One Hour One Life Forums

a multiplayer game of parenting and civilization building

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#1 2019-07-27 23:11:13

RodneyC86
Member
Registered: 2019-05-11
Posts: 467

Problem: Of 400 babies and cells

Okay so the problem is during cell's death throes, mothers will inundated with babies since everyone died.

What if there were multiple cells on a server. If no fertile mother that is not on cooldown , eve in a new cell.

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#2 2019-07-28 02:49:03

BladeWoods
Member
Registered: 2018-08-11
Posts: 476

Re: Problem: Of 400 babies and cells

Kinda bad to be splitting the player base into different cells where they can't interact with each other.

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#3 2019-07-28 02:50:11

RodneyC86
Member
Registered: 2019-05-11
Posts: 467

Re: Problem: Of 400 babies and cells

BladeWoods wrote:

Kinda bad to be splitting the player base into different cells where they can't interact with each other.

True, the other alternative is of course just bigger cells.

I'm just suggesting this to tackle the baby wave.
Honestly, it's disturbing

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#4 2019-07-28 02:51:46

BladeWoods
Member
Registered: 2018-08-11
Posts: 476

Re: Problem: Of 400 babies and cells

Well the new update should cause the box to reset before the baby wave gets too bad. Now if babies to fertile mothers ratio is over 6 then the box wipes.

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#5 2019-07-28 03:23:07

RodneyC86
Member
Registered: 2019-05-11
Posts: 467

Re: Problem: Of 400 babies and cells

BladeWoods wrote:

Well the new update should cause the box to reset before the baby wave gets too bad. Now if babies to fertile mothers ratio is over 6 then the box wipes.

Sounds ..okay?

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