a multiplayer game of parenting and civilization building
You are not logged in.
The curse system was discussed at length before its implementation in the game. When the concept was first introduced, blessings were considered too. We soon realized this would create an honor system which had nothing to do with the intended purpose of curses, which was simply to eliminate griefers. So no, it won't happen
Yes for musical instruments, I'm all for the addition of entertainment and art (I love roses and graves). However, no to the bonus. It doesn't make sense and would turn this tool of art into a tool of survival. We shouldnt trivialize objects of art.
I was part of a band once.
If you don't know about this, the tutorial maze generates when you spawn in it, which means all mazes north of yours are from people who spawned after you. There's is a chance some of them are working on escaping, which is why you should check them all out. I had a lot of fun when it first came out, we were a four player gang running around saving ppl
So you’re more worried about the game dying than Jason dying? 10/10 I agree
+1
Since you can fairly easily get to a +10 bonus (I reach it almost every life now) and even more (I got to +17 in a city), this seems like it would cause more problems than give advantages. Everyone would just steal each others food, spend all their time thinking about what they're gonna eat next, etc... just so they can get a chance at meeting their great grandkids.
This is still a game and it has to be fair. You say there are accidental deaths in it, that's just not true. All deaths are caused by you failing at something in this game.
Sweet words. Concerned for your mental health.
Aurora you filthy person. Do you not know how rude it is to tell someone that their kid isn't dead?? As she said, enjoy donkeytown, you monster!!!1!
Hmm I don't remember much. Life was good, there were a lot of people in the main town and some were definitely working on some new projects up north.
People want to scratch their boredom itch. I can sympathize as this game does feel somewhat repetitive and purposeless at times accurately modelling life in that way. So they try to spice things up with some conflict or achievement. I suppose if you're about to quit for the day/month/forever why not go out with a bang? I agree it's stupid but there you go. I generally try to avoid crowns at all costs because they just attract griefing and idiocy.
Nobody wants to go out with a bang if it means spending 8 hours in donkey town next time they really want to play
"Too much rp bullshit" says pein, ignoring the fact that this game has always been rp bullshit, from the naming system, to the family trees, to the "i love you" exchanged with a stranger, to the burial functionality, to the roses and the colored clothing, to the dogs...
You're welcome~
Jason has never seen the musical Cats confirmed. That is shameful.
Am... I online?
You can press up and down to go through your sentences, which means you can just say the naming and come back to it later instead of maintaining it in your writing bar
Honestly just be fucking nice
Jason approves of the mobile version and was spoken to before its release.
I hope you know that I feel really bad about accidentally unleashing wild boars onto the city by messing up the stake door system. I know that it will strongly affect the experience of suicidees since they won't be getting killed by as many boars as before once they go inside the suicide disco room. Sorry.
I lived a full life as the royal gardener in Vermhill. It's full of people, lots of food and we are working on a park with pink and red roses and lots of different trees. Dismiss my first message btw I was wrong
Hi. Please don't "roleplay as racist". It's not fun for anyone except you, maybe. Also don't expect anyone to be open minded about people who categorically refuse to be just that. Killing people just because you don't like them is "sociopathic". Do you know what else is sociopathic? Racism.
Pretty sure I spawned as Eve Emer in that town today. There were bears running amok, which I promptly shot. I found the three laws. One of the bears was locked in a stone building made entirely of ancient unbreakable walls.
Apparently you don't remember but it's a mechanic which was implemented some time before the friends update.
No on the nationalities. This game is about community, not division. Or, if you're gonna do it, the nationalities have to be made up by the players.
Remember. A kid that insults you does not want to live. It does not want to have nice things, to have fun, to help others. Kill kids that act like that and keep the ones that thank you and love you.
Doesn't fit Jason's vision of the game. Keep that for another game.