a multiplayer game of parenting and civilization building
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There's now a Home Marker object that you can create. The HOME arrow will point back to this object. The client keeps track of a stack of home markers. When you destroy the most recent marker, the HOME arrow will point you back to the previous marker on the stack. This allows for a kind of rudimentary waypoint navigation.
I'll let you discover the recipe for a Home Marker on your own. It involves very primitive components.
The new marker system replaces the old "auto home detection" that was based on click frequency, which ended up being too finicky.
Full changes here:
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