a multiplayer game of parenting and civilization building
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Since 21.1.2019 I have slapped Awbz mod on and never looked back.
The default resolution of 720p wouldn't be so bad, if it would use integer scaling to at least alleviate blurriness.
Zoom stages of Awbz mod:
1: 720p Jasonresolution, blurry and awful.
2: 1080p Native resolution, pixel sharp, like an png image, what I use most of the time.
3-11: Still looks better than Jasonresolution, even though you start to see ugly blank tiles on screen edge.
The higher view distance of 15x8.44 tiles rather than 10x5.62 on default is also quite a relief. Jasonresolution feels like playing Worms 2 at 640x480 resolution in 1997 on a large monitor.
But what shocks me most is, that Jason kinda false advertises the game.
What he advertises:
What we have instead:
What we should have, native 1080p:
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The trailer talked about 10,000 craftable objects. Also, at 2:26 here: https://www.youtube.com/watch?v=riqu2eszsIg it talks about one hundred new craftable objects every week. Jason admitted previously for one update that he added absolutely no new content for that update: https://onehouronelife.com/forums/viewt … 926#p46926 There exist many other changes made to the game that don't fit with what's advertised.
Danish Clinch.
Longtime tutorial player.
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