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a multiplayer game of parenting and civilization building

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#1 2020-01-05 10:11:17

pein
Member
Registered: 2018-03-31
Posts: 4,337

Oban camp

Started in Eve camp, mom was eve oban, 36 when I was born

Me and my son Mario did a lot of work

I started off with flooring the berries and making my backpack, second snare

figured a way to make only 2x4 groups, had to dig out two bushes only to make it symmetric

my son, Mario snared the rest of the rabbits, I got sheep and another lady soon after another mouflon

when I got older, a brown Eve came in, forgot their name and they lost it soon after, I was born to a girl from their line the next life (after a few suicides in white families and nameless dumb mothers in the wilderness)

we had black and brown people within an hour of making the town, perfect

my girl aurora gave me a knife, I made a skin for the saddle then kill some sheep
then we gave it to browns for rubber

made a limestone for the cistern and a few fences, I had 12 tools I even had 1 left when I died
made new kilns above the originals on pine floors

Mario spent his life gathering rabbits, getting 3 horses and butt logs, firewood, ropes, he was very useful

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used 4 trees to save on time for pen, made it small cause it's temporary
someone cut them to prove her stupid point about trees getting cut

second life people gathered shafts and I started a new fence pen a bit offset
I put boxes on corner tiles so they won't get repaired, then to the offset point where the fence was still there but had to make a wall for new pen
a lil girl was helping so we made it quite fast

made a few more fences, one in the northern jungle
one in SE swamp (we started near the spring so clay was an issue originally and water too)
one above the kilns so dropping resources is easier
one under the farm, maybe for lost clothes or something, maybe woodworking, dunno, there is space there

tried the shovel on rabbits, it's quite nice, one moved 2 tiles to left, sadly they can't get out of the sheep pen so it went right into the corner which is worse than it's original position, might be a way to push them in a group if we fill the tiles with items, not sure how much they move, probably worth the shovel uses if you can send them all near the town

second life after making the pen and fence spots gathered some more pine needles, and people helped unload it, probably better to get 8 a fw times than putting in and out of baskets, got 11 each run so we floored some more space above the farms

I really like this setup now, it has a lot of space to put down items, soil, bowls, the bushes are accessible and only 24 of them (removed the soil just in time before they tilled it, and I put flooring on top left group so it didn't got extended) and a wild one on corner I didn't want to dig out cause free food

the original fire never changed in 2 hours, I got a bearskin from the north side and made a single floor there then I moved it one tile

before I died, I put some elder notes on fences, the second mouflon got out so wasn't a reason to keep it there, the horse won't run away

it's like 11000 away from the previous bell town

not sure if the Obans are still alive, at least one girl lost it's name and was outside, only seen one girl and no black babies for the last minutes


https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide

Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.

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#2 2020-01-05 11:20:59

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Oban camp

pein wrote:

tried the shovel on rabbits, it's quite nice, one moved 2 tiles to left, sadly they can't get out of the sheep pen so it went right into the corner which is worse than it's original position, might be a way to push them in a group if we fill the tiles with items, not sure how much they move, probably worth the shovel uses if you can send them all near the town

I thought about this.  Another idea might lie in setting up temporary partial adobe walls to block their movement, combined with useful item clutter to reposition the rabbits.  That would cost water if you want the adobe back, so I can't say that it would be worth it... IF it works.

There does exist a word of caution here though.  Rabbits with families apparently lose their children if their holes get dug up.


Danish Clinch.
Longtime tutorial player.

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#3 2020-01-05 12:31:48

testo
Member
Registered: 2019-05-12
Posts: 698

Re: Oban camp

Spoonwood wrote:
pein wrote:

tried the shovel on rabbits, it's quite nice, one moved 2 tiles to left, sadly they can't get out of the sheep pen so it went right into the corner which is worse than it's original position, might be a way to push them in a group if we fill the tiles with items, not sure how much they move, probably worth the shovel uses if you can send them all near the town

I thought about this.  Another idea might lie in setting up temporary partial adobe walls to block their movement, combined with useful item clutter to reposition the rabbits.  That would cost water if you want the adobe back, so I can't say that it would be worth it... IF it works.

There does exist a word of caution here though.  Rabbits with families apparently lose their children if their holes get dug up.

Yes, you need to wait again 10 more minutes for rabbit family hole.


- I believe the term "Berrymuncher" is derogatory and therefore I shall use the term "Berrier" instead.

- Jack Ass

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