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a multiplayer game of parenting and civilization building

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#1 2018-03-03 17:08:49

bransler
Member
Registered: 2018-03-03
Posts: 12

Communication and Signaling

It seems to me that, at least at this phase of the game, the best progress is being made by people who have developed unspoken (or form-defined) rules and etiquettes.  This is fascinating to watch.

Lack of communication is a big challenge, for example, and time spent typing words is time NOT spent working to survive, but I'm seeing standard signaling developing. Examples: babies who say "F" when they're down to 2 hunger, to maximise food efficiency, or people standing over an item they want to show the other person, short phrases like "job?" when a new person enters a community, marking seed-crop carrots with a bit of fence or some graves to warn new farmers not to pick those, placing water containers on the side of camp toward the water resource, etc.

In some ways we are developing language and culture as much as technology. smile

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#2 2018-03-03 17:41:07

Twinsen
Member
Registered: 2018-03-03
Posts: 116

Re: Communication and Signaling

The water container thing is interesting... I haven't met a community using that though; I guess I should start doing that.

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