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#1 2019-09-28 18:36:37

Anhigen
Member
Registered: 2019-09-03
Posts: 92

Dual Families

Aw man, had so much fun playing in the Whistlers today.

My mother gave birth to me in the wild! Scooping me up she told me we were not far from our home. I'd spend the next three minutes never seeing civilization as I watched this absolute legend fully cloth me with pure scavenging skills. When she placed a BP on me she quipped I was lucky. I'd never seen someone multi-task like her. I have literally no idea how she stay fed because I never saw that woman eat--she was a god! She was my hero. I could already fend for myself by the time we got to our "close" town. Up until now it had just been me and mom so when she dropped me off in this incredibly established place my relatives told me I spoke with a funny accent. I've never had family say that to me before.

The place was wicked, stone buildings being erected, multiple pens, diesel pump... some legit players had been through here. And the property was huge--when I first exploring it I thought I had wandered outside of the gate somehow, but no, it was just that big. The rift was on our south side so we must have been in the lower part of the map--my mother could have traveled half the map with me as a bb, idk--AND THERE WAS TWO FAMILIES!

It was so cool seeing another family work along side us, I thought it must have been nice of my elders to let them in. For how advance the place was it had no cows so that became my life's goal. Of course, there's always hiccups along the way... no bow, ok then, I'll just make a... no rope, not a problem I'll just pick so... no milkweed. Right, ok. From scratch it is.

My mother passed on so much information to me, I learned that actually we were the second family here, and she told me of this shrine--lost in the woods--that her and a few other eves made. It was like learning a legend, all the while having my family history completely rewritten--relatives scattered all over the map like stars on the night's sky. My mom was terrified that "we" would die out (she even hand raised my first bb for me), but my second child was still out there, in the world. Funny thing about that little one, she asked me for a the gate pass when she still a bb. I joked that she was gunna run and we laughed. But once she got on her own two feet she did take off--some people are just born with wings--and even though our time was short, I knew she was good.

My mom passed never having met my daughter, which was sad, she even tried coming back while my sister was still of age (I was too old at this point), but was born a boy and made the mistake of /dieing instead of starving. She ran out of lives, maybe, but likely bounced locked herself out.

I eventually did get our village milk--I found a cow, twice, and instead of killing a bison mum, I convinced the domesticated cow to come back to our village with some corn. I also learned that a cow will follow you if you feed it. And in my old age I saw a group of Whistlers, all wearing blue hats, making a fuss in our village. Strangers or maybe wandering stars--the relatives my mom told me tales about as a kid. But I got a funny feeling I knew that wild spirit the moment I saw her. It was my lil adventurer, she'd come "home". Brought her kids with her too. It had been so long--and because of the name randomizer--I had forgotten her name, but not her style.

The village is a fine place to raise kids, and maybe she's ready to settle down, but I'm pretty sure the wind is gunna take her again, once it picks up. That's a Whistler tho, we blow into town--make some noise--then we're gone. Just a tune you'll never forget.

Till then though, they'll all have some nice milk to drink.


Everyone talks about how great milk is, no one talks about how many bb cows you must let die...

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#2 2019-09-28 18:42:28

Anhigen
Member
Registered: 2019-09-03
Posts: 92

Re: Dual Families

I mean, this was going to be a post about how much fun it was to play as a dual family, but it got sentimental instead. lol. Really cool was to watch some of the adoptions. One of the other family member's "dad" was in my family. He took care of her and helped ensure their bloodline didn't die off. He eventually wanted to die so he asked me to stab him out in the fields. His daughter was there, I couldn't do it.

I died explaining to this adoptive daughter that he was my blood and I didn't have it in me to slay him. She was mourning him, hat in hand, when I passed away, a mere tile away.

BUT IT WAS SO COOL!

Mono family towns are just not where it's at! I'm telling yall. If anyone gets the idea to split up their town I AM FOR IT! You show up with bbs and need shelter? Imma open that gate! I love this shit! What was really cool is that it made the place feel more like a town. Like I wish I remembered the towns name even. I read it once, when I was kid, and was just confused that it didn't have our family name or something. Knowing what I know now it was probably just the other family's name, but omg! It was just so cool. I can only imagine how much fun this game is going to be once we start building mega cities with representation from all families inside. Going from you lil farming communities to these big as cities with cars is gunna be... AHFWLKEJFLKWJEF. What a run!


Everyone talks about how great milk is, no one talks about how many bb cows you must let die...

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#3 2019-09-28 19:27:32

miskas
Member
From: Greece
Registered: 2018-03-24
Posts: 1,095

Re: Dual Families

I was Callie Spelman, born in a fenced advanced town.
I was was informed by my daughter that an eve sneaked into our town.
I run after her at the start with a bow,  we had killed an unrelated armed griefer before that caused many problems so I was suspicious.
She was Eve Whistler. She was unarmed though and ran away so I store all the arrows of our town in bp to make sure she won't equip them.
I then run at her unarmed trying to talk to her. No point we had pen and paper but no rubber.
She said a ??? and continued to run all over.
I zoomed out and watched her from a distance while having a knife in bp.
she started to collect berries in a bowl and put a carrot in it then she started to collect berries again.
I was talking with the others really anxious about the Eves.
yes, Eves, a lot more people were wandering outside of our town and Eve whistler wanted to open the door to them.
I was the Eldest in family and said to them Let the Whistler live, let her have bbs and kill her if she tries something.
All said ok GM and I died a minute after.

After 400 years I am happy to see that my decision worked fine and both families coexist smile

What happened to the other Eves btw, did they also got in?

Last edited by miskas (2019-09-28 19:47:35)


Killing a griefer kills him for 10 minutes, Cursing him kills him for 90 Days.

4 curses kill him for all of us,  Mass Cursing bring us Peace! Please Curse!
Food value stats

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#4 2019-09-28 19:54:15

Saolin
Member
Registered: 2019-05-22
Posts: 393

Re: Dual Families

Multi family towns are good for arc stability if those families are also spread out over more than one town. This way if a town dies you don't lose a family, and also reduces demand for iron if there are less towns with more families.

It's a shame xenophobia has become such a norm. Killers are just as likely to be from your own family as another, especially with the dynamics around war swords the way they are right now. If the families are at war adjust accordingly of course.

Last edited by Saolin (2019-09-28 19:56:55)

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#5 2019-09-28 22:50:28

miskas
Member
From: Greece
Registered: 2018-03-24
Posts: 1,095

Re: Dual Families

Saolin wrote:

It's shame xenophobia has become such a norm. Killers are just as likely to be from your own family as another, especially with the dynamics around war swords the way they are right now. If the families are at war adjust accordingly of course.

not true.
I can be sure that my newer family members are not in my curse list, I can't be sure about foreigners as well though.

Last edited by miskas (2019-09-28 22:51:22)


Killing a griefer kills him for 10 minutes, Cursing him kills him for 90 Days.

4 curses kill him for all of us,  Mass Cursing bring us Peace! Please Curse!
Food value stats

Offline

#6 2019-09-28 22:57:09

FulmenTheFinn
Member
Registered: 2019-06-23
Posts: 152

Re: Dual Families

Anhigen wrote:

Aw man, had so much fun playing in the Whistlers today.

My mother gave birth to me in the wild! Scooping me up she told me we were not far from our home. I'd spend the next three minutes never seeing civilization as I watched this absolute legend fully cloth me with pure scavenging skills. When she placed a BP on me she quipped I was lucky. I'd never seen someone multi-task like her. I have literally no idea how she stay fed because I never saw that woman eat--she was a god! She was my hero. I could already fend for myself by the time we got to our "close" town. Up until now it had just been me and mom so when she dropped me off in this incredibly established place my relatives told me I spoke with a funny accent. I've never had family say that to me before.

The place was wicked, stone buildings being erected, multiple pens, diesel pump... some legit players had been through here. And the property was huge--when I first exploring it I thought I had wandered outside of the gate somehow, but no, it was just that big. The rift was on our south side so we must have been in the lower part of the map--my mother could have traveled half the map with me as a bb, idk--AND THERE WAS TWO FAMILIES!

It was so cool seeing another family work along side us, I thought it must have been nice of my elders to let them in. For how advance the place was it had no cows so that became my life's goal. Of course, there's always hiccups along the way... no bow, ok then, I'll just make a... no rope, not a problem I'll just pick so... no milkweed. Right, ok. From scratch it is.

My mother passed on so much information to me, I learned that actually we were the second family here, and she told me of this shrine--lost in the woods--that her and a few other eves made. It was like learning a legend, all the while having my family history completely rewritten--relatives scattered all over the map like stars on the night's sky. My mom was terrified that "we" would die out (she even hand raised my first bb for me), but my second child was still out there, in the world. Funny thing about that little one, she asked me for a the gate pass when she still a bb. I joked that she was gunna run and we laughed. But once she got on her own two feet she did take off--some people are just born with wings--and even though our time was short, I knew she was good.

My mom passed never having met my daughter, which was sad, she even tried coming back while my sister was still of age (I was too old at this point), but was born a boy and made the mistake of /dieing instead of starving. She ran out of lives, maybe, but likely bounced locked herself out.

I eventually did get our village milk--I found a cow, twice, and instead of killing a bison mum, I convinced the domesticated cow to come back to our village with some corn. I also learned that a cow will follow you if you feed it. And in my old age I saw a group of Whistlers, all wearing blue hats, making a fuss in our village. Strangers or maybe wandering stars--the relatives my mom told me tales about as a kid. But I got a funny feeling I knew that wild spirit the moment I saw her. It was my lil adventurer, she'd come "home". Brought her kids with her too. It had been so long--and because of the name randomizer--I had forgotten her name, but not her style.

The village is a fine place to raise kids, and maybe she's ready to settle down, but I'm pretty sure the wind is gunna take her again, once it picks up. That's a Whistler tho, we blow into town--make some noise--then we're gone. Just a tune you'll never forget.

Till then though, they'll all have some nice milk to drink.

Oh hi daughter, thanks for the kind words. smile I was Chloe Whisler that life, and you were my firstborn, Amy (excluding a single SID son I had I think less than a minute prior). I'm also Eve Whisler, which is why I was so concerned with the survival of the dynasty.

Today I played as quad Eves, together with Eves Milks, Halcom and Kelderman. We spawned not far from Knoxville (the town inhabited by Spellmans at the time), and briefly wandered around looking for a good spot. We soon found an abandoned Eve camp with a good 3x3 berry farm and two wells, one deep and one shallow.

Soon while scouting our surroundings, Milks discovered Knoxville just across the desert to the east, and I decided to go check it out. It looked quite promising so I decided to try and enter the town. I managed to slip in when the southern gate was open, but had to be careful as I noticed some of the locals were watching me closely, I think some with weapons drawn. One of them was an old lady, who I think was miskas, who kept following me everywhere. After a while I noticed they must be talking about what to do with me, so I decided to make it evident I'm a productive member of their society, by rapidly producing sheep food, various pies and things like that. I was, after all, there to raise my lineage in peaceful coexistence.

The others in the call were a bit anxious about entering an already heavily populated foreign settlement as Eves, but I decided we should stay and risk it, and soon I managed to get the gates opened for my sibling Eves, who were waiting at the northern entrance. Curiously at the time there was also a certain Eve Earthly (or something along those lines), who was not with us, but had the exact same sprite and was about our age. We all lived till 60 in that town and had offspring to continue our lineages.

After that we decided to try and respawn in the town, and were born as triplet boys (Eve Kelderman took a 30-40min break from the big server) to Sally Milks, and I thought we should set ourselves the goal of burying our Eve remains inside a shrine. Sometimes while quadding my twin siblings and I have been buried in such a fashion, which is where I got the idea from. Even had a screenshot from one of those times to use as a template. We ended up building a shrine on the north side of the town next to the graveyard and near one of the town entrances, expanding it a fair bit from the version in the screenshot.

Already whilst under construction it became something of a local spectacle, with many volunteer workers eagerly flocking to the cause of finishing this monument to their ancestors. In fact one worker, one of my descendants actually, was so eager that she ended up swinging the pickaxe a few too many times, wrecking part of the shrine. In an act of greed, she then tried several times to steal our building material for her own purposes. Ignoring several warnings, she, much to my dismay, had to be put down... It is worth noting that she was already quite old, and quite possibly infirm.

Soon we had another incident where our little sister "accidentally" wrecked my grave in the shrine. She promised to repair it, and indeed brought back new engraving for the tombstone, only to quickly destroy Eve Milks' grave next and make a run for it, with Milks' bones in a basket. I and Eve Kelderman, now our little brother, chased her down, but said grave robbing sister managed to kill Kelderman. I killed her, retrieved Milks' bones, reburied them at the shrine and marked the grave again.

The shrine was still unfinished, no small thanks to these incidents, so we came back as quads, this time as boys to a Spellman, who was out hunting rabbits west of town. We already had a slightly older big brother there too. Soon enough an army of babies marched to the fire back in town, much to the amazement of people already there, and then began work on the shrine. By our later years, we had completed it. Unfortunately last I checked, someone had already griefed Eve Milks' grave, probably the same person as before, as the rest of our graves were untouched (our little griefer sister had vowed to come back and steal Milks' bones again in another life). Jason, if you're reading this, make griefing things like this harder!

I then took a break, after which I SID till I was born a Whisler girl, and you know most of the rest. At that point Knoxville (the original town) only had 1-2 Whislers left, and no girls under 40, and at some point one Whisler had moved to that town I was born in as Chloe. Judging by the graves I saw, the first colonist there was probably Magda Whisler.

I tried finding the original town a couple of times, without luck. One of my sisters went to go find it as well, but she had only one kid, and that kid SID.

I did run out of lives on both my accounts, but I don't think SID'ing particularly affects spawn location once the Eve window is closed; I've spawned to the same mothers several times while SID'ing.

Last I checked the family died out about 2h ago, possibly because people weren't able to connect to the server for a while. BS2 dwindled down to c. 5 players and Steam was down for an unusually long time too, if that's even in any way related.


Eve Whiskey, i.e. "Whisler".

Add zoom and hotkeys to the base game (see Hetuw mod) to improve the popularity of the game.

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#7 2019-09-29 00:59:38

Saolin
Member
Registered: 2019-05-22
Posts: 393

Re: Dual Families

miskas wrote:
Saolin wrote:

It's shame xenophobia has become such a norm. Killers are just as likely to be from your own family as another, especially with the dynamics around war swords the way they are right now. If the families are at war adjust accordingly of course.

not true.
I can be sure that my newer family members are not in my curse list, I can't be sure about foreigners as well though.

Hmm I forgot about that detail, and while technically true, it's debatable how significant that actually is.  If the members of the other family are born in the same town as you and I'm understanding the current curse mechanics correctly, they should also be affected by your curse list and therefore no more threatening than your own family.  So the only risk is allowing someone from outside in.

I want to say that it's not even that big of a risk to let someone from out of town in, but I realized that I'm selective with who I invite back to town, and I'm not really even sure what criteria i use to evaluate it, but i also haven't had any problems with those i did invite back.  Once i've brought them into town I hang around them for a bit to see how interactions with others go, keep an eye, and vouch for them.  I keep an eye out for them so i can see how things are going.  Ironically, if there is a problem its usually my own family wanting to kill the outsider, even with me continuing to reassure them that the outsider is peaceful.  A few days ago i even had one of my daughters convince another of my new player daughters to leave town with her because i didn't want her to kill the outsider i had brought back.  Eventually the new player daughter returned, only to be stabbed... by one of my own grand kids.  In the meantime my guest was getting along just fine in town and we had a good time cooking some yum foods together over hot coals, though we both forgot to gather enough plates for all the eggs, lol.  Now I will also add that on the other hand, on the odd occasion a descendant of an invitee (who was born in town) will decide they want to take the town for their own family and start killing mine, but again this comes back more to the xenophobia towards other families than any actual threat.  For both situations these mostly aren't griefers I'm talking about, these are normal players who have been conditioned since war swords were introduced that other families are dangerous and can't be trusted - it's either us or them.  The mechanics that initially encouraged this perspective have been drastically toned down now, so hopefully we can gradually move past it since I think maintaining multi family towns is advantageous now.

So to summarize: bringing in an outsider is risky sure, but once a multi family town has been established it is just as safe as a single family town and better for longevity of families in the rift.

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