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a multiplayer game of parenting and civilization building

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#1 2019-06-01 22:13:17

Dantox
Member
Registered: 2019-04-28
Posts: 213

property fences and newcomen towers are very balanced

https://imgur.com/a/j6CJGAp


remind me again why we cannot remove newcomen towers


make bread, no war

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#2 2019-06-01 22:22:31

Tarr
Banned
Registered: 2018-03-31
Posts: 1,596

Re: property fences and newcomen towers are very balanced

Oh some mad lad actually did it. I was wondering when someone would put the effort into doing that to a place.

The reason he didn't fix them sooner is because of their ability to trap people in a prison state (yes, this is 100% serious.)

Your best bet is to either not build fences or make sure someone is standing at the entrances 24/7 until the town eventually dies (lel)


fug it’s Tarr.

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#3 2019-06-02 00:37:07

wondible
Member
Registered: 2018-04-19
Posts: 855

Re: property fences and newcomen towers are very balanced

Yep, I was in that family. Didn't realize the towers were going up right then. Some hero, perhaps outside the camp gathering iron, built up a entire forge setup to make picks and break down some corner walls on one entrance. Otherwise we waiting for a few fences to decay.


https://onemap.wondible.com/ -- https://wondible.com/ohol-family-trees/ -- https://wondible.com/ohol-name-picker/
Custom client with  autorun, name completion, emotion keys, interaction keys, location slips, object search, camera pan, and more

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#4 2019-06-02 00:39:53

Dantox
Member
Registered: 2019-04-28
Posts: 213

Re: property fences and newcomen towers are very balanced

wondible wrote:

Yep, I was in that family. Didn't realize the towers were going up right then. Some hero, perhaps outside the camp gathering iron, built up a entire forge setup to make picks and break down some corner walls on one entrance. Otherwise we waiting for a few fences to decay.

Yeah i do remember him, i think his name was morgan. good to hear you guys got out in time


make bread, no war

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#5 2019-06-02 03:02:53

pedrito confesiones
Member
Registered: 2019-02-16
Posts: 65

Re: property fences and newcomen towers are very balanced

i love unbreakable structures, every structure should have a way to be destroyed ffs
i  often grief using stone walls  or newcomen


CoNtEnT


Bottom text

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#6 2019-06-02 11:48:14

wondible
Member
Registered: 2018-04-19
Posts: 855

Re: property fences and newcomen towers are very balanced


https://onemap.wondible.com/ -- https://wondible.com/ohol-family-trees/ -- https://wondible.com/ohol-name-picker/
Custom client with  autorun, name completion, emotion keys, interaction keys, location slips, object search, camera pan, and more

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#7 2019-06-02 14:09:40

QuirkySmirkyIan
Member
From: New Jersey, United States
Registered: 2018-07-06
Posts: 314

Re: property fences and newcomen towers are very balanced

ah cool i was wondibles twin in the game


Open gate now. Need truck to be more efficient!

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#8 2019-06-02 19:35:56

Saolin
Member
Registered: 2019-05-22
Posts: 393

Re: property fences and newcomen towers are very balanced

Fwiw there was an invisible hole in the fence on the bottom right side of town (Behind the corner pillar), at least when I was in this town yesterday before those towers went up.

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