a multiplayer game of parenting and civilization building
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I was born to a mom who was locked in a property gate by her own daughter Ava Bean. My mom was holding my four year old sister Kate. We were trapped with a bag full of pies and a berry farm and some unwatered carrots. I decided to stay my mom was hopeful that Ava still loved her and would return so we could be a family again. My sis Kate decided it wasn't worth it. She starved herself but was immediately reborn to mom again. she waited a few more minutes and starved again. Mom decided to leave as well I told her no don't go! as soon as Ava died the gate would fall and we could be free. I knew that Ava was waiting with a bow and arrow to shoot the last survivor. Mom had already went afk. She starved and I was alone. I saw her like a wolf moving in for the kill. She came in and closed the gate behind her. I ran but thanks to the dancing griefer update her kill mode got me. She then proclaimed I made mom ignore her when I was born.... sigh it sucks even more when your killed for being the wrong person. She proclaimed her hatred for Kate taking all of moms love as I NOT KATE bled out. My only regret is that she killed me two minutes to soon to curse her. PLEASE MAKE CURSING A /COMMAND!!!!!!
I wish there was a fail safe implemented to avoid being trapped by property gates like if your in the inside but don't want to be you can say open or something that will allow you to one time pass through the gate to safety and freedom.
Check this out upvote if you agree!!! https://www.reddit.com/r/OneLifeSuggest … heck_this/
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Sounds like your regular griefer just making up an excuse to grief. Curse should definitely be a command and not something hindered by the character limit.
I still think that there should probably be a small age limit to cursing though, so you can’t just enter a family as a baby, then curse someone and slash die.
For the time being, I think we have enough content.
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trapping someone in a small enclosure is way too easy in ohol, so it is done a lot.
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some slavery, arbiter, hegenomy or humanSacrifice rp often goes too far.
and im not talking about the "begalomaniac makes a knife at age 8 and trhinks he can dictate any bullshit (against common interests) and get away with many murders for no good reasons, common events.
once i saw a village with high popuilation, surrounded by property fence for no good reason, except to disencourage exploreers (which somehow works, cause peoiple are dumb enough within a false sense of security), no gates around the outside (was mostly a defensive wall), BUT ALL HORSES where locked in, once more to disencourage exploration.
i managed to make a saddle, get one hoorse, and role palyed as the guy on the horse who repeated stuff like "you are herded like cattle in here"
the town was a decent town, very functional, but i simply disliked it, for not being free and for not being migrant.
Last edited by ollj (2019-06-25 15:02:26)
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well, you cant do much with fences, they always like that
its not hard to make them, a rope per gate is costly but always emerges in dumb rp, maybe some one way blocking fences would be better
family access would be nice
also upgrading fences with other materials
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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family access would be nice
also upgrading fences with other materials
OOO good idea. Like upgrading the twig fence to log fence or wrought iron fence so it last longer.
Check this out upvote if you agree!!! https://www.reddit.com/r/OneLifeSuggest … heck_this/
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