a multiplayer game of parenting and civilization building
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oh...oh.. sorry... RIGHT click! RIGHT!!!! me is sooo stupid Eve!
I was equally dense haha
A good baker is a godsend, they will not only produce mutton and carrot pies but bread, buttered bread, carrot, berry, carrot & berry, carrot rabbit, berry carrot, carrot berry and rabbit pies, cooked mutton making it a major yum station!
Hi yeah this is your aunt Rider Etemandi. I'm totally ok with people rping and having fun but next time, please try and help the town a little more instead of staring at a goose dropping pick-up lines. We were having a massive population boom and a food shortage and needed all hands on deck, as the saying goes, and not another mouth to feed not helping. If you had helped us try and gather food or even at least tend the berry farm while spouting off pick up lines I wouldn't have cared.
This wasn't the town with 9 fertile females was it? I /die as soon as i saw the number ![]()
I've been toying with the idea of appointing a sheriff. Give him a backpack with a knife and an arrow, and tell him to go hog wild on PKs and griefers, and explain to berry locusts how to eat adult food, and also tell them to groom a replacement to keep the system going. It should actually be a pretty busy life at a well developed base.
I wouldn't have the patience or interest to do that for an hour, but you could probably find someone who's willing.
Oh i'm sure you find someone, quite possibly a griefer or someone with self esteem issues to go on a mini power trip and best of all they are armed by you!
Common militia works far better here. seen it many times and commonly effective when you get a couple of good players watching out for problem causers. I'm armed in almost every life and I know many others are too.
lionon I guess because many experienced players hard code the server that they want to play on in the configuration. Most newbies don't specify and will therefore usually end up on server 1.
I like this mini-guide. I have a question, though. My biggest problem is finding an appropriate location. I seem to be really bad at this because I *never* find locations as good as the ones I see in established cities. Is there a technique for finding good locations? One thing I've tried is to follow the boundaries of biomes, but it doesn't seem to help.
Personally I run until i find a swamp then follow the perimeter of it to see what biomes connect near to any ponds. A desert with bordering swamp and ponds close to desert and a nearby green biome is ideal for me. I'm looking for as many ponds as possible by the desert's edge or within a screen from it. 5+ is a good number to aim for. You can make do with less ponds/wells but it will be tough.
A lot like jungle also as the temp is so ideal plus the bananas are great for early civs. so jungle with swamp and green close also works well if you can avoid the feckin mozzies.
You won't necessarily find a good swamp very quickly, it may be huge and devoid of ponds or small and only with crappy boarder biomes. If that is the case, move to the next swamp and check again.
And the cycle continues: when I joined the game a few months ago it was worse, it was murder very often and you learned to become watchful and make sure you always had access to medical supplies. It will come again, the community will overcome again. Don't forget you have a curse, if someone truly earnt it off you then use it as they're more than likely earning it off more than just you. Make sure you know where medical supplies are or better yet, make some, learn where weapons are or carry one in a pack.
Be alert, your country needs lerts
Fun fact: we had a lot of murder. So people saved the knifes. The murderers started to use bows. I tried to play medic, but i couldn't help because i lacked of a knife. In the end i starved trying.
I think it is funny how the try to save people can actually kill
Used your curses I hope?
Griefing has many faces and these include taking the stuff I've personally grown, assembled, foraged for a project like : finally getting one of those 5 wells to be a deep well instead of bone dry and you didn't address sooner or, taking the shovel I've just spent 10 minutes trecking the wastleands to get the iron to make so you can 'bury' the bones of 20 people that died to 1 bear etc, etc and me only realising after a 5 minute search that you've already broken it instead of using it to get the sheep dung so we have compost instead of the famine we're in right now.
Yes nothing is 'owned' but at the same time if someone came to take my wrench in metalwork, it wasn't mine, it was communal but I am using it right now and you didn't ask. that's one arrogant move and I don't like arrogant feckers.
Post it to steam/reddit Floofy, could be some people will learn a few things not to do, or to do ![]()
I love the new cart with bigger capacity but I'm curious - is the fact that a horse can't pull it an oversight or is it a balance so that you either have bigger capacity or bigger speed?
what capacity does it have?
Are you using any FOV mods? Due to what I assume is server latency I've seen items dropped due to yellow fever ending up quite a way's away from where I should have dropped it, maybe even ten tiles or more. It could be the case that your basket dropped far out of view.
This is the answer. I twice dropped basket and found it 3 tiles from where I expected behind a tree or better yet, behind another tree which had mosquitos hiding behind it too!
One compost pile gives 5 baskets of 3 soil = 15 soil
It costs 1 wheat (2 soil)
2 carrots (2 soil)
2 bowls berries (2 soil if already planted)
= 6 soil **
Net Gain of 9 soil or +150% increase on soil invested
**Yes I'm aware it is also iron, wood, water, this is purely on the soil return.
You will not grow a settlement long without both soil and water in good supply
I'm only playing so much because those nubs are here. Trying to speed up the process until they are useful again. I want them here, I've said the same all through this. I like fixing broken things ![]()
I don't really play the game very much, but I was wondering along a similar line. It seems like villages are doomed to die out until players get a bit more experience. However, it seems completely feasible to wait out the die off by surviving outside of town. I was thinking of trying to start a satellite village that analysed the likely failure mode of the town and built what will be necessary to restart the town. Then by stealing (um... borrowing) manufactured goods from the town, you could have a kind of easy "re-Eve run". Even if you are male, I wonder how easy it would be to convince a female to hang out with you to wait out the inevitable die off in the big city. You'd want to be far enough away that the average noob wouldn't want to immigrate, but close enough that you could convince someone fertile to settle down there when you were close to death.
Probably this idea appeals to be because I'm not a big fan of multi-player games :-) I like doing my own thing and any excuse to get away from the crowd appeals to me (IRL too). However, I really wonder whether it would work...
sattelite villages work well. if you are completely overrun with noobs it might be a good plan then inherit the ruins later
I often forage away for years on end if it's complete chaos
what was your name? then we can all look it up on the family tree browser ![]()
Was there just now, almost killed someone with the bow. Hid it though.
But yeah if I work my ass off and get messed with and sassed at, I am not afraid to shoot. I would've lived, easy.
Was very, very close, but let it slide in the end (a kid was playing a role of sorts, like some spoiled brat kid, messing my omelette cooking and taunting me to kill her, her mom "joking" with 'non RP fag' and blaming a "fight" on me, her newborn going "gay"... do these guys deserve to live off from my work? All this food I prepared?).Thank god Lady was there to keep me sane. And some old guy newbie I taught how to bake. My tolerance for others being a nuisance is hair thin nowadays. Not that I'm mad, I'm just so over those. Is it too much to ask to be nice? What good is it to try and get on others' nerves? Sad people.
Anyways I made pies and tools with the metals we had. No file yet though.
Infinite patience for people being decent humans, none whatsoever if they can't meet that basic standard. Sometimes a night just killing everyone who is being a deliberate dick is so rewarding ![]()
With Lilou's help we just turned a town around from berryies and the occasional pie to include stew farms, sheep, carrots, compost, all tools, deep wells and buckets enough. Very satisfying and it wouldn't have happened tyvm, great to meet you and thanks for looking after my abandoned nub kids ![]()
I needed a selfish night just making sure the processes were all running, this was just that to me. I didn't meet anyone in that life who ruffled my feathers and with Lilou's help we got tons done in 1 gen ![]()
NB there was an older guy before me who'd been trying to do the same pretty much on his own until we arrived. I saw him working like a demon and when he asked 'anyone here not noobs' I and Lilou both replied Yes! the 'oh thank god' must have been amongst his last words. I forgot your name old fellah but great work, you must have been going crazy and yet I still saw you trying to teach them basics ![]()
For a bit of perspective, I just started playing this game a couple days ago. The first thing I taught myself how to do was to maintain and plant gooseberry bushes, which I think is a common starting point for new players. It's the job I tend to default to when I start a new life. Last night I was born in the middle of a dying gooseberry field, so I knew what I had to do once I came of age. It was a moderately advanced society so I had to make very long treks in search of soil, but it was all that I knew.
I spent most of my life turning that gooseberry farm around, and I was successful. But then my uncle came to me just before he died to tell me that this was unsustainable and I would need carrots to start making compost.
This was completely uncharted territory for me, and I was also quickly approaching the end of my life. But I went to work, scavenging for seeds and other materials to make two little plots of carrots. I kept a close eye on my project to make sure we would have enough seeds to keep the farm going.
To my surprise and excitement, I got it everything right and I was able to grow a lamb into a sheep and produce a pile of dung. My niece was watching (she was trying to figure this out too but she was feeding them regular gooseberries) and she ran off to grab a shovel after thanking me for showing her what to do.
I then took my niece and her daughter to my carrot farm and explained the process I had just learned moments before to them - then I died.
I had a blast. It was probably my most enjoyable life yet. Before that life, I didn't really know the value of carrots besides as a food item. So I guess my point is to allow for new players to learn this stuff organically, and try not to be toxic about it. I understand how it can be frustrating.
The best way to teach new players is to be positive and make it fun. Saying "if you're a baby and you're eating gooseberries you need to go back to school" isn't either of those things. I'm also not sure what it means as I tend to eat gooseberries as a baby since stuff like pies seems really inefficient when your food bar is so small, but you never really explained that point so there's no way for me to learn anything.
Good job!
I trained two guys at the same time on compost last week and after I wandered off doing my own thing, making sure everything was running or fixing what was broken and 20 minutes later when I walk past there were 7 new compost piles fermenting! Tonight I didn't train but had people watching as I brought sheep in, grew milkweed for opes for buckets/deep wells, made both, made tools. I was a bit selfish tbh and a fellow player grabbed any kids i had as I was abandoning in order to get everything done.
Just left that little settlement and with Lilou's help the first compost was underway with all crops and tools made, sheep, wells, bakery which either I or Lilou ensured were running. Next life I'll train some again ![]()
And btw mate, nice to see someone showing initiative, I never realised how rare it was until steam ![]()
jasonrohrer wrote:Sorry... been slammed by Steam.
Is iron too rare? The problem is, it's tied up in food production and other things, which is not too great.
I need a way to tamp down endless food production, without affecting other things that iron is made from.
Maybe there needs to be some other finite ingredient in long-term food production, separate from iron, so that can run out independently.
Remember the old earthworm-o-pocalypse? :-)
You either have no iron or way too much iron in the current model which was the exact problem we had before the iron nerf. This is probably an unpopular opinion but make the tools more likely to break again but increase the amount of iron. This makes smithing an actual job instead of something you only do once every twenty minutes ago.
We have no real iron sink in the game to get rid of the reserves we end up building up to. Tracks and railcarts aren't a viable drain so it either needs to come from tools breaking a bit more often or possibly some new item that requires multiple steel bars at a time.
Iron just depletes at an incredibly slow rate once you have a stockpile unless you are wasting it on random stuff.
I'm with Tarr on this one. Increase tool deterioration but increase iron availability a touch. make the iron gathering and tool making an ongoing issue.
Yes most of us are adept at not being killed by animals but I watched 2 separate bear attacks kill 20 people in one town yesterday and omg it was hilarious!
In one life tonight I killed a genuine griefer that used an accidental stab by a guy to kill him for it. She knew exactly what she was doing and killing her got me 4 curses. I did kill off two of the cursers later for it though so all good
This shearing the last sheep stuff is very common, all so they can wear a wool shirt in a fucking desert...
They've learnt how to make a wool jumper but not how to leave a sheep unsheared.
Cursing is their new novelty and killing them for it when it's not appropriate is as satisfying as killing a genuine griefer ![]()
Love it!
I often teach by saying 'i'm going to do X at North edge of town' or similar then try my damndest to have double of everything I need so they can literally mimic me. It proved a great system when composting and baking
They're improving. Each time I login there seem to be a few more clued up ones amongst the hordes of nubs. Nowhere near experienced yet ofc but nevertheless, a couple more who understand more than just berries and a couple more actually seeking out soil and water sources, even a composter today! It is just a matter of time, painful, frustrating, chaotic and hilarious time