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a multiplayer game of parenting and civilization building

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#1 2021-07-16 20:13:27

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Bartle taxonomy of player types

Anyone ever heard of Bartle's taxonomy of players?

It is a relatively simplistic model, but I think it can be an interesting tool for game developers.    If you take the time to consider the types of players you are trying to appeal to when designing a game, it helps guide development in the right direction.   Different features will be loved or hated depending on your target audience.    It is really hard (although not impossible) to make a game that appeals to every type of player.   New features may shift your playerbase in different directions by drawing in new player types or pushing away other types.

The Bartle taxonomy of player types is a classification of video game players (gamers) based on a 1996 paper by Richard Bartle[1] according to their preferred actions within the game. The classification originally described players of multiplayer online games (including MUDs and MMORPGs), though now it also refers to players of single-player video games.

The taxonomy is based on a character theory. This character theory consists of four characters: Achievers, Explorers, Socializers, and Killers. These are imagined according to a quadrant model where the X axis represents preference for interacting with other players vs. exploring the world and the Y axis represents preference for interaction vs. unilateral action.


https://en.m.wikipedia.org/wiki/Bartle_ … ayer_types


I have long suspected that one of the problems plaguing OHOL's development is related to a disconnect between the type of players this game's concept attracts vs  certain game design choices that encourage or force a certain style of play or push away some kinds of players.

Last edited by DestinyCall (2021-07-16 20:21:57)

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#2 2021-07-17 02:23:49

Gremlynn
Member
Registered: 2021-03-30
Posts: 159

Re: Bartle taxonomy of player types

Where my spades at?

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#3 2021-07-17 12:28:46

wondible
Member
Registered: 2018-04-19
Posts: 855

Re: Bartle taxonomy of player types

Yeah, I've linked to it at least once when people seem to be butting heads over different play styles.


https://onemap.wondible.com/ -- https://wondible.com/ohol-family-trees/ -- https://wondible.com/ohol-name-picker/
Custom client with  autorun, name completion, emotion keys, interaction keys, location slips, object search, camera pan, and more

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