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a multiplayer game of parenting and civilization building

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#1 2019-07-20 10:14:04

Lava
Member
Registered: 2019-07-20
Posts: 339

The End of Long Families

To put it short there will no longer be any "permanent" towns  since the update was implemented. Long families such as the ancient Qin, or the Radishes will seize to exist. A soul reason and the most important reason, Oil. While Jason's pass update's only tried to continue a long family line line this one shows the hypocrisy in his message. Ones the towns oil supply is over, the town dies. Plain and simple I hate it. A solution to this problem according to is by Jason by simply "migrating". Well Jason things happen to cause that mass migration players wont just leave one the oil is depleted, there will be murder, Crops will slowly begin to fail, Mass famine which leads to even more death, and if there is a female survivor, only about one or two possibly can establish a new eve outpost. This update only promotes death and unless you either increase tarry spots across the map, you are changing something which didn't need to be touched in the first place.

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#2 2019-07-20 21:36:40

WalrusesConquer
Member
Registered: 2018-07-11
Posts: 492

Re: The End of Long Families

Or maybe people will over come it and the game won't go stale after you reach that lever of tech. Now you need to think ahead and plan for when your oil runs out


Recent favorite lives:
Favio Pheonix,Les Nana,Cloud Charles, Rosa Colo [fed my little bro] Lucas Dawn [husband of magnolia] Jasmine Yu,Chogiwa, Tae (Jazz meister)Gillian Yellow (adoptive husband),Jason Dua, Arya Stark, Sophie Cucci, Cerenity Ergo ,Owner of Boris The Goose,Being Maria's mom, Santa's helper.

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#3 2019-07-20 22:02:09

ollj
Member
Registered: 2019-06-15
Posts: 626

Re: The End of Long Families

lava describes all this as if any of it is a bad thing.
i think all of it is a good thing.

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