a multiplayer game of parenting and civilization building
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Note: Edges of all these these graphs may be a bit off due to getting a partial day in the sample bucket.
Total lives is affected by a lot of things, but life tokens clearly had an effect.
Eve rate has been all over the place. Currently seems rather high.
Eve blocking only increased /die, until life tokens. Genetic fitness had a a small short term effect, and neither really affected male/female balance. (Age < 1 year)
The eve blocking did seem to decrease eve suicides. Rift has been bad everybody.
Murder rate only considering people at least old enough to hold a knife (had the choice). everything is fine
This doesn't include deaths which died of helplessness induced hunger, or attempted kills which were healed. On that last one, we might be able to count bloody pads in the map logs.
https://onemap.wondible.com/ -- https://wondible.com/ohol-family-trees/ -- https://wondible.com/ohol-name-picker/
Custom client with autorun, name completion, emotion keys, interaction keys, location slips, object search, camera pan, and more
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thanks, the last graph is the most important one in my opinion, the murder rate is very high currently and i dont think it will drop soon
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