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#1 2018-11-12 19:24:52

pein
Member
Registered: 2018-03-31
Posts: 4,337

Mini guide: Pips per min aka calories

A pip if a food bar loss (beeps when hungry), this occurs each and every 5 seconds on a normal biome without any modifier, each 20 second on perfect temperature, 2.5 second on extreme temperatures
so an average pip per min is 12 bars
you start off with 4 bars (2 empty) each minute you gain one until you become adult (16 to 44) to a total of 20 pips, then starts decreasing unti lyou got 4 again and the 60 minutes pass
you cannot live a life on balanced temperature from start to finish especially if you scout a lot but you can minimize it
there are topics i try to link later

positive modifiers are: fire, edges of desert, tiles, bear rugs, closed door
negative modifiers: ice
human mistake: overeating, force feeding, too young and afraid of lag, situational: no other food there (same as overeating but this is needed)
if your food bar reaches 0 you starve
if you lag you cannot risk to go below 2-3, on heavy lag 4-5

each food has a food value, plus 2 comes from invisible bonus, this is a server setting
for example a berry is 3 food value so it fills 5 bars on the main servers

i think in average people don't know or don't care enough to manage it properly, i often see kids eat right after i fed them or young kids with pies

so considering that everyone is naked and you find a pond in a green biome, you consume 12 pips per min, that's 720 per 60 min
this equals around 100 carrots or 144 berries which is around 20 full bushes

you can also measure food this way: mutton pie is 60 pips, 4x15 if you eat when you fall below 5, will last an adult 5 minutes
you need 2.5 berry a minute so even if you got some desert a bush feeds 3 people for a minute

you need to produce 12 calories each minute for one person, so for 30 people is 360, a geared up person can live off of this calories for a life
so next time you decide to keep 10 more babies look around to see if you produce enough food
you can greatly reduce the food consumption of the camp making it organized, enforcing people to stand on desert when eating (berry bush on edges of desert)

some rules that you shouldn't do:
don't put fire on a desert, keep it 2 tiles away every direction on a normal biome
don't stand on ice or middle of dessert for long (3 tiles from the next biome which is green or swamp ideally)
0Wiv0Sf.png
don't put boards on a desert, or stone floor, it keeps heat inside even more and its just worse
actually diagonal roads of flat rock arent annoying most cases between berry bushes
make graves on the desert 4th tile and keep on free space near each wall (anything that blocks movement), you can put bell tower bases, roses, etc. this blocks newbies from wandering into middle of desert, its just as bad as ice
first thing you do is get gear for yourself to keep you warm in normal biome, don't do this if you farm on the desert all your life, and be aware to use only the edges of desert if you are geared
don't build rooms in middle of desert, nor oven, nor pens, same rule, sheep doesn't need heat, if you working with it you will stand there, sheperds generally find or make clothes until their end of life and kids got nothing to do with sheep, maybe just cleaning out but that's a hit and run job

as an eve try to find a horizontal desert if possible, even if the green biome is bit further, make the farm on horizontal part of desert
kiln doesn't need water and doesn't have to be close to the farm, this misconception that you put farm 3 tiles next to kiln regardless of anything is bad
if your berry field is on a bad spot, plant new one in good spot, and pick off the berries from other, dig it out if possible, take away flint chip and soil and explain to people, they go with it if the other place is viable

NsC2urT.png
this was the main farm in a life, was one of the best town yesterday sadly
think before you act
first make fast roads to wells rather than planting around it, choose a side with desert edges
keep free space, take bones further away


https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide

Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.

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#2 2018-11-12 19:37:08

denriguez
Member
Registered: 2018-03-09
Posts: 251

Re: Mini guide: Pips per min aka calories

Hey! That's my village from last night. I'm assuming you were Benjamin? I was your mom.

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#3 2018-11-13 08:24:45

pein
Member
Registered: 2018-03-31
Posts: 4,337

Re: Mini guide: Pips per min aka calories

i guess, i was the only one who survived, tried to save last girl but couldn't force feed the stew
still cleaned up last 20 min so anyone it gets it will be okayish

taught 2 people to make a room and bell bases


https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide

Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.

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#4 2018-11-13 10:01:09

betame
Member
Registered: 2018-08-04
Posts: 202

Re: Mini guide: Pips per min aka calories

I'd note that the max/min food decrement time in seconds is set to 22-2, as Jason explained here

jasonrohrer wrote:

In the code, the default for minFoodDecrementSeconds is 5.0

But in the server settings folder, that is currently overridden to 2.0 seconds.  Thus, the range should be 2.0 to 22.0 seconds.

...

With max food capacity of 20, that currently gives you 7.3 minutes between meals if you are at ideal temperature.  Naked in most biomes, it's 1.6 minutes between meals.

I wanted this difference to be pretty dramatic.  Otherwise, why wear clothes?

I play tested some values when I was confirming my python script:
outdated, see current temperature thread

Naked in neutral             4.8 seconds per pip                    746 food per hour
Coat & all furs in neutral  12.4 seconds per pip (insulation 86.75) 291 food per hour
Naked in desert.             8.3 seconds per pip                    433 food per hour
Insulation 67.3%             8.3 seconds per pip                    433 food per hour
Theoretical 100% ins.       18.0 seconds per pip                    200 food per hour
Perfect temperature         22.0 seconds per pip                    164 food per hour
Worst temperature            2.0 seconds per pip                   1800 food per hour

Last edited by betame (2019-02-03 10:26:38)


Morality is the interpretation of what is best for the well-being of humankind.
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