a multiplayer game of parenting and civilization building
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I am not sure what kind of benefits the "blessed" player will receive but it may encourage good deeds a little bit. This will be a nice touch for those who are great at helping others survive, or are just friendly players (the community needs them). Of course the bonus doesn't need to be enormous for the sake of balance, so we don't ruin the system via abuse.
example:
Makin' Bacon Burritos.
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no one gives a fuck that you fed them 55 minutes but everyone would bless their griefer mother just because she asking to
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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