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a multiplayer game of parenting and civilization building

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#2 Re: Main Forum » Switching to Key Blank With Hammer Makes Locks Useless » 2021-04-24 19:50:20

Honestly, I feel like the problem with this line of thinking is that it just becomes a waste of recourses to break locks, I understand wanting to have your "shed" be more secure, but forcing people to reforge keys won't really stop them, testing out three different lock and key combos is already a pretty big effort.

The place is gonna be as secure whether you can file keys or you need to reforge them, it's just putting a greater resource and time cost on the whole endeavor in order to try and make people not bother, but with things as important and trucks entirely fully of kero and engines, they're probably not gonna give up on it.

#3 Main Forum » /abort command? » 2021-04-21 11:27:30

Bellium
Replies: 2

We have the /die command for bb's who don't want to be born in a certain location/ to a certain mother for whatever reason, so why not a /abort command for mothers who don't want bb's for whatever reason? The command could only deduct points for the mother like /die only deduct's points for the bb, honestly I'm surprised this isn't already a feature

#4 Re: Main Forum » Mean bb? » 2021-04-05 20:15:42

Make bb's shakeable to get them to produce different sounds

#5 Re: Main Forum » Mean bb? » 2021-04-05 16:40:53

DestinyCall wrote:

Hmm yes, a vampire baby that can kill adults would be a very useful addition to this game.   But it would need to be extra fast too.   

Fear the bebe.

If we make a vampire bb, should then drinking the blood of a variety of races count for yum? What about the gender and age of their victim also? Could mean bb be the secret key to unlocking the highest yum bonus possible?

#6 Main Forum » Mean bb? » 2021-04-05 16:04:54

Bellium
Replies: 9

Something to do while mothers are waiting for their bb's to grow hair in-game so that they can get on with their lives? What if Jason added in the ability to make a mean baby like you can make a mean pitbull in-game? What advantage could being a mean bb give someone?  Also maybe the ability to play catch with bb's and rubber balls could be fun

#7 Re: Main Forum » Having your own family » 2021-03-08 22:26:27

Dodge wrote:

...

Or you know, the griefer just spawns in low pop hours *AS* the only female, and runs off when their self sufficient enough and leaves all their bb's to starve, it feels like you acting as if the only way to grief by killing off a fam is murder is your attempt to purposefully ignore a flaw in the system. Spoilers, the griefer can just spawn as the last female, I'm re-iterating it because that's the point I'm trying to make, it wouldn't be very difficult at all. Also, most griefers have alternate accounts anyway, due to them getting sent to donkey town all the time.

And with the point of griefing, towns are gonna have low pop way more often anyway because there's gonna be so fewer players, I don't know how to link pictures on the forums, but right now there are about 36 people on the server at 10:20 PM UTC time, if we assume there's gonna be 3 different world servers, each with three fams, that's 4 players per server on average, and because players won't be exactly evenly distributed due to how players get locked, chances for people being able to kill off towns during low pop will be plentiful, also if you don't want to risk people catching you and cursing you out, just join back as one of the Eve's after the towns dead for the night and go hug a wolf, unless the new fam Eve dying also doesn't count as a real lineage death.

And while it's all well and good to just say "Basically the progress in tech would go beyond oil" that's not a thing we even have yet, so it's gonna be a long time till slightly meaningful recourse wars can be a thing, and for some reason, people will still be fighting over oil to power their diesel engine well pump because they need to get more pies going using their adobe oven and bonfire in the middle of a house if anything this tech tree needs a stronger trunk and less spindly branches with laughably week supports.

#8 Re: Main Forum » Having your own family » 2021-03-08 18:50:38

Dodge wrote:

I already mentionned the issue of griefing in one of the post above but basically if you are locked to a family so is a griefer and if enough members of a family find out a griefer and curse that griefer would be banned from the family and therefor banned from the server.

Also mentionned the issue of low pow and if a family dies due to low pop it wouldnt count and the family wouldnt die.

And yes world shouldnt be infinite so there isn't infinite oil or other precious ressources.


All it takes is one person to grief at the right time and the fam is dead, and so is the chance of everyone else playing on that server, just swoop in at a time with low population, and have a go at it when you're the last female left.

And like I said before, it's a cheap experience if you fam just materializes back into existence if they do die out through "non-natural means" but it's a better system then what we got so eh.

And the world not being infinite has it's drawbacks and benefits, but realistically how are you planning to pull this off? Non-infinite oil (through exploring) just means the server has an inevitable death date, killing off and stealing from other families is just drawing out the process. And recourses being infinite in a small area is just how the game is I feel, the only way to avoid it is by making everything spawn less often in specialty biombs, but I feel like it will mostly achieve is make the place feel more barren.

#9 Re: Main Forum » Having your own family » 2021-03-08 17:40:18

Also this just opens up a whole new griefing option, spawn in a town at low hours as the only female and starve off all your kids, assuming there are three fams on the three servers boom, you've just locked out 1/3 of a server like that. And if you've been paying attention, as of late towns rarely die of natural causes, just spawning in as an Eve in your old fam is a pretty cheap way to solve the issue of fams dying off due to lack of players, and it will be happening a lot more often due to how split up fams will be in this (fams will probably spend more time dead then alive if current gameplay is anything to go off).

If people in a town are competent enough to yum, you probably won't even need that many cooks, every recourse is infinite apart from oil (in a practical sense of being abundant and close by) so there's really no need to kill other people, unless you're gonna take over their town because it's got lots of oil, but then if nothing I made in that family is there why would I care about it? There's no difference between staying with them or killing them off and moving to the next server, it's a clean slate either way. Genuinely, once a town has oil and diesel well I've never seen them die off from starvation or lack of water, maybe I'm not playing enough, or maybe it just doesn't happen. All this seems like is a way for griefers and people who don't grasp how important it is to keep a fam alive to ruin everyone else's fun.

#10 Re: Main Forum » Having your own family » 2021-03-08 17:16:44

This just sounds like Minecraft factions but worse lol

#11 Re: Main Forum » It's been over 3 hours without a brown family » 2021-03-06 09:54:59

Something really needs to be done about spawning babies in this game, fams die out way to often from just not having any female babies, and it's even worse when this happens at times there are plenty of players to fill that role.

#12 Re: Main Forum » What would you like to see as an update? » 2021-02-27 22:10:58

Berry High Priest wrote:

i just want to eat babies

We need to be able to put newborn bb's in a crockpot and make bb stew, bb stew extends your life by 3 mins for every fresh stew!

#13 Re: Main Forum » Who here has engaged in the art world? ir basic basic phiosophy? » 2021-02-20 15:56:35

Some of my favourite pieces of this art: Mothers intentionally travelling like 2k tiles away and feeding newborn babies to boars, People spending an hour doing a complicated and intricate process of manufacturing an engine for it to be scrapped in sixty seconds by someone with a pencil, box and hammer, People complaining about why all the "cool stuff" is locked behind a fence for it to get yeeted 2.5 seconds after everyone has access to it.

Oh! and the best for last, giving certain families of player characters access to infinite amounts of resources every family needs to progress, and then topping off the end of the tech tree with a complicated and hard to get resources that everyone needs, in order to force trading that everyone recognises as artificial and forced

#14 Main Forum » How do you handle your new player bbs? » 2021-02-19 14:45:43

Bellium
Replies: 11

There's been a lot of sales with the game recently, and I'm noticing that a fair few of my new player kids don't know yum despite them saying they're not new. I assume this is because while they've played a few lives, their mothers and people around them didn't seem to take the time out of whatever they were doing to teach them. So I just wanted to get some more insight on how people at large treat the bb's that are accompanied by a little ding.

#15 Re: Main Forum » So /Die Just Seems To Get Worse and Worse » 2021-02-03 16:13:38

I don't even want a menu to decide where I get born at the beginning of the game, I just don't want any more SID babies, I like actually being a mother in this game, and the problem with just removing SID is it just promotes runner babies

#16 Re: Main Forum » So /Die Just Seems To Get Worse and Worse » 2021-02-03 15:08:58

Dodge wrote:

1. Why cant i be free to spawn food,water or oil at will? Because it would ruin the game for me and others, you're free to do everything possible in game but what you're talking about is not freedom, it's restricting the situations that players could create when they are faced with life events, why do you feel the need to make the experience of other players limited, repetitive and boring?

2. Each server should be a different habitable planet in the same universe, if lineages die you fail and planet is abandonned you start on a new one, since lineages wouldn't die at the same time on the different servers you would end up with one planet (server) that is in Eve village phase the other one in early village, the other one in advanced civilisation etc.

In the menu you can choose in which server you want to spawn in like currently but you could see how old the world is, so if you want to play in early village you choose a server that is only a few years old, if you die though you cant respawn on the same server before waiting some time, to prevent rerolling and making you born in a random situation.

Also no more hometown birth restriction or weird iron mechanic or biome restriction etc that would be replaced by something else, not gonna go into details in that post.

Players deciding what race and gender they want to spawn in as is equivalent to legitimately nothing you have said, please stop trolling, people are going to continue to pick random, people are going to keep abandoning babies, all this does is give players the option to spawn where they want. You aren't "free to do everything possible in game" because of race restrictions so you're also just wrong. There's enough players to create their own unique situations without the game forcing it upon them, and there will continue to be "difficult life event" players are faced with (because I guess that's what we're calling being left in the wilderness 1k tiles away from your leader at birth) and not everyone who picks female is going to be a saint of a mother.

Also when I say solutions, I mean feasible changes that can be made within the current system, give me a solution that makes sense and can easily be fitted in with how the game work at current, not "if you just change the whole game then my idea can work!!111!"

#17 Re: Main Forum » So /Die Just Seems To Get Worse and Worse » 2021-02-03 13:16:58

Dodge wrote:

So you're far from home and you get a baby that you dont want, let's say you choose solution B, you find the nearest village and dump your baby to the closest person, they take the baby as their own and raise it, what is that baby going to do when he grows up?

Nobody knows it depends on that specific player, a unique story just got created, one that would never exist if everyone could just select every life parameter in advance before even being born.

There's other solutions to give some choice to players that doesn't involve destroying that core aspect of the game or requiring the player to /die multiple times.


If you've got other reasonable solutions then go ahead and say them, I'm all ears. Also, why is a fertile female who doesn't want kids nearby to another village but also in their own band? I genuinely think that there are not enough people in this game for that scenario to even come about.

Also in this scenario, they're close enough to another village that their baby could walk there in a reasonable amount of time (again this is someone who doesn't want to raise their child, so if it's gonna take them three minutes they might as well feed the child themselves in the wild) so again, why are they even in their fertility band? The only way I can see this happening is that they're travelling to other villages and getting race-specific recourses for them, but if someone was doing this, they're not even really "away from town".

Also, the story is hardly unique, they're just growing up in a village, same as people always do, they'll probably leave due to the fact that they don't have the ability to communicate with anyone there, so I guess them leaving their town to find somewhere else is the new story? The story is no more unique than any life anyone lives, apart from the fact that their mother left them (no one really cares about that fact for more than like five minutes of RP, as long as someone fed them for 3 minutes they can just not care after that point) and them going to find a different town (which people do all the time anyway to find cravings, sure the reason is "unique" but the result is the exact same). Sacrificing player freedom for the "unique" and "new" story of an abandoned baby growing up to then travel to a different town really doesn't seem worth it at all.

So what my real questions to you are, 1. Why do you feel such a need to restrict player freedoms and decide what the right way to play the game is? 2. What are these other solutions you have in order to give players choice in how they play?

#18 Re: Main Forum » So /Die Just Seems To Get Worse and Worse » 2021-02-03 07:25:11

Dodge wrote:

It's not about being forced to do something that you dont want to, on the contrary, it's about not having the best cards but still making the best out of them and end up doing what you want to do despite the situation and having fun in the process.

But if every life you're just handed exactly what you want then every life is going to end up the same, no challenge to overcome, no creative solutions to figure out.

Let's say you're a woman and have a baby but dont want to spend time raising it, what are you going to do?

I don't think we're on the same page here... you think me wanting to be a ginger male instead of a ginger female is a "challenge to overcome". And with how the game currently is, there is no way I can make "the best out of the cards I am dealt" if I want to do race-locked stuff, unless I go to that specific fam and get one of their members to do exactly what I want, or just prepare everything and spin the roulette wheel to hope I spawn where I actually want to be next life, which isn't even making the best of my cards, that's just living another life.

The ability to decide what race and gender you spawn in doesn't define the entire life you are about to live in the next hour, just enable you to do what you actually want to do. Not being able to step foot in jungle tiles isn't a "challenge" there is no creative solutions to having babies poop out of you when you are 1k tiles away from home, and being a black female in a 10 generation town is always going to play out completely differently to being a black female in a 100th generation town.

There are about 3 practical answers to this question of having a baby that you don't want to spend time raising, A. Change your mind and raise it, B. Dumb it on someone else to raise/ in the nursery, C. Just leave it on the floor and abandon it (or wait like 30 seconds until it can walk and THEN abandon it). That's what it all boils down to if you get a baby you never wanted. Ironically, every female life you live where you don't want to just abandon every unfortunate child that gets born to you is more similar than any life you can choose, stay in the town to take care of your spawn, or just leave your fertility band.

People should be able to choose the lives they want, giving players more options for how they enjoy the game is never a bad thing. Of course, the option to have a randomly selected life should still exist, but you still want to force people to keep the cards that are dealt to them, because at the end of the day, if I want to do something that's race locked in one of my lives, there is nothing I can do with the cards I am dealt to enable to bypass that reality unless I play another life, which again is just getting a new set of cards.

It's not even like people can't bypass this already anyway, all giving options would do is reduce /die spam which only currently exists to uphold a broken system, and punishes you for using it with... another broken system, and all that results is an exercise in tedium and annoyance and a player spams /die in order to actually play the game they want, and mothers all across the server are forced to put up with it because people somehow think that by forcing people to enjoy the game in their specific vision is a good idea, and making the only way around that a mechanic that annoys everyone.

#19 Re: Main Forum » So /Die Just Seems To Get Worse and Worse » 2021-02-02 23:41:03

Dodge wrote:
Bellium wrote:

Also I don't quite get what you mean? How does me deciding I want to spawn in as a ginger male how am I removing the impact of future generations or taking away unique circumstances? It's not like what future gens did make me spawn as a certain fam, and not just the game randomly deciding. How does giving players the freedom to pick the life they want take away any "core aspects" of the game, and I imagine enough people will want enough different things to keep everything varied.

Ok let's say everyone get's to choose exactly what they want before they start their life, everyone that wants babies spawn as a woman and those who dont spawn as male, not a single life in the game will exist anymore where a baby gets abandonned, taken care by another member of the village and eventually the baby grows up and decides what he wants to do, how will the village react to one of their members abandonning a baby, will this village make laws forbiding this to happen etc.

You entirely removed that scenario from all the unique life situations that could happen in game.

I will admit that currently the game is not played like that anyway, if you get abandonned you dont really care and nothing really interesting happens unless you decide to roleplay it but i dont count that as good gameplay and most of the time rather annoying.

But if the game was good, being abandonned, being taken care by other members of the family, building the future generation etc would be meaningful.

Jason tried to simulate that interest by adding the meme score but it's a mediocre solution

Bellium wrote:

Not even mentioning the fact that people have the ability to disregard this "core aspect" anyway, just through brute force using the /die mechanic. All allowing people to choose their births will do it allow them to decide their lives without spinning a roullete wheel for 10 minutes.

Yes you shouldn't be able to do that, there should be some choice so you dont spawn for the 10th time in an advanced village when what you want is play eve camps for example, but rerolling to choose exactly what you want, no.

Why is abandoned babies even a scenario that you want? Even then, people are allowed to pick random and then just abandon their children as they please (because for some reason that's the good result?). Just because people are given the option to choose, doesn't mean that everyone will always choose every life, and it certainly doesn't mean that everyone who decides they want babies is gonna be always taking care of everyone, all it does is reduce the rate of this occurring, which again is not a bad thing.

And ofc no one really cares if they get abandoned, it's not like they can do anything about it so why bother caring? Life is meaningless because people are used to treating it that way, because why would I spend an hour living a life where I don't even get to do the things I want? Where's the fun in that? Sure, there should be a random option that people can take if they desire (I would probably use it most of the time) but forcing people live lives they don't want, or just /die a thousand times and abandon babies is a really dumb way to force your idea of what is fun and right on everyone else

#20 Re: Main Forum » So /Die Just Seems To Get Worse and Worse » 2021-02-02 15:23:53

Dodge wrote:
Bellium wrote:
Dodge wrote:

A menu screen that let's you choose everything in your life would be really sad...

One of the great part of this game is that you never know what your life is going to be like, or at least it's what eventually it tries to create.

There are other solutions but this is not the one.

Honestly I would love if there was a menu for when you really wanted to be born in black fam to tame horses, or don't want to deal with kids, but also just a button you could hit for "random" for when you want life to be dealt out to you.

You shouldn't need to be black to tame horses in the first place as for how you deal with kids these are the choices you make in game and the decisions you make impacts future generations (if the game was what it could be), if you let the player choose everything before they are born then you remove that core part of the game and all the unique situations that can happen just become less and less until they all disappear and each life becomes incredibly boring and predictable.

While I agree you shouldn't need to be black to tame horses, that's not really something that can be argued over right now. And it's not like you have many options on how to deal with kids if your a fertile female wanting to do race locked stuff unless you count poopping em out and leaving em to die as a valid option (I mean sure if bbs spawned with full hunger and the ability to walk sooner after birth they could stand some chance, but as is if your mom is afk and out of the village, or out of the village and leaves you you're just screwed).

Also I don't quite get what you mean? How does me deciding I want to spawn in as a ginger male how am I removing the impact of future generations or taking away unique circumstances? It's not like what future gens did make me spawn as a certain fam, and not just the game randomly deciding. How does giving players the freedom to pick the life they want take away any "core aspects" of the game, and I imagine enough people will want enough different things to keep everything varied.

Not even mentioning the fact that people have the ability to disregard this "core aspect" anyway, just through brute force using the /die mechanic. All allowing people to choose their births will do it allow them to decide their lives without spinning a roullete wheel for 10 minutes.

#21 Re: Main Forum » So /Die Just Seems To Get Worse and Worse » 2021-02-02 13:30:37

Dodge wrote:

A menu screen that let's you choose everything in your life would be really sad...

One of the great part of this game is that you never know what your life is going to be like, or at least it's what eventually it tries to create.

There are other solutions but this is not the one.

Honestly I would love if there was a menu for when you really wanted to be born in black fam to tame horses, or don't want to deal with kids, but also just a button you could hit for "random" for when you want life to be dealt out to you.

#23 Re: Main Forum » How to become Eve? » 2021-01-26 19:48:27

The_Llamacorn wrote:

As someone who had two Eve lives recently, I wouldn't call it lucky, it's more just really boring as it's the most basic tech of banging a few rocks together. Oh, and hopping you actually get a child spawn so you're line doesn't die with you wasting 45 mins of your life. I don't understand how people enjoy Eve camps and the like, there's no real variation of what to do, just the same repetition to not die immediately every time, at least in cities food is sorted so you're free to do whatever you want (well thanks to all of Jason's ideas not "whatever" but still a lot of variety compared to being an Eve)

Well in my opinion it's way more fun to actually have to struggle to survive than to have an abundance of food and nothing to worry about. When you're an Eve you actually have to work to do something, and real drama/stories often come from that, unlike when you just run around a town your whole life doing nothing. In my last life, I didn't even talk to anyone or do anything fun like trying to marry someone, the people just aren't nearly as fun in the game anymore, and there's never any griefers... I never meet any unique characters in the game trying to kidnap kids, sell shrooms, marry people, etc. etc. I don't even bond with my mother or children anymore, you just get taken care of for 3 years and then never talk again... I wish I could go back and play the old OHOL.

Hard to get a good story when stopping for too long can mean the death of the camp, and when drama comes down to someone luring like 3 bears which result in the camp's destruction because not enough arrows have been made/ arrows hidden away, isn't really great "drama". If you like playing farming sim every life no one is stopping you from doing it, just add more to the food pile ¯\_(ツ)_/¯, I run into plenty of fun character while playing, maybe you're just unlucky or not trying hard enough to make your own story.

#24 Re: Main Forum » How to become Eve? » 2021-01-26 18:06:29

The_Llamacorn wrote:

Well, that's disappointing. Back in the day, you could choose if you wanted to live in a big town, a small town, a camp, or as an Eve just by using /die a couple of times. Now it seems you can only play in a big town unless you get really lucky and spawn as an Eve. Surely there are still people who prefer starting their own village, so I have no idea why Jason has limited it to 4 families at a time. This game really was better at the start...


As someone who had two Eve lives recently, I wouldn't call it lucky, it's more just really boring as it's the most basic tech of banging a few rocks together. Oh, and hopping you actually get a child spawn so you're line doesn't die with you wasting 45 mins of your life. I don't understand how people enjoy Eve camps and the like, there's no real variation of what to do, just the same repetition to not die immediately every time, at least in cities food is sorted so you're free to do whatever you want (well thanks to all of Jason's ideas not "whatever" but still a lot of variety compared to being an Eve)

#25 Re: Main Forum » So /Die Just Seems To Get Worse and Worse » 2021-01-26 09:57:33

They could just say "I follow you" and boom, no longer leader and goes to the closest person

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