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a multiplayer game of parenting and civilization building

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#1 2019-10-24 02:16:33

Coconut Fruit
Member
Registered: 2019-08-16
Posts: 831

Multi rift

Just wanted to share an idea that came to my mind. I'm not asking to implement this :P
So the point was to limit the resources and it was done by making the rift. I was thinking how to do it in different way. CatX suggested that it could be done with seasons, but it's hard to predict if it could work - many unintended problems could come with this.
What came to my mind was multi rift. There would be a separate rift for every new family, with size let's say 100x100, maybe two natural springs and one tarry spot. No apocalypses would be needed, everytime a family dies, eve window would open and another rift would generate for new eve. There would be no way to interact with other families, so we would have no property fences, no swords... We could see families that survived the longest in scoreboard (or maybe not, since families with the less people could actually survive longer)

This is a bad idea, but I wanted to share my thoughts :P


Making own private server (Very easy! You can play on it even if you haven't bought the game)
Zoom mod
Mini guide for beginners
website with all recipies

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