a multiplayer game of parenting and civilization building
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You say that as if new players don't join every hour or that the lineage banned players outplay their ban and are able to be reborn back into the original lineage.
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TRUE! So it really does not have THAT much of an effect on you're lineage, so spreading out is a legitimate strat.
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If you want to set up a camp from scratch but you're born in a town, and especially if that town has a road to nowhere leading out of it, instead of suiciding, it's good to set up a camp within easy reach of the road, but far enough that you're not sharing the same biomes. (a good rule of thumb is find somewhere to settle once you find a patch of 12+ wild milkweed)
Show your kids who stay what needs doing in your camp, show them the road to town, give them the option.
When babies insta suicide in your camp you can assume it was because they wanted to be born in a town, so now you get a sense of smug self satisfaction knowing that some jerk just suicided out of the life they actually wanted.
The real benefit though is that murderers, sponges and griefers usually prefer towns, so by showing your kids the road to town, you end up with a better group of players that decide to stay in your camp.
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