a multiplayer game of parenting and civilization building
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In native indian cultures there were sacred places, even the most cruel of them respected this places, by not carry a weapon inside. This totems could function as a door, you cannot enter with a weapon in hand, you can stash it, but you cannot take out inside, just like children. This would create safe zones. I do not know if you can shoot over walls, but last time i tried, i couldnt shoot bear across a fence, so i think walls stop it anyway, this doors would prevent most killings, ofc the subject should come out sooner or later, but at least they wont snipe you when you are talking. Of course it depends on length of the wall, one entrance only would stop people there, but covering a whole city would be a challenge. In order to make it work, would need an enclosed room, where only this doors could be used, and would function as a wall for armed persons, maybe if you craft it inside, you could not move holding it, so only way it could kill anyone if it stands bye you. But having to place forges outside this area would be a good tradeoff too.
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Playing OHOL optimally is like cosplaying a cactus: stand still and don't waste the water.
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