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#1 2019-05-31 01:58:57

MissImmortal
Member
Registered: 2019-05-31
Posts: 7

Problem- Cannot Eve

Hello!

I haven't played in about a month, and I've come back to find out I can't Eve!!! Eve'ing is my FAVORITE thing and really one of the only reasons I play. I will rarely play to be in a developed town. I hear Jason has decided Eve'ing isn't great and made is so rare that it's not worth it to /die and try.

I won't be playing this game until this is fixed, since Eve'ing is what I enjoy the most. I'm truly disappointed that this has happened. It feels like the attempt is to kill enjoyment for this game for many.

What does everyone else think? I hope this is solved soon.

~MissImmortal

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#2 2019-05-31 02:02:27

RodneyC86
Member
Registered: 2019-05-11
Posts: 467

Re: Problem- Cannot Eve

MissImmortal wrote:

Hello!

I haven't played in about a month, and I've come back to find out I can't Eve!!! Eve'ing is my FAVORITE thing and really one of the only reasons I play. I will rarely play to be in a developed town. I hear Jason has decided Eve'ing isn't great and made is so rare that it's not worth it to /die and try.

I won't be playing this game until this is fixed, since Eve'ing is what I enjoy the most. I'm truly disappointed that this has happened. It feels like the attempt is to kill enjoyment for this game for many.

What does everyone else think? I hope this is solved soon.

~MissImmortal

I think generally his vision is that eve-ing shouldn't be a common thing and civilization building is the central gameplay. So you might be out of luck if you are playing solely to eve

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#3 2019-05-31 02:03:36

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Problem- Cannot Eve

I've seen MissImmortal play on Twitch before.  It was before swords got put into the game and all that.  I can vouch for her NOT being a griefer who just wants to be an Eve to not have cursing consequences for bad behavior.  Not from what I've seen.

I also agree that killing off the ability to Eve for players unless by random chance kills off enjoyment for many people (not all people though, of course).  And I mean, being an Eve out in the wild, able to find a new place starting from scratch, not some pseudo-Eve nonsense... I mean not being able to play as a true Eve by choice.

Last edited by Spoonwood (2019-05-31 02:04:15)


Danish Clinch.
Longtime tutorial player.

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#4 2019-05-31 02:06:50

wio
Member
Registered: 2018-11-30
Posts: 51

Re: Problem- Cannot Eve

MissImmortal wrote:

What does everyone else think? I hope this is solved soon.

~MissImmortal

Hello!

I think you should be born a girl, which will happen half of the time, and when you have enough pips you should take grab a basket with food and run away from your village.
By the time you're old enough to be an Eve, you should be far away enough from you village that it would be similar situation to having actually been an Eve.

Does this solve your problem?

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#5 2019-05-31 02:11:19

RodneyC86
Member
Registered: 2019-05-11
Posts: 467

Re: Problem- Cannot Eve

wio wrote:
MissImmortal wrote:

What does everyone else think? I hope this is solved soon.

~MissImmortal

Hello!

I think you should be born a girl, which will happen half of the time, and when you have enough pips you should take grab a basket with food and run away from your village.
By the time you're old enough to be an Eve, you should be far away enough from you village that it would be similar situation to having actually been an Eve.

Does this solve your problem?

While a good bandaid, there's the issue that most the lands in the direction you came from are combed dry. And people eve to get their surnames (something which I don't get,but that's me).

For the surname problem someone suggested a middle name to make a lineage somewhat your own

Honestly this is a tricky problem, you can't have both many eves and big thriving cities at some point in the game , especially given the current small player base. Jason must choose, and that's a burden

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#6 2019-05-31 02:32:06

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Problem- Cannot Eve

RodneyC86 wrote:
wio wrote:
MissImmortal wrote:

What does everyone else think? I hope this is solved soon.

~MissImmortal

Hello!

I think you should be born a girl, which will happen half of the time, and when you have enough pips you should take grab a basket with food and run away from your village.
By the time you're old enough to be an Eve, you should be far away enough from you village that it would be similar situation to having actually been an Eve.

Does this solve your problem?

While a good bandaid, there's the issue that most the lands in the direction you came from are combed dry. And people eve to get their surnames (something which I don't get,but that's me).

For the surname problem someone suggested a middle name to make a lineage somewhat your own

Honestly this is a tricky problem, you can't have both many eves and big thriving cities at some point in the game , especially given the current small player base. Jason must choose, and that's a burden

People generally like more control than less control in a game.  An example is Rimworld, where you can pretty much control the flow of the game as much as the developer can and people don't complain about that.  Each move towards less player control is likely to decrease the playerbase, and I think also that more control is likely to increase the playerbase (assuming everything else equal/ceteris paribus).  So, I think bigger thriving cities could also be compatible at some point in time with something like an Eve button and the spawn mechanics before swords got introduced.


Danish Clinch.
Longtime tutorial player.

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#7 2019-05-31 02:59:37

RodneyC86
Member
Registered: 2019-05-11
Posts: 467

Re: Problem- Cannot Eve

Spoonwood wrote:
RodneyC86 wrote:
wio wrote:

Hello!

I think you should be born a girl, which will happen half of the time, and when you have enough pips you should take grab a basket with food and run away from your village.
By the time you're old enough to be an Eve, you should be far away enough from you village that it would be similar situation to having actually been an Eve.

Does this solve your problem?

While a good bandaid, there's the issue that most the lands in the direction you came from are combed dry. And people eve to get their surnames (something which I don't get,but that's me).

For the surname problem someone suggested a middle name to make a lineage somewhat your own

Honestly this is a tricky problem, you can't have both many eves and big thriving cities at some point in the game , especially given the current small player base. Jason must choose, and that's a burden

People generally like more control than less control in a game.  An example is Rimworld, where you can pretty much control the flow of the game as much as the developer can and people don't complain about that.  Each move towards less player control is likely to decrease the playerbase, and I think also that more control is likely to increase the playerbase (assuming everything else equal/ceteris paribus).  So, I think bigger thriving cities could also be compatible at some point in time with something like an Eve button and the spawn mechanics before swords got introduced.

This is not an argument against giving players more control. But something has to give.

If we have many eves, we are spreading out many seeds for big towns to grow right? I am quite certain all eves hope their camp will eventually turn into a bustling city (I could still be wrong)

But there's the issue if lets say even 10 percent of players vastly prefer to eve.
Imagine each of these eve players sets up new camp every day, if assuming 10 percent, there's only on average another 9 players who will pick up the eves camp to develop it into a town over what 30 generations?, and while doing that, the eve player will continue making new families?

The crux of the problem is, people want to eve families that runs very deep into hundreds of generation, but are not willing to play the boring 'endgame' in late generation families?

Worth a thought

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#8 2019-05-31 03:40:15

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Problem- Cannot Eve

RodneyC86 wrote:

Imagine each of these eve players sets up new camp every day, if assuming 10 percent, there's only on average another 9 players who will pick up the eves camp to develop it into a town over what 30 generations?, and while doing that, the eve player will continue making new families?

Sure, that's a possibility.

RodneyC86 wrote:

The crux of the problem is, people want to eve families that runs very deep into hundreds of generation, but are not willing to play the boring 'endgame' in late generation families?

Nope, I don't see a problem there.  Eves can HOPE for a long lineage.  That's it.  It's not a problem if they don't have one though, since the length of the lineage barely has responsibility to them.  The length of the lineage depends greatly on the Eve's children.  If they don't want to keep that lineage going, then the family should NOT have high numbers.

In other words, there's isn't a good reason to cut off the choices of an Eve's children for the sake of an Eve's desires.  Those children (and grandchildren and great grandchildren, etc.) have their own desires.  Them choosing not to play in someone else's family should be their choice and under their control.

Basically, everyone should be able to play as they desire as long as they are not harming others.  And no one should force any other player to play as they want them for their own sake. 

So, what you claim as a problem, I don't see as a problem to begin with.


Danish Clinch.
Longtime tutorial player.

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#9 2019-05-31 03:48:56

RodneyC86
Member
Registered: 2019-05-11
Posts: 467

Re: Problem- Cannot Eve

Spoonwood wrote:
RodneyC86 wrote:

Imagine each of these eve players sets up new camp every day, if assuming 10 percent, there's only on average another 9 players who will pick up the eves camp to develop it into a town over what 30 generations?, and while doing that, the eve player will continue making new families?

Sure, that's a possibility.

RodneyC86 wrote:

The crux of the problem is, people want to eve families that runs very deep into hundreds of generation, but are not willing to play the boring 'endgame' in late generation families?

Nope, I don't see a problem there.  Eves can HOPE for a long lineage.  That's it.  It's not a problem if they don't have one though, since the length of the lineage barely has responsibility to them.  The length of the lineage depends greatly on the Eve's children.  If they don't want to keep that lineage going, then the family should NOT have high numbers.

In other words, there's isn't a good reason to cut off the choices of an Eve's children for the sake of an Eve's desires.  Those children (and grandchildren and great grandchildren, etc.) have their own desires.  Them choosing not to play in someone else's family should be their choice and under their control.

Basically, everyone should be able to play as they desire as long as they are not harming others.  And no one should force any other player to play as they want them for their own sake. 

So, what you claim as a problem, I don't see as a problem to begin with.

Okay,  eve players don't really care if their descendents die off early. And vice versa.

It's the classic children Vs parent expectations

Last edited by RodneyC86 (2019-05-31 03:53:32)

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#10 2019-05-31 03:54:27

testo
Member
Registered: 2019-05-12
Posts: 698

Re: Problem- Cannot Eve

I am happy that Eveing is now a rare and special event and not a choice. Eveing should have never been that simple, because the game won´t work if everyone decides to Eve.

I think Spoonwood is simply out of place while commenting about players control in the game, because Eveing is not a feature that you can choose without drastically changing the game flow for every other player. The problem is: we always took it for granted, and griefers showed us that this privilege could be abused ad nausem. This is not about choosing and controling your own game experience, this is about making a choice that affects everyone else in the game. Ergo, should not be a choice at all, imo.

Basically, if you could choose to Eve everytime, you would be choosing for say, the next 20 players in 2 hrs not to Eve. (I am just making numbers at this point).


- I believe the term "Berrymuncher" is derogatory and therefore I shall use the term "Berrier" instead.

- Jack Ass

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#11 2019-05-31 03:58:52

RodneyC86
Member
Registered: 2019-05-11
Posts: 467

Re: Problem- Cannot Eve

testo wrote:

I am happy that Eveing is now a rare and special event and not a choice. Eveing should have never been that simple, because the game won´t work if everyone decides to Eve.

I think Spoonwood is simply out of place while commenting about players control in the game, because Eveing is not a feature that you can choose without drastically changing the game flow for every other player. The problem is: we always took it for granted, and griefers showed us that this privilege could be abused ad nausem. This is not about choosing and controling your own game experience, this is about making a choice that affects everyone else in the game. Ergo, should not be a choice at all, imo.

Basically, if you could choose to Eve everytime, you would be choosing for say, the next 20 players in 2 hrs not to Eve. (I am just making numbers at this point).

Exactly, this game is simulating life. And in life, you play the cards you are dealt. To the best you can. Coming here with the mindset to want to live a certain life is wrong approach to this game IMO

I have never ever chose to /Die, only done it once when I had an emergency that needed my attention, even then I typed sorry letter by letter to my poor mom.

I think we all need to be less selfish for this game to work as intended but then that might ask too nuch from certain players, which I can understand, gaming is largely a selfish pursuit (uh oh, pitchforks and daggers coming my way)

Last edited by RodneyC86 (2019-05-31 04:06:12)

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#12 2019-05-31 04:13:31

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Problem- Cannot Eve

RodneyC86 wrote:

Coming here with the mindset to want to live a certain life is wrong approach to this game IMO

People having a certain preference is not and cannot be wrong.  Wrong requires something objective, and preferences end up subjective, so a person can't be wrong for having such a preference.

RodneyC86 wrote:

I think we all need to be less selfish for this game to work as intended but then that might ask too nuch from certain players...

Uh... you paid your own money for a game.  I think that you should, consequently, play on a self-interested basis (so long as you aren't harming others).  If you aren't, I have to wonder about your level of self-respect, but admittedly I do NOT know you, so I'm not making a judgement here.


Danish Clinch.
Longtime tutorial player.

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#13 2019-05-31 04:25:29

RodneyC86
Member
Registered: 2019-05-11
Posts: 467

Re: Problem- Cannot Eve

Spoonwood wrote:
RodneyC86 wrote:

Coming here with the mindset to want to live a certain life is wrong approach to this game IMO

People having a certain preference is not and cannot be wrong.  Wrong requires something objective, and preferences end up subjective, so a person can't be wrong for having such a preference.

RodneyC86 wrote:

I think we all need to be less selfish for this game to work as intended but then that might ask too nuch from certain players...

Uh... you paid your own money for a game.  I think that you should, consequently, play on a self-interested basis (so long as you aren't harming others).  If you aren't, I have to wonder about your level of self-respect, but admittedly I do NOT know you, so I'm not making a judgement here.

As you said, preference. Life doesn't give you your preference often. But often that's alright. Im thinking this game simulates life very well in this regard, disappointments are part of life.

I was once born into an middling village that is just starting to get it's full range of tools and a new bow saw while I was in my teens. Nice, I started the life wanting to be a cart maker, and intend to scour the grasslands for all the rope myself. The couple of lives I tried to be a carter I normally can gather enough rope for 8-10 carts before I become too old to venture out.

Alas it's  never meant to be. The town is dying, no one composting, the well is running dry. And there is no cart anyway to put baskets in to collect rope easily.

So I had to be farmer/baker and make a well first, and compost while I'm at it. By the time my hair greyed out, the town is in good shape thankfully.

I still managed to get around making a cart or two, to the delight of a young boy who was born just now. He was happy and I never felt more proud that.  This happy boy won't exist if I just booked right out of the village because I don't want to be in a middling town but a more established one

That one cart I made, was more meaningful than the 8-10 I could have made

Sometimes spoon, being out of control leads to pleasant surprises

All I'm saying.

And me paying money has nothing to do with it, maybe you're right I'm dysfunctional to pay to have control taken away from me, but so long as they don't violate my body and constitutional right , losing control can be enjoyable

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#14 2019-05-31 04:34:18

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Problem- Cannot Eve

Alright, the original poster wasn't a griefer when I saw them before.


Danish Clinch.
Longtime tutorial player.

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#15 2019-05-31 04:36:14

wio
Member
Registered: 2018-11-30
Posts: 51

Re: Problem- Cannot Eve

RodneyC86 wrote:

While a good bandaid, there's the issue that most the lands in the direction you came from are combed dry. And people eve to get their surnames (something which I don't get,but that's me).

For the surname problem someone suggested a middle name to make a lineage somewhat your own

Honestly this is a tricky problem, you can't have both many eves and big thriving cities at some point in the game , especially given the current small player base. Jason must choose, and that's a burden

The surname problem is a matter of ego rather than a matter of game mechanics. The legit downside to playing false Eve is that you have to wait out a childhood phase. Remember that Eves don't spawn very far from other villages, so now they face similar issues of combed dry areas nearby.

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#16 2019-05-31 04:45:46

futurebird
Member
Registered: 2019-02-20
Posts: 1,553

Re: Problem- Cannot Eve

RodneyC86 wrote:

That one cart I made, was more meaningful than the 8-10 I could have made

Sometimes spoon, being out of control leads to pleasant surprises

I agree. My best lives often didn't start out the way I wanted them to.


---
omnem cibum costis
tantum baca, non facies opus

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#17 2019-05-31 06:49:10

Dodge
Member
Registered: 2018-08-27
Posts: 2,467

Re: Problem- Cannot Eve

Having too many Eve's punishes every player on the server because families keep dying out if there is too many of them.

I do think there should be a way to have a greater chance to be Eve not by ticking a box or something but maybe by making a shrine in a life similar to nosaj, Since Eve's represent the start of life and nosaj and the apocalypse reprents the end of it.

But it shouldn't be a guaranteed Eve ticked otherwise we are back at the same previous situation where every family ends up dying to lack of kids.



Spoonwood wrote:
RodneyC86 wrote:

Coming here with the mindset to want to live a certain life is wrong approach to this game IMO

People having a certain preference is not and cannot be wrong.  Wrong requires something objective, and preferences end up subjective, so a person can't be wrong for having such a preference.

He's talking about the philosophy of the game not about personal preference....

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#18 2019-05-31 06:59:04

Dodge
Member
Registered: 2018-08-27
Posts: 2,467

Re: Problem- Cannot Eve

This game is about the opposite of control at least at first, you dont chose where you are born you make the best of your life and who knows what's going to happen, do you know in advance what will happen in that life?

I hate the /die function

When you are born irl do you /die because you're not in the place you want to, no you make the best with what you have.

But i do agree that currently the game has to have /die but only to compensate other mechanics that it doesn't have currently.

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#19 2019-05-31 07:41:58

RodneyC86
Member
Registered: 2019-05-11
Posts: 467

Re: Problem- Cannot Eve

Dodge wrote:

This game is about the opposite of control at least at first, you dont chose where you are born you make the best of your life and who knows what's going to happen, do you know in advance what will happen in that life?

I hate the /die function

When you are born irl do you /die because you're not in the place you want to, no you make the best with what you have.

But i do agree that currently the game has to have /die but only to compensate other mechanics that it doesn't have currently.

Why do we have a /die though? Oh right, runners.
Wonder if the pregnant belly was meant to deal with runners, a /die will be construed as just a miscarriage and won't leave bones behind and also can explain why there is no cooldown for fertility afterwards

On a totally unrelated note,

We need to take Spoon out to a bar for a drink. He's such a wet blanket it's hilarious.
Don't worry spoon, we still love you. ?

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#20 2019-05-31 08:24:00

Dodge
Member
Registered: 2018-08-27
Posts: 2,467

Re: Problem- Cannot Eve

RodneyC86 wrote:
Dodge wrote:

This game is about the opposite of control at least at first, you dont chose where you are born you make the best of your life and who knows what's going to happen, do you know in advance what will happen in that life?

I hate the /die function

When you are born irl do you /die because you're not in the place you want to, no you make the best with what you have.

But i do agree that currently the game has to have /die but only to compensate other mechanics that it doesn't have currently.

Why do we have a /die though? Oh right, runners.
Wonder if the pregnant belly was meant to deal with runners, a /die will be construed as just a miscarriage and won't leave bones behind and also can explain why there is no cooldown for fertility afterwards

On a totally unrelated note,

We need to take Spoon out to a bar for a drink. He's such a wet blanket it's hilarious.
Don't worry spoon, we still love you. ?

What i mean by that is baby's shouldnt even be running away in the first place, they run away because their life is worthless and they can just hit "get reborn"if they dont like what they see instead of dealing with the cards they have and do the best with their life.

Do you know in advance what is going to happen in that life?

No, so why /die?

But currently the game as some predictability to it.

If you're born in an eve camp you know more or less what your life is going to be, so using /die is understandable, but at some point in the game ideally you wouldn't know at all what your life is going to be, so using /die or running would be a waste of a potential good life.

But right now there is some linearity to the game that makes having /die understandable.

There still should be a timer on it, because im pretty sure some people have a script or something if you look at the number of /die.

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#21 2019-05-31 16:24:04

MissImmortal
Member
Registered: 2019-05-31
Posts: 7

Re: Problem- Cannot Eve

Spoonwood wrote:
RodneyC86 wrote:
wio wrote:

Hello!

I think you should be born a girl, which will happen half of the time, and when you have enough pips you should take grab a basket with food and run away from your village.
By the time you're old enough to be an Eve, you should be far away enough from you village that it would be similar situation to having actually been an Eve.

Does this solve your problem?

While a good bandaid, there's the issue that most the lands in the direction you came from are combed dry. And people eve to get their surnames (something which I don't get,but that's me).

For the surname problem someone suggested a middle name to make a lineage somewhat your own

Honestly this is a tricky problem, you can't have both many eves and big thriving cities at some point in the game , especially given the current small player base. Jason must choose, and that's a burden

People generally like more control than less control in a game.  An example is Rimworld, where you can pretty much control the flow of the game as much as the developer can and people don't complain about that.  Each move towards less player control is likely to decrease the playerbase, and I think also that more control is likely to increase the playerbase (assuming everything else equal/ceteris paribus).  So, I think bigger thriving cities could also be compatible at some point in time with something like an Eve button and the spawn mechanics before swords got introduced.


I agree with this completely, and what was said below about not FORCING other people to play how you want, just so you can have your perfect end-game town.

I think this will ultimately lose players. As you try to force people to play a GAME exactly how you want it to be played, you'll lose people. At the end of the day, it's a GAME we paid for. In real  life, I have to deal with the hand I'm dealt, true. So that means when I'm playing a game, which is not real life, I'd like to actually have fun and play it how I want.

Seems like some people are okay with the changes. Fine. But I, for one, will not be playing anymore. I feel like there are a few other people who feel the same. You can't force people to play your end-game just so you can have more fun.

Everyone deserves to have fun when playing a game.

Last edited by MissImmortal (2019-05-31 16:24:44)

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#22 2019-05-31 16:26:02

MissImmortal
Member
Registered: 2019-05-31
Posts: 7

Re: Problem- Cannot Eve

RodneyC86 wrote:
Dodge wrote:

This game is about the opposite of control at least at first, you dont chose where you are born you make the best of your life and who knows what's going to happen, do you know in advance what will happen in that life?

I hate the /die function

When you are born irl do you /die because you're not in the place you want to, no you make the best with what you have.

But i do agree that currently the game has to have /die but only to compensate other mechanics that it doesn't have currently.

Why do we have a /die though? Oh right, runners.
Wonder if the pregnant belly was meant to deal with runners, a /die will be construed as just a miscarriage and won't leave bones behind and also can explain why there is no cooldown for fertility afterwards

On a totally unrelated note,

We need to take Spoon out to a bar for a drink. He's such a wet blanket it's hilarious.
Don't worry spoon, we still love you. ?

I happen to think  he's making some really good points. What he's saying is the game should be fun for all, not just for end-gamers

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#23 2019-05-31 16:27:52

MissImmortal
Member
Registered: 2019-05-31
Posts: 7

Re: Problem- Cannot Eve

Dodge wrote:

Having too many Eve's punishes every player on the server because families keep dying out if there is too many of them.

I do think there should be a way to have a greater chance to be Eve not by ticking a box or something but maybe by making a shrine in a life similar to nosaj, Since Eve's represent the start of life and nosaj and the apocalypse reprents the end of it.

But it shouldn't be a guaranteed Eve ticked otherwise we are back at the same previous situation where every family ends up dying to lack of kids.



Spoonwood wrote:
RodneyC86 wrote:

Coming here with the mindset to want to live a certain life is wrong approach to this game IMO

People having a certain preference is not and cannot be wrong.  Wrong requires something objective, and preferences end up subjective, so a person can't be wrong for having such a preference.

He's talking about the philosophy of the game not about personal preference....

There is no wrong approach to a game. Since a game's point is to have fun... The only wrong approach is forcing people to play a certain way to satisfy your own vision

Perhaps to satisfy both sides, we could have a certain number of "Eve" chances per day per account. For example, each account can only be Eve three times a day or something. Then someone can't spam Eve all day long but they can still play the game how they like.

Last edited by MissImmortal (2019-05-31 16:28:17)

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#24 2019-05-31 16:30:31

MissImmortal
Member
Registered: 2019-05-31
Posts: 7

Re: Problem- Cannot Eve

RodneyC86 wrote:
Spoonwood wrote:
RodneyC86 wrote:

Coming here with the mindset to want to live a certain life is wrong approach to this game IMO

People having a certain preference is not and cannot be wrong.  Wrong requires something objective, and preferences end up subjective, so a person can't be wrong for having such a preference.

RodneyC86 wrote:

I think we all need to be less selfish for this game to work as intended but then that might ask too nuch from certain players...

Uh... you paid your own money for a game.  I think that you should, consequently, play on a self-interested basis (so long as you aren't harming others).  If you aren't, I have to wonder about your level of self-respect, but admittedly I do NOT know you, so I'm not making a judgement here.

As you said, preference. Life doesn't give you your preference often. But often that's alright. Im thinking this game simulates life very well in this regard, disappointments are part of life.

I was once born into an middling village that is just starting to get it's full range of tools and a new bow saw while I was in my teens. Nice, I started the life wanting to be a cart maker, and intend to scour the grasslands for all the rope myself. The couple of lives I tried to be a carter I normally can gather enough rope for 8-10 carts before I become too old to venture out.

Alas it's  never meant to be. The town is dying, no one composting, the well is running dry. And there is no cart anyway to put baskets in to collect rope easily.

So I had to be farmer/baker and make a well first, and compost while I'm at it. By the time my hair greyed out, the town is in good shape thankfully.

I still managed to get around making a cart or two, to the delight of a young boy who was born just now. He was happy and I never felt more proud that.  This happy boy won't exist if I just booked right out of the village because I don't want to be in a middling town but a more established one

That one cart I made, was more meaningful than the 8-10 I could have made

Sometimes spoon, being out of control leads to pleasant surprises

All I'm saying.

And me paying money has nothing to do with it, maybe you're right I'm dysfunctional to pay to have control taken away from me, but so long as they don't violate my body and constitutional right , losing control can be enjoyable

That's so great that you enjoy the game that way! It's great that you are having fun smile

But everyone should have that same chance to have fun in this game. So if they enjoy Eve'ing, why not let them? The answer isn't killing other people's enjoyment. There has to be some middle ground

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#25 2019-05-31 16:33:22

MissImmortal
Member
Registered: 2019-05-31
Posts: 7

Re: Problem- Cannot Eve

wio wrote:
MissImmortal wrote:

What does everyone else think? I hope this is solved soon.

~MissImmortal

Hello!

I think you should be born a girl, which will happen half of the time, and when you have enough pips you should take grab a basket with food and run away from your village.
By the time you're old enough to be an Eve, you should be far away enough from you village that it would be similar situation to having actually been an Eve.

Does this solve your problem?


Unfortunately no sad No chance to choose the last name, gotta wait through 10 mins or so to get old enough, and would have to run super super far (about 10 mins or so at least) to get far enough away from the parent town to make it worth Eve'ing

So at least, you're making it to a potential area by the time you're 20. Takes a couple minutes from there to find a good spot, maybe another 5 minutes... Then you have 5 years of fertility left?

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