realistic, also boars can just massacre you before you see them.
Now Jason's evil plan will work out, you will need fences again. Animals still won't be able to switch direction then pen-type entrances to the city can keep them out.
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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If bear attacks are common, people can use fences around their towns to protect themselves, right?
Funny guy.
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Ahh don't worry to much as long as bears don't respawn in caves (thank you Rift) eventually all bears will be hunted into extinction
"hear how the wind begins to whisper, but now it screams at me" said ashe
"I remember it from a Life I never Lived" said Peaches
"Now Chad don't invest in Asian markets" said Chad's Mom
Herry the man who cheated death
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Ahh don't worry to much as long as bears don't respawn in caves (thank you Rift) eventually all bears will be hunted into extinction
But I like bears.
Do we really want to live in a world without majestic bears wandering in the wilds? That hardly feels like living.
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