a multiplayer game of parenting and civilization building
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Feels like its a benny hill show
Player A has a problem with player B
Player A and C are friends, B and D are friends
Player A stabs B
Then D stabs A
then C stabs D
here comes the problem
Player E,F,G,H
they just babies at time of first murder but the chasing takes time, and even if its a fair duel, C and D can reuse weapons, this can settle who was right or wrong, or at least eliminate the conflict by skill matchup
but then comes player E and klls player D for his gear and has a convenient excuse that he was a murderer
the slowdown is bad enough after the third nerf, most killers are killed with the victims weapon
if both players got sword in hand, means they know about the others intention and try to defend/kill him first
this means its mostly fair duel, so even if the murderer gets slowed, the weapon just flies out of the hand of the victim and reused instantly
i feel like it should be a cooldown on victims weapon, should turn red also
meaning you need a third weapon to do chain killings, stabbing a killer with the victims weapon its just unfair to the killer, while he wons a duel, has no time to explain and the next attacker has a weapon right next to him, so if a weapon falls out of hands should turn red and cant be picked up
you can still use a 3rd weapon, and the killer has a bit of time to run away or explain why he did it
when the kill count is higher than 4 especially its just for the gear
https://onehouronelife.com/forums/viewtopic.php?id=7986 livestock pens 4.0
https://onehouronelife.com/forums/viewtopic.php?id=4411 maxi guide
Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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