a multiplayer game of parenting and civilization building
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@JoshuaN
To analyze data dump it in spreadsheet and format it properly.
Births and deaths entries are mixed and have diferent data in them so you must separate them.
This lesson shoud help you import data from text file. https://www.youtube.com/watch?v=37kwwEeFKvY
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I would like to see stats on the number of berries a player eats in a life vs. how long they live.
With the exception of being Eve or her child, in good lives I only eat a few berries, mostly for the bonus, as a child I have popcorn or bread maybe raw corn.
I suspect a negative correlation with interesting outliers.
---
omnem cibum costis
tantum baca, non facies opus
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Murdering now is much riskier. Previously murderers would run to a jungle or some other good temp tile and easily wait out their paused time. Now they are much more likely to starve due to bad temps. There are so many more ways to grief now there is no reason to directly murder, towns are much closer to collapse than they used to be.
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EDIT: Please ignore following data, i think there are some errors.
Take a look at this instead: https://onehouronelife.com/forums/viewt … 275#p49275
Date 2019.03.03. - 2019.03.09.
days: 7
avg. players on: 132.81
births per min: 7.00
avg. eve chain: 10.62
longest eve chain: 62
Death by hunger: 68.43%
Death by disconnect: 22.26%
Death by oldAge: 7.96%
Death by killer: 1.36%
avg. death age: 18.99
2019-03-02 Update: Fixes Galore
https://onehouronelife.com/forums/viewtopic.php?id=5489
Date 2019.02.18. - 2019.03.01.
days: 12
avg. players on: 145.78
births per min: 11.51
avg. eve chain: 12.61
longest eve chain: 97
Death by hunger: 66.28%
Death by disconnect: 29.65%
Death by oldAge: 3.19%
Death by killer: 0.89%
avg. death age: 12.69
2019-02-17 Update: Temperature Overhaul
https://onehouronelife.com/forums/viewtopic.php?id=5304
Date 2019.01.05. - 2019.02.16.
days: 43
avg. players on: 169.25
births per min: 11.93
avg. eve chain: 8.69
longest eve chain: 78
Death by hunger: 63.18%
Death by disconnect: 30.89%
Death by oldAge: 4.30%
Death by killer: 1.63%
avg. death age: 14.25
2019-01-04 Update: Population Stabilization
https://onehouronelife.com/forums/viewt … ?pid=41875
Date 2018.12.29. - 2019.01.03.
days: 6
avg. players on: 153.25
births per min: 9.80
avg. eve chain: 7.25
longest eve chain: 59
Death by hunger: 81.74%
Death by disconnect: 11.56%
Death by oldAge: 4.82%
Death by killer: 1.89%
avg. death age: 15.66
2018-12-28 Update: Apocalypse 2.0
https://onehouronelife.com/forums/viewtopic.php?id=4877
Date 2018.12.09. - 2018.12.27.
days: 19
avg. players on: 155.05
births per min: 9.50
avg. eve chain: 6.60
longest eve chain: 54
Death by hunger: 79.23%
Death by disconnect: 13.38%
Death by oldAge: 5.52%
Death by killer: 1.87%
avg. death age: 16.34
2018-12-08 Update: Black Gold
https://onehouronelife.com/forums/viewtopic.php?id=4740
Last edited by Whatever (2019-03-11 07:27:28)
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Cool! Nice work.
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Huh, all the complaining about "everyone is starving" after temp update yet we saw a sharp drop in starvation. Look at that
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Huh, all the complaining about "everyone is starving" after temp update yet we saw a sharp drop in starvation. Look at that
True, but the disconnects seem to have picked up the slack... maybe it's just being reported more accurately now, since the mod instadeath was disabled?
Steam name: starkn1ght
The Berry Bush Song
The Compost Cycle
Gobble-uns!
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I made some mistakes with the last stats i posted,
so I made them again but with the following rules:
- Ignore all disconnects
- Ignore all baby deaths under the age of 3
- If a person above the age of 54 dies as hunger it counts as oldAge
Date 2019.03.03. - 2019.03.09.
days: 7
avg. players on: 131.41
avg. eve chain: 10.62
longest eve chain: 62
Death by hunger: 72.88%
Death by oldAge: 25.16%
Death by killer: 1.95%
avg. death age: 29.42
2019-03-02 Update: Fixes Galore
https://onehouronelife.com/forums/viewtopic.php?id=5489
Date 2019.02.18. - 2019.03.01.
days: 12
avg. players on: 136.89
avg. eve chain: 12.61
longest eve chain: 97
Death by hunger: 81.24%
Death by oldAge: 17.16%
Death by killer: 1.61%
avg. death age: 24.25
2019-02-17 Update: Temperature Overhaul
https://onehouronelife.com/forums/viewtopic.php?id=5304
Date 2019.01.05. - 2019.02.16.
days: 43
avg. players on: 149.66
avg. eve chain: 8.69
longest eve chain: 78
Death by hunger: 77.95%
Death by oldAge: 19.07%
Death by killer: 2.98%
avg. death age: 25.98
2019-01-04 Update: Population Stabilization
https://onehouronelife.com/forums/viewt … ?pid=41875
Date 2018.12.29. - 2019.01.03.
days: 6
avg. players on: 150.06
avg. eve chain: 7.25
longest eve chain: 59
Death by hunger: 80.05%
Death by oldAge: 17.18%
Death by killer: 2.76%
avg. death age: 25.06
2018-12-28 Update: Apocalypse 2.0
https://onehouronelife.com/forums/viewtopic.php?id=4877
Date 2018.12.09. - 2018.12.27.
days: 19
avg. players on: 152.18
avg. eve chain: 6.60
longest eve chain: 54
Death by hunger: 76.62%
Death by oldAge: 20.51%
Death by killer: 2.87%
avg. death age: 26.95
2018-12-08 Update: Black Gold
https://onehouronelife.com/forums/viewtopic.php?id=4740
Older data:
Date 2018.06.01. - 2018.08.01.
days: 62
avg. players on: 65.47
avg. eve chain: 5.60
longest eve chain: 61
Death by hunger: 81.54%
Death by oldAge: 16.06%
Death by killer: 2.41%
avg. death age: 24.10
EDIT: i did a mistake and the avg. players on is wrong, pls ignore it (its lower)
Last edited by Whatever (2019-03-17 16:07:08)
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Death by hunger: 72.88%
that's why i am constantly hunting rabbits now, life after life
& if i can get hands on seals, that's a jackpot for everybody
clothing is underrated still, the hunger goes rapidly down if fully clothed
& i am very happy to see now many running with shoes also, i always missed to see shoes before the temp update, it felt like a waste,
now not anymore
both shoes lower the hunger by 17%
- - -
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I made some mistakes with the last stats i posted,
Also note that death by animals and other misc causes is recorded as hunger in the logs.
https://onemap.wondible.com/ -- https://wondible.com/ohol-family-trees/ -- https://wondible.com/ohol-name-picker/
Custom client with autorun, name completion, emotion keys, interaction keys, location slips, object search, camera pan, and more
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