a multiplayer game of parenting and civilization building
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Making something is a big batch is a lot of fun. My mom and I made about 12 *sets* of tires over our two lives. This is possible because you can put coagulated latex in a cart, put palm kernels etc. So if you are making one set why not make 3?
We were also mass producing steel and milkweed in this town. People love to bake pies and part of what is so great about it is you can kind-a mass produce them. More than we'd ever need. And that's when you start thinking about trade. I wanted to put the tire sets in a cart and take them to the next town for trade... but, that wasn't possible.
A lot of the recipes in the game are made with just making one of the item in mind. Scaling up is hard. Even my dreams of a tire dealership would run in to the fact that there isn't a way to get more sulfur without walking further and further. I think the lack of mass production support in the game is one of the reasons you don't see trade. Carting options are also an issue. How do you take your goods to market?
Make mass production possible after an initial investment of resources and time.
I guess my point is: making things en mass is a fun part of the game that should be expanded by thinking about the storage and containment tools that would make it possible.
Last edited by futurebird (2019-06-01 13:25:02)
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omnem cibum costis
tantum baca, non facies opus
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InSpace foreshadowing something
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I agree mass production/ mass transport of goods in kind of needed, otherwise it is extremely difficult for someone to produce something with a decent profit margin.
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oh nvm, I thought I saw the rubber wheel image somewhere else
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oh nvm, I thought I saw the rubber wheel image somewhere else
Don't leave us hanging like that!
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omnem cibum costis
tantum baca, non facies opus
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Good question futurebird. I think I can see why InSpace posted the meme that he did, but I just take as fun humor.
In a low population server, I recently put egg on every single dung since the start of the settlement as a I recall, and thus mass-produced geese and cooked geese. I had a spacing problem with where to put the geese, since my boxes on the bottoms of my pens have so much mutton meat in them, since I refuse to feed sheared sheep, and only feed the babies also. I remember a town with dozens of Stew Pots, aptly named "Stew Town", before the wipes happened.
I think my favorite thing to mass produce though is buckets. One time I went to the tutorial and saw how many buckets I could make in a life (I also made a cart, which helped and didn't recycle steel), and my recollection is that I made 13 buckets. I think I'd enjoy mass producing newcomen atmospheric cores (for that's that don't know, that's the thing that goes on a pump, an oil rig, AND a newcomen multipurpose engine) also, though I've never done that, as I doubt it would be practical to make a bunch of those.
Danish Clinch.
Longtime tutorial player.
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ROPE
make bread, no war
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sheep pens cow pens i did doubles in some towns and outposts
generally composted soil, hats and bread
lately i get a few horses, someone screenshooted 6 in a tiny jungle what i got
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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ROPE
This man, is objectively correct in an opinion thread.
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OMG who did this it's the best!
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omnem cibum costis
tantum baca, non facies opus
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I try to mass produce anything that uses up a resource with a time limit to make. For example:
-Cooking a bunch of geese and rabbits [if we have excess, which most towns do from bp/clothes hunting] on hot coals before putting stew on.
-Firing batches of clay pottery before covering the kiln for smithing. More bowls/plates are never a bad thing.
-Firing as much iron as I can in a single forge firing. Helps a ton if I have someone there stoning the raw iron into wrought iron as I go.
-Taking out the local wolves [and boars if there's swamp nearby] when I go to get a baby mouflon. Not only do you get hats for your family, but also take out threats to anyone traveling out from the town.
-Also, taking out the local wild geese [save a few eggs for domestics!] when getting one for a file, since they'll most likely end up vanishing eventually anyways. No need to let free food disappear.
-Compost. Instead of doing one at a time I like to take a cart and do batches of 4. Same goes for feeding sheep for the dung/wool.
Tbh I see a lot of people quite literally fire a forge to make a single item.. despite there being piles of unsmelted ore sitting right next to them. Same goes for people firing an oven despite there being literally only 3 pies, or to bake a single tire.
Make more pies/tires so you can get more for your kindling.
Smelt more iron to get more for your charcoal.
You've [usually] got the time. Your family will appreciate it.
Last edited by Jk Howling (2019-06-02 01:20:54)
-Has ascended to better games-
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