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a multiplayer game of parenting and civilization building

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#1 2019-07-02 08:08:42

AdelaSkarupa
Member
Registered: 2019-07-02
Posts: 115

Town Killers

I joined the forum just to talk about this. There are people that are killing all of the women in towns. I get how griefing can be considered a sort of roleplay at times. But to destroy many people's hard work, wasting a lot of their time and effort and hurting them in a very personal way in the process is the sign of a very sick individual.

I was born into the Leopard family and a person playing Sapphire Leopard methodically killed every woman in the town. I know it's just a game, but to intentionally hurt others for your own pleasure is a serious real world character flaw.

I was the last one in town, so I wrote several pages telling people to curse this murderer. I then rode the rest of my life to find a town and distribute these pages. I only hope that they followed through. But I doubt it, considering the three that "greeted" me all got together to stab a 58 year old man with swords. People really need to reevaluate their attitude toward their fellow man.

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#2 2019-07-02 08:18:28

sigmen4020
Member
Registered: 2019-01-05
Posts: 850

Re: Town Killers

Griefers never change. The only thing that gives them value in their lives seems to be causing other people misery.


For the time being, I think we have enough content.

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#3 2019-07-02 08:25:20

MultiLife
Member
Registered: 2018-07-24
Posts: 851

Re: Town Killers

It's so disappointing. This is why we can't have nice things.


Notable lives (Male): Happy, Erwin Callister, Knight Peace, Roman Rodocker, Bon Doolittle, Terry Plant, Danger Winter, Crayton Ide, Tim Quint, Jebediah (Tarr), Awesome (Elliff), Rocky, Tim West
Notable lives (Female): Elisa Mango, Aaban Qin, Whitaker August, Lucrecia August, Poppy Worth, Kitana Spoon, Linda II, Eagan Hawk III, Darcy North, Rosealie (Quint), Jess Lucky, Lilith (Unkle)

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#4 2019-07-02 08:49:41

AdelaSkarupa
Member
Registered: 2019-07-02
Posts: 115

Re: Town Killers

One problem is that the new gene update only rewards players that care about improving their living conditions. The griefer's playing experience doesn't get worse; it just stays the same.

The curse system needs to improve too. A stabbed or shot person should easily be able to curse their attacker, even if they didn't see the name. I think that especially includes babies. While they normally can't type enough to curse, I think they should be able to curse if attacked. There is never a reason to stab a baby.

I also think that a person who kills multiple females of their own family should require less than the normal number of curses to go to donkey town. One wouldn't be sufficient, as in the case of someone killing multiple female griefers and being cursed by one of them. But perhaps three or four should be sufficient with certain triggers.

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#5 2019-07-02 08:59:05

Tarr
Banned
Registered: 2018-03-31
Posts: 1,596

Re: Town Killers

AdelaSkarupa wrote:

The curse system needs to improve too. A stabbed or shot person should easily be able to curse their attacker, even if they didn't see the name. I think that especially includes babies. While they normally can't type enough to curse, I think they should be able to curse if attacked. There is never a reason to stab a baby.

Good luck getting that through his head. I've tried asking for simple changes ranging from getting twin/group griefing actually nerfed to other changes like swapping curses to be a command because why should one person require age 11 to curse and another require you to be 35+ to curse? Jason would rather have a flawed system in place than try to make something useful (hence the last curse nerf + willingness to just strip out donkey town without a real replacement.)

At the end of the day you either become jaded to the game and start being hyper vigilant about griefing/griefers or you roll over and let them keep kicking over your sand castle. Unless you shoot the person in the direct town center you aren't going to earn enough curses to go to donkey town and the six hour ban is more than worth whatever curses you get anyways. 

Remember that the only players worth removing from the player base are folks who might tamper with the photo server :^)


fug it’s Tarr.

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#6 2019-07-02 09:15:35

AdelaSkarupa
Member
Registered: 2019-07-02
Posts: 115

Re: Town Killers

Random acts of violence happen in real life too, so it doesn't really turn me off from the game if it happens now and then. But it seems to be a focal point now. Some people now consider ringing a bell tower to be griefing, because it invites foreign players to come start a war. I love the language update but people are so lazy, they figure its easier to kill the foreigner than to figure out how to work with them.

I invited a friend to play as twins with me so he can get to know the game. But I am almost certain we will have to deal with him getting stabbed (or worse, shot) over and over and he will not want to play anymore. Only the veteran players are sticking around because we know what there is to love about it.

At least we don't pay a subscription. No matter what I do, I think I've gotten my $20 worth by now.

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#7 2019-07-02 09:39:18

Jojigirl
Member
Registered: 2019-02-16
Posts: 245

Re: Town Killers

AdelaSkarupa wrote:

There is never a reason to stab a baby.

A racist baby = a dead baby!
An asshole baby = a dead baby

I don't care who's baby it is. I won't play with either one of those types of babies! I kill them every time.

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#8 2019-07-02 09:54:02

AdelaSkarupa
Member
Registered: 2019-07-02
Posts: 115

Re: Town Killers

You can let a racist baby starve. There is no need to stab them.

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#9 2019-07-02 09:58:23

Jojigirl
Member
Registered: 2019-02-16
Posts: 245

Re: Town Killers

AdelaSkarupa wrote:

You can let a racist baby starve. There is no need to stab them.

It's much more enjoyable to stab a racist baby though lol  Sometimes they don't show they are racist until they are close to being able to feed themselves.

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#10 2019-07-02 10:35:19

AdelaSkarupa
Member
Registered: 2019-07-02
Posts: 115

Re: Town Killers

Well then the only danger you have is one curse from one very racist baby.

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#11 2019-07-02 14:41:21

ollj
Member
Registered: 2019-06-15
Posts: 626

Re: Town Killers

one mass murderer was named "loki" and made the "fair enough" excuse to act upon his "lord of mischief" naming, after i stabbed him.
one mass murderer was "jesus", who only killed greedy murdeerers.

its not ropelaying, if its enacting a power fantasy, based on suffering of other players.

here is what not zo do EVER:
- To not give chilten repeated names, especially "myson" is just an invitation to grief, a mother named "myson" names her children "myson", and then murders everyone, guess who gets cursed...
- to not name chilen or families long names, its an invitation to grief, as it evades cursing by young age.
- to not give hard to type names.
- do not name families after already existing families, this is confusing as fuck, and 2 families with the same family name easily mix and meet, and they can kill each other with a war sword, but you cannot curse a member of another family with the sane family name, despite having the same family name and maybe even the same character textures.

Last edited by ollj (2019-07-02 14:42:29)

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#12 2019-07-02 16:29:41

AdelaSkarupa
Member
Registered: 2019-07-02
Posts: 115

Re: Town Killers

I agree with the point about repetitive or purposely obnoxious naming. It aggravates people. As for hard-to-type names, those are often a result of the naming system picking out a name for you when it doesn't recognize the one you chose. Hardly can be helped. The multiple families with the same name in the same town are usually caused by a foreign woman moving in and the locals naming her children. Many have chosen to avoid this situation by simply killing all foreigners (or sometimes just foreign women).

Now, as for your first point about murder, I agree that mass murder can't be considered roleplay, except in cases where a massive number of people are clearly open to roleplaying "war" between families. And I'm totally with you on your point about causing suffering. If your actions are going to cause real-world distress to a fellow player, that is wrong. But I do believe there are some cases where murder can be considered roleplay. That said, if the person that you murder is not partaking in roleplay, I think that's griefing. And I think this is where the difficulty comes in: defining griefing.

There are some that say if you swear, you're a griefer. If you are rude, you're a griefer. If you eat too much, you're a griefer. There are some that, in trying to kill a murderer, accidentally kill the person who killed the murderer; they are normally labeled a griefer and are also killed. I saw a dying old man put his backpack on the ground and I went to pick it up before anyone else could, not realizing that he intended it for a specific person. He immediately cried out "GRIEFER!" This lack of a general concensus on what griefing actually is is oftentimes the first domino in these chain reaction killings.

So I guess my point is, the community needs to get a grip on what it means to be a griefer and need to get to the bottom of situations before taking lethal action or cursing.

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#13 2019-07-02 17:44:16

Strilar
Member
Registered: 2018-05-10
Posts: 48

Re: Town Killers

AdelaSkarupa wrote:

There is never a reason to stab a baby.

First time i got killed in this game, it hit me so by surprise that i didn't even understood what happened or what to do:

https://www.youtube.com/watch?v=5KM43pN6IbM

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#14 2019-07-02 18:44:09

AdelaSkarupa
Member
Registered: 2019-07-02
Posts: 115

Re: Town Killers

Strilar wrote:
AdelaSkarupa wrote:

There is never a reason to stab a baby.

First time i got killed in this game, it hit me so by surprise that i didn't even understood what happened or what to do:

https://www.youtube.com/watch?v=5KM43pN6IbM

There's something really unnerving about someone who fantasizes about stabbing a baby and motionlessly watching them bleed to death.

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#15 2019-07-02 21:51:32

ollj
Member
Registered: 2019-06-15
Posts: 626

Re: Town Killers

Jojigirl wrote:
AdelaSkarupa wrote:

There is never a reason to stab a baby.

A racist baby = a dead baby!
An asshole baby = a dead baby
I don't care who's baby it is. I won't play with either one of those types of babies! I kill them every time.

I can agree with that notion.
Germany has the joke term "asshole children", usually being raised by overworked, single or just older mothers, that are too busy to care, so the child gets neglected and selfish.

-

I stabbed and arrowed countless of my own babies 1 second after their birth, for no good reason being given by the baby.
its mostly venting anger at many suicdal babies, or when you have good reasons to hate a whole family enough  for endstones/slavery.
its just bad luck for the baby either way, i just made a choice for us, to better be dead, than to be raised/cotributing in this family.
dont worrsy, this act surely is an edxcption to my playstyle, and surely far from common.

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#16 2019-07-02 22:10:07

AdelaSkarupa
Member
Registered: 2019-07-02
Posts: 115

Re: Town Killers

Of course, with the new system, it's much more advisable to run away and leave a baby you don't want in the middle of nowhere. Far more often than not, they will suicide rather than run around for a couple of minutes, so it won't affect your score.

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#17 2019-07-02 22:51:54

ollj
Member
Registered: 2019-06-15
Posts: 626

Re: Town Killers

so i was in a town, where i was forced to kill three people of an angry cursing vioiolent mob, all inself defense, before a 4th idiod shots me with an arrow.
they wasted a lot of time healing the people that i murdered in self defense, but they were too slow at that, because this town was just dumb.

why all that murder?
well i murdered the asshole, who hated the whole town, openly ion text chat, and was trying to kill the family with a war sword, that newbie.
i took his war sword away after he dropped it for the 30th time, failing to stab anyone with it, because it was going to get lost with him, he was just a dumb griefer, who then tried to steal my baby after that.
for thast he died. and my baby repeated that i just killed a griefer.
then people refused to listen to me and my baby, and threatened me openly, as a retarded mob, so two more people died, and i made it clear, that any threats or retarded ignorance will result in more deaths.
i openly suggested exiling, but they just followed me and threatened me, so there was no choice but murderous self defense.
they kept threatening me, and they cursed me for killing a griefer, so i killed in self defense, after saying "very dumb move you made there", quite a lot.

http://lineage.onehouronelife.com/serve … id=4902153
insulted, threatened, murdered, for killing the griefing baby stealer.

those kind of towns, they just have to be genocided. usually 2 to 8 bears do the trick.
I got bown as my baughters son, and what do you know, this town already had a bear griefer before me, and very few arrows, and surely not a competent bear hunter (some bears with single arrows in them, a hoese with one bear fur in it and no rider, so onebear hunter died dumb (likely tried hunting with not enough arrows, having a horse, losing a horse), the expected incompoetence rarely disapoints.
anyways,this town held a legend of the mother that killed three, and not the legend of the mother who murdered the baby thief. so you know, they never learn, and the history is written by the survivors, distregarding common sense.
sadly the town lacked a good bear griefer bewfore me, because this town still lived to torture me, while it had plenty of roaming bears not far from their main firesite. it had like 10 caves not far southwest close together, most of them already empty, except for three of 10, you know, those that you can only activate from the front, which is the very same, just a little scarier, so people uisually dont try it.
and i lured three bears at once. they most likely ded very soon.

its a bit opf a shame, wasting that curse token on someone, who killed the thief of her baby, because man, that had no effect other than getting you killed for inciting violence.
its a bit of a shame, because i liked the all green clooth that i got, while nurturing children of myself and oothers, but hey, dumb people can not care for common sense.
its a bit of a shame, because before all that drama unfolded, i got to write a note in the town at young age, iit only reads "--ollj--" because i was young, and the town was to sull of wrritten notes, it would not matter much.
ironically, that note was intentionally dropped next to the radio transmitter, and is now the final words of a few starving babies.

hmm born into the tom family a third time, cause "jason is a griefer god ejo likes to torture all my lifes", and i see, the toms decimated and evacuatign their puny capital city, just because of three bears. ive seen towns that easily managed four to eight bears, i usually kill ten bears in 50 minutes when i get the chance to do that. but they knew where the bell towns are, relative to their town, and so i now know the same, just by following their trail of dumb deaths and abandoned carts/clothes. so i rang two bells in two towns, once again, and cleared the warzone there of a few knifes to add to my overflowing stashes of knifes, and killed two more tom family members
looks like i have to kill not one town, but five towns, but with the two rang bells, reinforcements are coming, and the tom family stands next to no chance, as i know the area better than them.
and they are not permitted to exist, for what i mentioned above, especially not in the area they fled towards, becausae there i build roads for a total duration of over 5 hours, and all i see on the towns there are sheeps, slain by others.

Last edited by ollj (2019-07-02 23:58:33)

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#18 2019-07-03 05:00:32

Villas
Member
Registered: 2019-03-16
Posts: 233

Re: Town Killers

AdelaSkarupa wrote:

There is never a reason to stab a baby.

Haha, I partially agree. Being able to curse when someone kills you when a you’re baby sounds good, but about stabbing...
Yesterday I had a weird kid, my baby was 1yo and he told me:
I
WI
LL
KI
LL
U

I dropped him imediataly, he ran and put sad face asking for food, I told them to don’t feed him, but they didn’t listen. My daughter saw everything and shoot him with a bow and told people he was a griefer, people didn’t believe, they said “he’s just a sad baby”, then a old man stabbed my daughter, I healed her and a guy chased me with a knife, I ran but got killed by a boar with piglet.

That kid might was happy because he killed me and my daughter lol

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#19 2019-07-03 14:33:41

HumboldtStoneHoe
Member
From: wherever stone hoes are
Registered: 2019-06-30
Posts: 72

Re: Town Killers

griefing enriches your gaming experience and adds depth to it, i am grateful to the griefers for giving my pointless farming lives flavor and variety. and the eves get babies when they grief too!


toque blanche? check, shawl? check, backpack? none.
yep it's stone hoe time

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#20 2019-07-03 16:23:30

Grim_Arbiter
Member
Registered: 2018-12-30
Posts: 943

Re: Town Killers

Tarr wrote:

At the end of the day you either become jaded to the game and start being hyper vigilant about griefing/griefers or you roll over and let them keep kicking over your sand castle. Unless you shoot the person in the direct town center you aren't going to earn enough curses to go to donkey town and the six hour ban is more than worth whatever curses you get anyways.

See anytime I get the slightest hint of something I get vigilant, but I have fun with it. In that sandcastle example, I set up that sandcastle for them to knock down, but it is actually set on top of a pit fall trap.


--Grim
I'm flying high. But the worst is never first, and there's a person that'll set you straight. Cancelling the force within my brain. For flying high. The simulator has been disengaged.

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#21 2019-07-03 18:10:21

ollj
Member
Registered: 2019-06-15
Posts: 626

Re: Town Killers

Villas wrote:
AdelaSkarupa wrote:

There is never a reason to stab a baby.

Yesterday I had a weird kid, my baby was 1yo and he told me:
I
WI
LL
KI
LL
U
That kid might was happy because he killed me and my daughter lol

The one thing worse than mass murdering greedy griefers are naive players, whos navity and ignorance just gets their innocent and much smarter children killed at a young age.
naive players just amplify the grief a lot.

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#22 2019-07-03 18:11:38

ollj
Member
Registered: 2019-06-15
Posts: 626

Re: Town Killers

so, yesterday i wanted to murder a family, that now has an impostor family of the same name, and way too many children and up to three cities.
and i triggered this huge cancerous growdth a bit earlier, by making them abandon their home town, and go all in by migrating to bell towns, because i lured 3 bears into their dumb home town, but all that was like 8 hours ago.

im not holding a grudge over a duration of 8 hours, roughly 20 geneations though, that would be silly.

Last edited by ollj (2019-07-03 18:14:13)

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#23 2019-07-03 18:44:50

AdelaSkarupa
Member
Registered: 2019-07-02
Posts: 115

Re: Town Killers

ollj wrote:

those kind of towns, they just have to be genocided. usually 2 to 8 bears do the trick.

You're not going to get me on your side with this. You were accused of being a killer and responded by threatening and killing people. I doubt you'll ever get a single person on your side with that strategy. And your justifications for bear griefing were weak, petty, and childish.

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#24 2019-07-03 18:47:13

AdelaSkarupa
Member
Registered: 2019-07-02
Posts: 115

Re: Town Killers

ollj wrote:

so, yesterday i wanted to murder a family, that now has an impostor family of the same name, and way too many children and up to three cities.
and i triggered this huge cancerous growdth a bit earlier, by making them abandon their home town, and go all in by migrating to bell towns, because i lured 3 bears into their dumb home town, but all that was like 8 hours ago.

im not holding a grudge over a duration of 8 hours, roughly 20 geneations though, that would be silly.

You may be talking about the Qins. We had three towns (I was in the south town, Kilian). I was there when a foreign woman became the last woman in town and we started naming her kids.

I have to say, you sound like you're one of the players that I hate playing with. And that's by your own description, so you must be pretty bad.

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#25 2019-07-03 22:25:00

ollj
Member
Registered: 2019-06-15
Posts: 626

Re: Town Killers

definitely not, while [qin] had a dual family with same name going, that family is mostly sane and social and great roadbuilders to support.
nope, the [tom] family for way too long occuppied the qin cioties (almost half a day). and i did my part decimating them, but i was not the person finishing them off. they likely killed each other, andd stole important stuff from family members, till they fizzled out.
thanks to the tom-plague, 2 of the 5 qin towns are now in ruins, that are almost beyond recovery. yeah, most people still think qin was ever only three towns. for one hour at least it were 5.
qin cities are now populated by qin again, mostly, its a bit of my protectorate.

Last edited by ollj (2019-07-03 22:26:45)

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